|Final Fantasy XII Enemy|
|Bestiary Location||The Mosphoran Highwaste|
|Location||Mosphoran Highwaste (Empyrean Seat)|
Great Crystal (Sirhru Pis Avaa, Uldobi Jilaam Praa, Uldobi Jilaam Pratii)
|Common Steal||Wind Crystal|
|Uncommon Steal||800 gil|
|Rare Steal||Leo Gem|
|Common Drop||Ring Wyrm Scale|
|Uncommon Drop||Wind Crystal|
|Rare Drop||Koga Blade|
|Very Rare Drop||Leo Gem|
|Monograph Drop||Moon Ring (10% - Dragoon's Monograph)|
|Canopic Jar Drop||Arcana (12%)|
|Attacks||(5-hit max), Rake|
|Abilities||Firaga, Blizzaga, Thundaga, Waterga, Aeroga, Darkra, Restore, Stone Breath|
|Innate abilities||Safety, Null Knockback|
|Immune to||Death, Petrify, Stop, Doom, Disease, Reverse, Disable, Immobilize, Blind, Poison, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle|
|Other Information||Has Protect (50%).|
Class: Fell Wyrm
Page 1: ObservationsEdit
"Being a variety of fell wyrm feared since antiquity for its unsurpassed ferocity and strength. The restraining ring set about its body is ensorceled with interwoven magicks for enforcing servitude. But what being could have pressed such a creature into slavery, if not the gods themselves? Many are the alchemists and wizards who have spent sleepless nights struggling in vain to understand the mechanism by which these collars once functioned."
Page 2: Wind-worn InscriptionEdit
"----whence the Sun rise---where it doth set----to rule over-----those it has created that power---o control its warp and weft---taken----ealed away. The moon ring hung from wyrm's neck is----to sea---or that purpose was made----. The God---heir power is great--erefore made they powerless thin---but th-----ould not con---and so it was."
Ash Wyrm can be found in two locations. The earlier one is the the Empyrean Seat of Mosphoran Highwaste after the Esper Exodus has been defeated. The Ash Wyrm does not re-spawn by going a few areas away like most enemies; the player must leave the Mosphoran Highwaste to re-spawn it, or save game, reset game, and try again. The player can also use the Gate Crystal to warp away and then warp back, but this quickly uses up the player's stock of Teleport Stones. Later in the game, the player can also use the Strahl to move to different locations then comeback and try again.
The Ash Wyrm can also be fought at the Great Crystal (Sirhru Pis Avaa, Uldobi Jilaam Praa, or Uldobi Jilaam Pratii). In order to find the Ash Wyrm in the Great Crystal, one must activate Gemini, Leo, Virgo and Taurus gates, and reach the corresponding gates within the given time limit.
Ash Wyrm is not immune to Sleep and Oil, which makes it easy to fry with Fire spells. To do even more damage the player can equip weapons that have affinity to Fire. It is also possible to use Shear and Expose to lower its magickal and physical defenses. Earth-elemental weapons and ammunition and/or Scourge/Bio deal extra damage on Ash Wyrm.
Players often want to fight the Ash Wyrm for the rare Moon Ring drop needed to make the Sagittarius. Because it is a monograph drop it doesn't matter that the player is unable to chain the Ash Wyrms, as monograph drops are unaffected by chain level.