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Armodullahan (Final Fantasy VI)

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The Armodullahan is an enemy in the Advance, mobile and Steam versions of Final Fantasy VI.


Final Fantasy VI enemy stats
#273#274 (GBA) #275
#274 #275 (iOS) #276
Names Location Type Other information
GBA: Armodullahan
iOS: Armodullahan
Dragons' Den Undead N/A
Level HP MP Attack Magic
83 35,000 2,500 15 22
Defense Magic Defense Magic Evasion Speed Hit Rate
0 200 0 68 150
Evasion EXP Gil
20 0 5,000
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
200% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% 100%Damages -100%Absorbs
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- Immune Immune - Immune Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- Immune Immune Immune - Immune Auto - Immune Auto
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
Immune - - - - - - - Immune -
Steal Item dropped Metamorphose
(Miss rate: 100%)
[12.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Genji Glove
[87.5%] X-Potion
[Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Attack Abilities Rage Sketch Control & Confuse (Immune)
Normal Attack: Unarmed
Special Attack: Spear (Level 2 = Attack x 2)
Lv. 5 Death, Thundaga, Roulette, Blaster None Doom, Spear Attack, Spear, Doom


It uses several Death spells like Blaster and Lv. 5 Death, and counters attacks with their special attack Spear twice in a row. It also has fairly high HP. It is weak to Fire, so Firaga attacks are an easy way to defeat it without wasting MP on higher-level spells. Like most undead enemies, it can easily be killed with Raise. They have rare Genji Gloves to steal.

AI scriptEdit

Attack Turns:
1st Turn: Lv. 5 Death (66%) or Attack (33%)
2nd Turn: Thundaga (33%) or Attack (33%) or Roulette (33%)
3rd Turn: Blaster (100%)

If attacked by anything: Spear (100%)

Spear (100%)


The name is possibly meant to evoke the sound of "armadillo", with the "armo" also referring to the word "armor".

The dullahan is a mythical horseman in Irish mythology, and is described as a headless knight who rides a black horse, or sometimes in a cart pulled by several horses, which moves so quickly the friction of the wheels can set roadside hedges on fire. The dullahan will ride through the night, eventually stopping at the location of a person who is set to die and calling out their name, drawing out their soul and killing them. If seen it will violently retaliate against the watcher, dousing them with blood and using a whip made from a human spine to lash out one of their eyes. The dullahan cannot be barred from travel by locks or gates and cannot be outrun, but it is repelled by golden objects and will turn and flee if one is in its path.

Related enemiesEdit

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