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Augment (Final Fantasy XII)

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Augments, known more commonly as Support Abilities, are a part of the License Board in Final Fantasy XII. Augments provide several benefits for a character, including boosted HP, decreased Charge Times, or just boosting a character's attack power.

They are located on the lower-left segment of the upper License Board. Many of the stat-enhancing augments can also be achieved by equipping the appropriate accessory, and because the effects do not stack, there is no benefit in having both simultaneously.

Enemies can also have their own augments, which are listed here.

Augment ListEdit

Final Fantasy XIIEdit

Name Number on Board LP Cost(s) Description
Swiftness 3 30/50/80 Action time is reduced by -12% each license (despite it saying 10% in the game).
Adrenaline 1 65 Physical attack damage doubles when HP critical. Same as Steel Gorget.
Last Stand 1 70 Unit takes half damage from physical attacks when HP critical. Same as Armguard.
Spellbreaker 1 65 Magick Power increases when HP critical: magickal damage and chance of inflicting status effects is doubled, recovery spells are 1.5 times more effective. Same as Leather Gorget.
Focus 1 70 Attack is 20% stronger while at Full HP. Same as Blazer Gloves.
Serenity 1 70 Magick is stronger while at Full HP. Offensive magick +20%, healing magick +50%, status spells' hit chance is doubled. Same effect as Magick Gloves.
Gambit Slot 10 15/20/25/30/35/
/40/45/50/70/100
Adds an additional Gambit slot to the character.
+X HP 5 30/50/70/100/155 Increases HP by numbered amount.
30 LP: +50 HP
50 LP: +100 HP
70 LP: +150 HP
100 LP: +200 HP
155 LP: +500 HP
Ether Lore 1-3 3 20/35/70 Increases Ether and Hi-Ether potency (see below).
Potion Lore 1-3 3 20/35/70 Increases Potion, Hi-Potion and X-Potion potency (see below).
Remedy Lore 1-3 3 20/30/70 Allows Remedies to remove more negative status effects.
Remedy Lore 1: Disable, Immobilize, Sap, Sleep
Remedy Lore 2: Confuse, Petrify, X-Zone
Remedy Lore 3: Disease, Doom, Stop
Warmage 1 30 Gain MP after dealing magick damage (see below).
Magick Lore 5 25/40/55/80/120 Each augment increases Magick Power +1.
Channeling 3 30/50/80 Reduces Magick MP cost by 10% of default cost.
Phoenix Lore 3 30/50/90 Allows Phoenix Down to restore more HP when reviving one KO'd ally. Remaining HP increases by 10% each augment purchased.
Battle Lore 5 25/40/55/80/120 Each augment gives Strength +1.
Spellbound 1 30 Positive buffs last +50% longer.
Martyr 1 30 Recover MP after taking damage (see below).
Shield Block 3 25/45/75 Increases chance to block using shield by +5% each license. Affects both physical and magick evasion, as long as a shield provides both.
Headsman 1 30 Recover MP (enemy's level / 4) when the player kills an enemy. Only works when enemy is killed with damage (Instant Death etc don't work).
Brawler 1 90 Increases attack power when fighting empty-handed by changing the ATK modifier from 11 to the average of user's Lv and STR. Same as Amber Armlet.
Inquisitor 1 30 Recover MP after dealing damage (see below).

Final Fantasy XII International Zodiac Job SystemEdit

Name LP Cost Jobs
WHM*White Mage UHL*Uhlan MCH*Machinist RDM*Red Mage KNT*Knight MNK*Monk TIM*Time Mage BRK*Breaker ARC*Archer BLM*Black Mage MNF*Mononofu SHK*Shikari
HP+30 20 Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY - Yes checkY Yes checkY - - Yes checkY
HP+70 30 Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY - Yes checkY Yes checkY Yes checkY*Summon Yes checkY Yes checkY
HP+110 40 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY - Yes checkY Yes checkY
HP+150 50 Yes checkY*Summon Yes checkY Yes checkY - Yes checkY Yes checkY Yes checkY*Summon Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
HP+190 60 Yes checkY*Summon Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY*Summon Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY
HP+230 70 Yes checkY*Quickening Yes checkY Yes checkY Yes checkY*Summon Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY
HP+270 80 Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
HP+310 90 Yes checkY*Quickening Yes checkY Yes checkY - Yes checkY Yes checkY - Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY
HP+350 100 - Yes checkY Yes checkY*Quickening - Yes checkY*Quickening Yes checkY - Yes checkY - - Yes checkY*Summon Yes checkY
HP+390 115 - - Yes checkY*Quickening - Yes checkY*Summon Yes checkY - Yes checkY*Summon Yes checkY*Quickening Yes checkY*Summon Yes checkY*Summon Yes checkY
HP+435 130 - - - Yes checkY*Summon - Yes checkY - - Yes checkY*Quickening - Yes checkY*Summon Yes checkY*Quickening
HP+500 220 - - - - - Yes checkY - - - - Yes checkY*Quickening -
Battle Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY
Battle Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY
Battle Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY
Battle Lore 30 Yes checkY Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY
Battle Lore 50 Yes checkY*Summon Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY
Battle Lore 50 Yes checkY*Quickening Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY
Battle Lore 50 Yes checkY*Quickening Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY*Summon -
Battle Lore 50 - Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY*Summon -
Battle Lore 70 - Yes checkY - - Yes checkY Yes checkY Yes checkY Yes checkY - - - -
Battle Lore 70 - Yes checkY - - Yes checkY Yes checkY Yes checkY*Quickening Yes checkY - - - -
Battle Lore 70 - Yes checkY - - Yes checkY*Quickening Yes checkY Yes checkY*Quickening Yes checkY - - - -
Battle Lore 70 - Yes checkY - - Yes checkY*Quickening Yes checkY - Yes checkY*Quickening - - - -
Battle Lore 100 - Yes checkY - - - Yes checkY - Yes checkY*Summon - - - -
Battle Lore 100 - Yes checkY*Quickening - - - Yes checkY - - - - - -
Battle Lore 100 - - - - - Yes checkY - - - - - -
Battle Lore 100 - - - - - Yes checkY - - - - - -
Magick Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY
Magick Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY*Quickening Yes checkY*Quickening Yes checkY Yes checkY Yes checkY
Magick Lore 30 Yes checkY Yes checkY Yes checkY Yes checkY - - Yes checkY Yes checkY*Quickening Yes checkY*Quickening Yes checkY Yes checkY Yes checkY
Magick Lore 30 Yes checkY Yes checkY Yes checkY*Quickening Yes checkY - - Yes checkY Yes checkY*Quickening Yes checkY*Quickening Yes checkY Yes checkY Yes checkY
Magick Lore 50 Yes checkY Yes checkY*Quickening Yes checkY*Summon Yes checkY - - Yes checkY Yes checkY*Quickening Yes checkY*Quickening Yes checkY Yes checkY Yes checkY
Magick Lore 50 Yes checkY Yes checkY*Quickening Yes checkY*Summon Yes checkY - - Yes checkY - Yes checkY*Quickening Yes checkY Yes checkY -
Magick Lore 50 Yes checkY - Yes checkY*Summon Yes checkY - - Yes checkY - - Yes checkY Yes checkY -
Magick Lore 50 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY Yes checkY -
Magick Lore 70 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY Yes checkY -
Magick Lore 70 Yes checkY - - Yes checkY - - - - - Yes checkY Yes checkY -
Magick Lore 70 Yes checkY - - Yes checkY - - - - - Yes checkY Yes checkY -
Magick Lore 70 Yes checkY - - Yes checkY - - - - - Yes checkY Yes checkY -
Magick Lore 100 Yes checkY - - - - - - - - Yes checkY Yes checkY*Quickening -
Magick Lore 100 Yes checkY - - - - - - - - Yes checkY Yes checkY*Quickening -
Magick Lore 100 Yes checkY - - - - - - - - Yes checkY - -
Magick Lore 100 - - - - - - - - - Yes checkY - -
Focus 70 - Yes checkY - - Yes checkY Yes checkY - Yes checkY Yes checkY - - Yes checkY
Serenity 70 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY Yes checkY -
Adrenaline 65 - Yes checkY - - Yes checkY Yes checkY - Yes checkY - - - Yes checkY
Spellbreaker 65 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY Yes checkY -
Last Stand 70 - Yes checkY Yes checkY - Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY - Yes checkY Yes checkY
Brawler 90 - - - - - Yes checkY - - - - Yes checkY*Quickening Yes checkY
Shield Block 25 - - - - Yes checkY - - Yes checkY - - Yes checkY*Quickening Yes checkY
Shield Block 45 - - - - Yes checkY - - Yes checkY - - - Yes checkY
Shield Block 75 - - - - Yes checkY - - Yes checkY - - - -
Inquisitor 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
Warmage 30 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY - -
Headsman 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
Martyr 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
Swiftness 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
Swiftness 50 Yes checkY Yes checkY Yes checkY - - Yes checkY*Quickening Yes checkY Yes checkY*Quickening Yes checkY Yes checkY Yes checkY Yes checkY
Swiftness 80 - - Yes checkY - - Yes checkY*Quickening Yes checkY Yes checkY*Quickening Yes checkY - Yes checkY Yes checkY
Channeling 30 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY - -
Channeling 50 Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY - -
Channeling 80 Yes checkY - - Yes checkY*Quickening - - Yes checkY*Quickening - - Yes checkY - -
Spellbound 30 Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY Yes checkY
Potion Lore 1 20 - Yes checkY Yes checkY - Yes checkY*Quickening Yes checkY - - Yes checkY - - Yes checkY
Potion Lore 2 35 - Yes checkY Yes checkY - Yes checkY*Quickening Yes checkY - - Yes checkY - - Yes checkY
Potion Lore 3 70 - Yes checkY*Quickening Yes checkY - - Yes checkY*Quickening - - Yes checkY - - Yes checkY
Ether Lore 1 20 Yes checkY - Yes checkY Yes checkY - - Yes checkY - - Yes checkY - -
Ether Lore 2 35 Yes checkY - - - - - Yes checkY - - Yes checkY - -
Ether Lore 3 70 - - - - - - Yes checkY*Quickening - - Yes checkY - -
Remedy Lore 1 20 - Yes checkY Yes checkY - - - Yes checkY - Yes checkY Yes checkY Yes checkY Yes checkY
Remedy Lore 2 30 - Yes checkY Yes checkY - - - Yes checkY - Yes checkY Yes checkY Yes checkY Yes checkY
Remedy Lore 3 70 - - Yes checkY - - - - - Yes checkY - - Yes checkY
Phoenix Lore 1 30 - Yes checkY Yes checkY - - Yes checkY - - Yes checkY - - Yes checkY*Quickening
Phoenix Lore 2 50 - Yes checkY - - - Yes checkY*Summon - - Yes checkY - - Yes checkY*Quickening
Phoenix Lore 3 90 - - - - - - - - Yes checkY - - -

Martyr, Inquisitor and WarmageEdit

Damage received/dealt MP Recovery
1 - 499 1
500 - 1499 2
1500 - 2599 3
3000 - 4999 4
5000 - 5999 5
6000 - 6999 7
7000 - 7999 10
8000 - 8999 15
9000 - 9998 20
> 9998 30
Damage received/dealt MP Recovery
1 - 499 1
500 - 1499 2
1500 - 2599 3
3000 - 4999 4
5000 - 5999 5
6000 - 6999 6
7000 - 7999 8
8000 - 8999 10
9000 - 9998 15
> 9998 30

[1]

Ether Lore, Potion LoreEdit

Augment Effect
Potion Lore 1 +10%
Potion Lore 2 +15%
Potion Lore 3 +25%
Ether Lore 1 +10%
Ether Lore 2 +15%
Ether Lore 3 +25%
Augment Effect
Potion Lore 1 +20%
Potion Lore 2 +30%
Potion Lore 3 +40%
Ether Lore 1 +10%
Ether Lore 2 +20%
Ether Lore 3 +30%

[1]

Augment Potion Hi-Potion X-Potion Ether Hi-Ether
1 2 3
- - - 100 400 1,600 50 200
Yes checkY - - 110 440 1,760 55 220
- Yes checkY - 115 460 1,840 57 230
- - Yes checkY 125 500 2,000 62 250
Yes checkY Yes checkY - 125 500 2,000 62 250
Yes checkY - Yes checkY 135 540 2,160 67 270
- Yes checkY Yes checkY 140 560 2,240 70 280
Yes checkY Yes checkY Yes checkY 150 600 2,400 75 300
Augment Potion Hi-Potion X-Potion Ether Hi-Ether
1 2 3
- - - 120 450 1,500 50 200
Yes checkY - - 144 540 1,800 55 220
- Yes checkY - 156 585 1,950 60 240
- - Yes checkY 168 630 2,100 65 260
Yes checkY Yes checkY - 180 675 2,250 65 260
Yes checkY - Yes checkY 192 720 2,400 70 280
- Yes checkY Yes checkY 204 765 2,550 75 300
Yes checkY Yes checkY Yes checkY 228 855 2,850 80 320

[1]

ReferencesEdit

  1. 1.0 1.1 1.2 Final Fantasy XII International Zodiac Job System Ultimania. p056.

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