The finely honed skills of the assassin enable her to strike with deadly force.
Assassins can attack from afar or inflict various statuses or Instant Death up close. The job is based on crippling or simply defeating foes.
A Green Mage's Tranq Magick can make an Assassin's Last Breath ability very accurate against close range classes (less so against mages). Assassin can equip katanas and greatbows, enabling them to attack at either close or far range. A particularly powerful set combines a greatbow, Ultima Masher, and the Blood Price support ability to fling Ultima every turn while staying out of harm's way. Also noteworthy are her movement stats (including Speed), which are perfect to begin with.
The abilities of the Assassin mark their target for death.
|STOPS the target.|
|Strike the target's vitals. Suffocates and KOs target.|
|Aim for the target's throat. SILENCES the target.|
|Place the target in a magick-induced SLEEP. Occasionally DOOMS the target as well.|
|Cause a terrible fear to grip the target. SLOWS the targets actions.|
|Recite an ancient chant, sealing the target in STONE.|
|ADDLE the target with a cloud of poison-laced dust.|
|Ultima Masher||Zanmato||Weapon range||990||32|
|Derived from the most powerful of magicks, the is the ultimate assassination ability.|
|Return Fire||Power Sash||Avoid bow-based enemy attacks and fire an arrow back at the attacker.||150|
The Assassin job appears on a lightning-card.
Assassins were a secret order of Nizari Ismailis, particularly those of Persia and Syria, that formed in the late 11th century. Mentions of Assassins were preserved within European sources where they are depicted as trained killers, responsible for the systematic elimination of opposing figures.The