Armor Break
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Added by Xenomic- "Your pain shall be two-fold."
- —Auron, Final Fantasy X
Armor Break (アーマーブレイク, Āmā Bureiku?), also known as Vit 0 (体力0, Tairyoku Zero?), Deprotect (デプロテ, Depurote?) and Expose, is a recurring skill in the Final Fantasy series, that reduces the target's Defense or destroys their armor.
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Appearances
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Final Fantasy IX
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Armor Break is a Sword Arts ability, used by Steiner. It costs 4 MP to use, and can be learned for 30 AP from the Mythril Sword. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.
Final Fantasy X
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Armor Break is found on Auron's area of the Sphere Grid. It attacks and sets the target's Defense at 0, as well as nullifying "Armored", meaning that even non-Piercing weapons deal normal damage.
Final Fantasy X-2
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Armor Break is available via the Warrior Dressphere, but it's weaker than it was in Final fantasy X, reducing the target's defense, but not completely eradicating it. It costs 4 MP to use and 30 AP to learn. It also appears in the form of Armor Eraser, usable by Rikku while in Mascot, which targets all enemies.
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Final Fantasy XI
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Armor Break is a Great Axe Weapon Skill which lowers Defense. Another Great Axe Weapon Skill is Shield Break, which lowers Evasion.
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Final Fantasy XII
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A Technick by the name of Expose lowers the enemy's defense and removes buffs. It costs 3800 gil at the Port at Balfonheim and is learned for 35 LP on the License Board.
In the International Zodiac Job System version it can be used by Monk and Breaker, and also Uhlan, but only after acquiring the Esper Ultima's license.
Final Fantasy XII: Revenant Wings
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Vaan can siphon defense enemies with his Steal Stamina attack. Tonberry's knife attack also inflicts Stamina Down to the target.
Final Fantasy XIII
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Deprotect is an ability available to the Saboteur paradigm role that lowers an enemy's defense by 89%. It is classified as a debuff spell and can be inflicted by itself or used to cancel an enemy's Protect status. It costs 1 ATB gauge segment to cast and is a useful ability against enemies with high HP (e.g. Behemoths, for most of them are susceptible to it).
The spell is learned by Vanille on Crystarium stage 2, Lightning and Sazh at stage 8 and Fang on stage 8. Upgraded version, Deprotega, is an area of effect spell and costs 3 ATB segments and is learned by Lightning, Vanille and Hope on stage 7.
Final Fantasy XIII-2
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Deprotect returns as an ability available for Saboteurs. Deprotect, and its upgraded version, Deprotega, deal magic damage and reduce target's physical resistance by 30%. They also deal Wound damage. Serah learns Deprotect on level 1 and Noel on level 8.
Physical versions of the spell exist, known as Deprotect II and Heavy Deprotega. While the magic abilities can be infused into another Saboteur Paradigm Pack monster, the physical ones cannot.
Armor Breaker is also an auto-ability available for the Commando role. It boosts the character's strength when targeting an enemy whose physical resistance is set to "Resistant" or "Halved". It can be learned by several monsters in the Paradigm Pack, but not Noel and Serah.
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Final Fantasy Tactics
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Rend Armor, Rend Helm, and Rend Shield are all abilities of the Knight job, which remove the target's armor, helmet, and shield respectively. Rend Armor is also used by the Squire job by Argath, which is learned for 400 JP. The Divine Knight job exclusive to Meliadoul Tengille can also destroy the enemy's armor and other pieces of equipment with the Unyielding Blade commands.
Final Fantasy: The 4 Heroes of Light
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The Scholar's Subdue ability halves all enemies' defense for three turns at the cost of two AP. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.
Bravely Default: Flying Fairy
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Gallery
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| v · e · dFinal Fantasy X-2 Abilities |
|---|
| Gunner |
| Trigger Happy - Potshot - Cheap Shot - Enchanted Ammo - Target MP - Quarter Pounder - On The Level - Burst Shot - Tableturner - Scattershot - Scatterburst - Darkproof - Sleepproof - Trigger Happy Lv. 2 - Trigger Happy Lv. 3 |
| Thief |
| Steal - Pilfer Gil - Borrowed Time - Pilfer HP - Pilfer MP - Sticky Fingers - Master Thief - Soul Swipe - Steal Will - Flee - Item Hunter - First Strike - Initiative - Slowproof - Stopproof |
| Warrior |
| Sentinel - Flametongue - Ice Brand - Thunder Blade - Liquid Steel - Demi Sword - Excalibur - Power Break - Armor Break - Magic Break - Mental Break - Delay Attack - Delay Buster - Assault - SOS Protect |
| Songstress |
| Darkness Dance - Samba of Silence - MP Mambo - Magical Masque - Sleepy Shuffle - Carnival Cancan - Slow Dance - Brakedance - Jitterbug - Dirty Dancing - Battle Cry - Cantus Firmus - Esoteric Melody - Disenchant - Perfect Pitch - Matador's Song |
| Black Mage |
| Fire - Blizzard - Thunder - Water - Fira - Blizzara - Thundara - Watera - Firaga - Blizzaga - Thundaga - Waterga - Focus - MP Absorb - Black Magic Lv. 2 - Black Magic Lv. 3 |
| White Mage |
| Pray - Vigor - Cure - Cura - Curaga - Regen - Esuna - Dispel - Life - Full-Life - Shell - Protect - Reflect - Full-Cure - White Magic Lv. 2 - White Magic Lv. 3 |
| Gun Mage |
| Blue Bullet - Scan - Shell Cracker - Anti-Aircraf - Silver Bullet - Flan Eater - Elementillery - Killasaurus - Drake Slayer - Dismantler - Mech Destroyer - Demon Muzzle - Fiend Hunter Lv. 2 - Scan Lv. 2 - Scan Lv. 3 |
| Lady Luck |
| Bribe - Two Dice - Four Dice - Attack Reels - Magic Reels - Item Reels - Random Reels - Luck - Felicity - Tantalize - Critical - Double EXP - SOS Spellspring - Gillionaire - Double Items |
| Trainer |
| Yuna |
| Holy Kogoro - Kogoro Blaze - Kogoro Freeze - Kogoro Shock - Kogoro Deluge - Kogoro Strike - Doom Kogoro - Kogoro Cure - Kogoro Remedy - Pound!- Kogoro Lv. 2 - Kogoro Lv. 3 |
| Rikku |
| Sneaky Ghiki - Ghiki Gouge - Ghiki Gag - Mugger Ghiki - Pesky Ghiki - Bully Ghiki - Ghiki Meds - Ghiki Peps - Ghiki Cheer - Swarm, Swarm! - Ghiki Lv. 2 - Ghiki Lv. 3 |
| Paine |
| Carrier Flurry - Poison Flurry - Stone Flurry - Death Flurry - Flurry Guard - Flurry Speed - Flurry Shield - HP Flurry - Recovery Flurry - Maulwings! - Flurry Lv. 2 - Flurry Lv. 3 |
| Common abilities |
| Half MP Cost - HP Stroll - MP Stroll |
| Alchemist |
| Mix - Potion - Hi-Potion - Mega-Potion - X-Potion - Remedy - Dispel Tonic - Phoenix Down - Mega Phoenix - Ether - Elixir - Items Lv. 2 - Chemist - Elementalist - Physicist |
| Berserker |
| Berserk - Cripple - Mad Rush - Crackdown - Eject - Unhinge - Intimidate - Envenom - Hurt - Howl - Itchproof - Counterattack - Magic Counter - Evade & Counter - Auto-Regen |
| Samurai |
| Spare Change - Mirror of Equity - Magicide - Dismissal - Fingersnap - Sparkler - Fireworks - Momentum - Shin-Zantetsu - Nonpareil - No Fear - Clean Slate - Hayate - Zantetsu - SOS Critical |
| Dark Knight |
| Darkness - Drain - Demi - Confuse - Break - Bio - Doom - Death - Black Sky - Charon - Poisonproof - Stoneproof - Confuseproof - Curseproof - Deathproof |
| Mascot |
| Yuna |
| Moogle Jolt - Moogle Cure - Moogle Regen - Moogle Wall - Moogle Life - Moogle Curema - Moogle Regenja - Moogle Wallja - Moogle Lifeja - Moogle Beam - Swordplay - Arcana |
| Rikku |
| Cait Fire - Cait Thunder - Cait Blizzard - Cait Water - Power Eraser - Armor Eraser - Magic Eraser - Mental Eraser - Speed Eraser - PuPu Platter - Instinct - White Magic |
| Paine |
| Dark Knife - Silence Knife - Sleep Knife - Berserk Knife - Poison Knife - Stone Knife - Stop Knife - Quartet Knife - Arsenic Knife - Cactling Gun - Bushido - Black Magic |
| Common abilities |
| Ribbon - Auto-Shell - Auto-Protect |
| Floral Fallal |
| Libra - Heat Whirl - Ice Whirl - Electric Whirl - Aqua Whirl - Barrier - Shield - Flare Whirl - Great Whirl - All-Life - White Pollen - White Honey - Hard Leaves - Tough Nut - Mirror Petals - Floral Rush - Floral Bomb - Fallal Rush - Fallal Bomb - Floral Magisol - Fallal Magisol - Right Stigma - Dream Pollen - Mad Seeds - Sticky Seeds - Halfdeath Petals - Poison Leaves - Death Petals - Silent White - Congealed Honey - Panic Floralysis - Ash Floralysis - Right Stigma - Ribbon - Double HP - Triple HP - Break HP Limit - Break Damage Limit |
| Machina Maw |
| Revival - Death Missile - Bio Missile - Break Missile - Berserk Missile - Stop Missile - Confuse Missile - Shockwave - Shockstorm - Vajra - Howitzer - Sleep Shell - Slow Shell - Anti-Power Shell - Anti-Armor Shell - Scan - Shelter - Protector - HP Repair - MP Repair - Homing Ray - Blind Shell - Silence Shell - Anti-Magic Shell - Anti-Mental Shell - Booster - Offense - Defense - Ribbon - Double HP - Triple HP - Break HP Limit - Break Damage Limit |
| Full Throttle |
| Fright - Aestus - Winterkill - Whelmen - Levin - Wisenen - Fiers - Deeth - Assoil - Sword Dance - Venom Wing - Blind Wing - Mute Wing - Rock Wing - Lazy Wing - Violent Wing - Still Wing - Crazy Wing - Stamina - Mettle - Reboot - Steel Feather - Diamond Feather - White Feather - Buckle Feather - Cloudy Feather - Pointed Feather - Pumice Feather - Ma'at's Feather - Ribbon - Double HP - Triple HP - Break HP Limit - Break Damage Limit |
| Festival-Goer |
| Toy Fireworks - Pinwheel - Fireworks Piece - Festival Fireworks - Flame Geta - Ice Geta - Thunder Geta - Water Geta - Flare Geta - Ultima Geta - Piercing Magic - Silenceproof - Pointlessproof - SOS Regen - SOS Wall - Flame Goldfish - Ice Goldfish - Thunder Golfish - Water Goldfish - Gravity Goldfish - Holy Goldfish - Slowproof - Stopproof - Darkness O-men - Silence O-men - Sleep O-men - Poison O-men - Stop O-men - Petrify 0-men - SOS Haste |
| Psychic |
| Psycho Bomb - Telekinesis - Mazer Eye - Brain Storm - Time Trip - Express - Magic Guard - Physics Guard - Teleportation - Excellence - Fire Eater - Ice Eater - Lightning Eater - Water Eater - Gravity Eater |
| v · e · dFinal Fantasy XIII Abilities |
|---|
| Commando Abilities |
| Auto-abilities |
| Powerchain - Lifesiphon - Faultsiphon - Launch - Ravage - Smite - Blindside - Scourge - Jeopardize - Deathblow - Adrenaline |
| Command abilities |
| Attack - Blitz - Ruin - Ruinga - Highwind - Sovereign Fist |
| Ravager Abilities |
| Auto-abilities |
| Vigor - Overwhelm - Fearsiphon |
| Command abilities |
| Fire - Fira - Firaga - Blizzard - Blizzara - Blizzaga - Thunder - Thundara - Thundaga - Water - Watera - Waterga - Aero - Aerora - Aeroga - Flamestrike - Froststrike - Sparkstrike - Aquastrike - Army of One - Cold Blood - Last Resort |
| Sentinel Abilities |
| Auto-abilities |
| Evade - Counter - Deathward - Fringeward - Reprieve |
| Command abilities |
| Provoke - Elude - Challenge - Vendetta - Entrench - Steelguard - Mediguard |
| Saboteur Abilities |
| Auto-abilities |
| Jinx |
| Command abilities |
| Deprotect - Deprotega - Deshell - Deshellga - Poison - Poisonga - Imperil - Imperilga - Slow- Slowga - Fog - Fogga - Pain - Painga - Curse - Cursega - Daze - Dazega - Dispel - Death |
| Synergist Abilities |
| Auto-abilities |
| Boon |
| Command abilities |
| Bravery - Bravera - Faith - Faithra - Haste - Vigilance - Enfire - Enfrost- Enthunder - Enwater - Protect - Protectra - Shell - Shellra - Barfire - Barfrost - Barthunder - Barwater - Veil |
| Medic Abilities |
| Command abilities |
| Cure - Cura - Curasa - Curaja - Esuna - Raise |
| Techniques |
| Summon - Libra - Renew - Quake - Dispelga - Stopga |
| Synthesized Abilities |
| High HP - Low HP - Physical Defense - Magic Defense - Damage Reduction - Ultimate Physic - Ultimate Magic - Fire Resistance - Ice Resistance - Lightning Resistance - Water Resistance - Wind Resistance - Earth Resistance - Debrave Resistance - Defaith Resistance - Deprotect Resistance - Deshell Resistance - Slow Resistance - Poison Resistance - Imperil Resistance - Curse Resistance - Pain Resistance - Fog Resistance - Daze Resistance - Boost - Gestalt - Positive Effect - Adamancy - Independent |
| Eidolons: Normal Mode |
| Common Abilities: Arise - Penetration - ATB Charge |
| Shiva: Wheel Rap - Flip Kick - Wheel Grind - Wheel Toss - Pirouette |
| Odin: Flourish of Steel - Skyward Swing - Seismic Strike - Crushing Blow - Ullr's Shield - Valhalla's Call |
| Brynhildr: Slash - Valkyrian Scythe - Gunshot - Pyroshot - Cryoshot - Electroshot - Hydroshot - Pyroburst - Electroburst - Hydroburst |
| Bahamut: Dragon Claws - Whirlwind - Umbral Vise - Inferno - Ignis |
| Alexander: Steelcrusher - Obliterator - Soaring Uppercut - Blast Punch - Explosive Fist - Lofty Challenge |
| Hecatoncheir: Pummel - Aerial Tackle - Hurricane Kick - Force Projection - Counter - Looming Wrath |
| Eidolons: Gestalt Mode |
| Shiva: Wheelie - Spinfreeze - Icicle Drift - Ice Ramp - Diamond Dust |
| Odin: Stormblade - Lightning Strike - Razor Gale - Thunderfall - Zantetsuken |
| Brynhildr: Chopper Spin - Caltrop Bomb - Centrifugal Sweep - Spark Shower - Múspell Flame |
| Bahamut: Hunting Dive - Aerial Loop - Obliterating Breath - Pulsar Burst - Megaflare |
| Alexander: Purification - Earthquake - Brutal Sanction - Retributive Blast - Divine Judgment |
| Hecatoncheir: Chain Cannons - Missile Tetrad - Piercing Ray - Force Blasters - Gaian Salvo |
| v · e · dFinal Fantasy XIII-2 Abilities |
|---|
| Commando |
| Auto-abilities |
| Powerchain - Lifesiphon - Faultsiphon - Launch - Ravage - Smite - Blindside - Scourge - Jeopardize - Deathblow - Adrenaline |
| Bloodthirsty - Stagger: Wound - Stagger: Drain - Fog Chaser - Poison Chaser - Pain Chaser - Curse Chaser - Imperil Chaser - Deshell Chaser - Deprotect Chaser - Slow Chaser - Haste Feeder - Bravery Feeder - Faith Feeder |
| Command abilities |
| Attack - Blitz - Ruin - Ruinga - Meteor Javelin |
| Drain Attack - Area Sweep |
| Ravager |
| Auto abilities |
| Vigor - Overwhelm - Fearsiphon |
| Felflame - Felfrost - Felspark - Felgust |
| Command abilities |
| Fire - Fira - Firaga - Blizzard - Blizzara - Blizzaga - Thunder - Thundara - Thundaga - Aero - Aerora - Aeroga - Flamestrike - Froststrike - Sparkstrike - Galestrike - Ultima Arrow |
| Heat Blitz - Ice Blitz - Electric Blitz - Aero Blitz |
| Sentinel |
| Auto-abilities |
| Evade - Counter - Deathward - Fringeward - Reprieve |
| Command abilities |
| Provoke - Elude - Challenge - Vendetta - Entrench - Steelguard - Mediguard |
| Saboteur |
| Auto-abilities |
| Jinx |
| Command abilities |
| Deprotect - Deprotega - Deshell - Deshellga - Poison - Poisonga - Imperil - Imperilga - Wound - Woundga - Dispel - Dispelga |
| Deprotect II - Heavy Deprotectga - Deshell II - Heavy Deshellga - Poison II - Heavy Poisonga - Imperil II - Heavy Imperilga - Curse - Cursega - Pain - Painga - Fog - Fogga - Curse II - Heavy Cursega - Pain II - Heavy Painga - Fog II - Heavy Fogga - Endless Nightmare |
| Synergist |
| Auto-abilities |
| Boon |
| Command abilities |
| Vigilance - Vigilaga - Protect - Protectga - Shell - Shellga - Veil - Veilga |
| Bravery - Bravega - Faith - Faithga - Enfire - Enfrost- Enthunder - Enaero - Endless Blessings |
| Medic |
| Command abilities |
| Cure - Cura - Curasa - Curaja - Esuna - Raise |
| Cheer |
| Prologue Abilities |
| Odin |
| Snipe - Lightning Strike - Ullr's Shield |
| Bahamut |
| Focused Bolts - Graviton Mines - War's Benediction |
| "Requiem for the Goddess" Scenario |
| Paladin |
| Attack - Blitz - Ruin - Ruinga - Launch - Smite |
| Shaman |
| Galestrike - Windstorm - Bladestorm |
| Mage |
| Thunder - Thundara - Thundaga |
| Knight |
| Immortality |
| Conjurer |
| Aura - Mighty Guard |
| Sorcerer |
| Chaos |
| Passive abilities |
| Ally KO: Bonus - ATB Advantage - ATB Gauge +1 - ATB Rate Reduced - ATB Rate: +X% - Attack: ATB Charge - Augment Maintenance - Auto Enhancement - Bonus CP - Chain Bonus Boost - Chain Bonus Lv. X - Critical: Bonus - Critical: Power Surge - Critical: Shield - Debilitation - Defense Maintenance - Enervation - Enhanced Role - Feral Fatigue - Feral Speed - Feral Surge - Fettered Magic - First Strike - Fragment Energy - Gilfinder - Hindrance - HP: +X% - Immovable - Improved Ability - Ironstrike - Item Collector - Item Scavenger - Jungle Law - Kill: ATB Charge - Kill: Libra - Leadenstrike - Magic: +X - Magic: +X% - Mana Link - Nullify Element - Pack Mentality - Perpetual Poison - Power Link - Pressure - Quick Stagger - Random: Nullify Element - Rapid Recovery - Resilience: +X% - Resist Elements: +X% - Resist: +X% - Role Resonance - Siphon Boost - Stagger Maintenance - Strength: +X - Strength: +X% - Uncapped Damage - Victory: Feral Boost - Weak Spot - Woundward |