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FFIX Armor Break

Armor Break as seen in Final Fantasy IX.

Your pain shall be two-fold.

Armor Break (アーマーブレイク, Āmā Bureiku?), also known as Vit 0 (体力0, Tairyoku Zero?), and Rend Armor, is a recurring ability in the Final Fantasy series, that reduces the target's Defense.

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Appearances

Final Fantasy IX

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Reduces the enemy's Defense.

Description

Armor Break is a Sword Arts ability, used by Steiner. It costs 4 MP to use, and can be learned for 30 AP from the Mythril Sword. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.

Final Fantasy X

Template:Sideicon Armor Break is found on Auron's section of the Sphere Grid. It attacks and sets the target's Defense at 0, as well as nullifying "Armored", meaning that even non-Piercing weapons deal normal damage. The inherent armor property of armored enemies cuts physical damage to 1/3 if attack is not Piercing.

Auron's Banishing Blade Overdrive alongside Frag Grenade (whether by Using or Mixing) are the two only attacks in the game that have 100% chance of inflict Armor Break, in contrast to Armor Break skill that not always inflicts this effect.

Final Fantasy X-2

Template:Sideicon Armor Break is available via the Warrior dressphere, but it's weaker than it was in Final Fantasy X, reducing the target's defense, but not completely eradicating it. It costs 4 MP to use and 30 AP to learn. While damaging the target, it also reduces the target's defense by 2 which be stacked up to 10. It can also be used via Lady Luck's Attack Reels by rolling a Cherry. It also appears in the form of Armor Eraser, usable by Mascot Rikku, which targets all enemies and reduces their Defense by 3. However, Armor Eraser does not inflict damage.

Final Fantasy XI

Template:Sideicon Armor Break is a Great Axe Weapon Skill which lowers Defense. Another Great Axe Weapon Skill is Shield Break, which lowers Evasion.

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Final Fantasy XII: Revenant Wings

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Final Fantasy Tactics

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A technique that destroys the item equipped on the target's body.

Description

Rend Armor is an ability learned by the Knight class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.

Final Fantasy Tactics A2: Grimoire of the Rift

Template:Sideicon Rend Armor is an ability learned by the Master Monk for 350 AP from the Cypress Pole. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.

Final Fantasy: The 4 Heroes of Light

Template:Sideicon The Scholar's Subdue ability halves all enemies' defense for three turns at the cost of two AP. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.

Bravely Default

Template:Sideicon The move Shell Split can be used by the Black Axefighter and anyone with the Pirate asterisk. It multiplies the physical defense of an enemy 75%.

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Theatrhythm Final Fantasy Curtain Call

Template:Sideicon Armor Break will appear as an ability within the game.

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Final Fantasy Airborne Brigade

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Final Fantasy Record Keeper

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Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

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Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy X (PS3), Final Fantasy X-2 (PS3), Final Fantasy XI, Final Fantasy XII: Revenant Wings, The 4 Heroes of Light, Bravely Default and Theatrhythm Final Fantasy Curtain Call added. You can help the Final Fantasy Wiki by uploading images.

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