Augment (Final Fantasy XII)
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Augments, known more commonly as Support Abilities, are a part of the License Board in Final Fantasy XII. Augments provide several benefits for a character, including boosted HP, decreased charge times, or just boosting a character's attack power. They are located on the lower-left segment of the upper license board.
[edit] Augment list
| Name | Number on board | LP cost(s) | Description |
|---|---|---|---|
| Swiftness | 3 | 30/50/50 | Action time is reduced by 10% |
| Adrenaline | 1 | 65 | Strength increases when HP critical |
| Last Stand | 1 | 70 | Defense increases when HP critical |
| Spellbreaker | 1 | 65 | Magick power increases when HP critical |
| Focus | 1 | 70 | Attack is 20% stronger while at Full HP |
| Serenity | 1 | 70 | Magick is 20% stronger while at Full HP |
| Gambit Slot | 10 | 15/20/25/30/35/40/45/50/70/100 | Adds an additional Gambit slot to the character |
| +X HP | 5 | 30/50/70/100/155 | Increases HP by numbered amount |
| Ether Lore 1-3 | 3 | 20/35/70 | Ethers restore 10% more MP per augment |
| Potion Lore 1-3 | 3 | 20/35/70 | Potions restore 10% more HP per augment |
| Remedy Lore 1-3 | 3 | 20/30/70 | Increases Remedy potency to include curing more status effects |
| Warmage | 1 | 30 | Gain MP after dealing magick damage |
| Magick Lore | 5 | 25/40/55/80/120 | Increases Magick Power, making spells stronger |
| Channeling | 3 | 30/50/80 | Reduces Magick MP cost by 10% of default cost |
| Phoenix Lore | 3 | 30/50/90 | Greater amount of HP restored with use |
| Battle Lore | 5 | 25/40/55/80/120 | Increases Strength, making physical damage stronger |
| Spellbound | 1 | 30 | Positive buffs last 50% longer |
| Martyr | 1 | 30 | Recover MP after taking damage |
| Shield Block | 3 | 25/45/75 | Increases chance to block using shield |
| Headsman | 1 | 30 | Recover MP when you kill an enemy |
| Brawler | 1 | 90 | Increases attack power when fighting empty-handed |
| Inquisitor | 1 | 30 | Recover MP after dealing damage |
