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Zalbaag Beoulve is an Ark Knight
Ark Knight, also known as Arc Knight, is an enemy job class in Final Fantasy Tactics *with the exception of Zalbag who helps you as a guest NPC as the Arc Knight class, against Dycedarg at Igros.* . This job focuses on destroying opponent's morale, either by destroying equipment, or turning units against themselves.
Both Elmdore and Zalbaag have this job class. While their first command abilities differ, they both have the Vampire command.
There is also a version of Delita as an Arc Knight, via Gameshark, but its abilities are the same as the Divine Knight.
[edit] Elmdore
A warrior sworn to the service of the gods, using the Sword Spirit ability to release a wave of spiritual power.
| Prerequisite
| Weapons
| Helmet
| Armor
| Equip Shields?
|
| None
| Katanas
| Helmets
| Armor
| Yes
|
| Move Rate
| Jump Rate
| Speed
| Physical Evasion Rate
| Base Attack
| Base Magic
| Base HP
| Base MP
|
| 3
| 5
| 10
| 16%
| High
| High
| High
| High
|
Innate Abilities:
- Safeguard (only in the Japanese and War of the Lions releases)
[edit] Zalbaag
A warrior sworn to the service of the gods, using its Blade of Ruin to rend both body and soul.
| Prerequisite
| Weapons
| Helmet
| Armor
| Equip Shields?
|
| None
| Swords
| Helmets
| Armor
| Yes
|
| Move Rate
| Jump Rate
| Speed
| Physical Evasion Rate
| Base Attack
| Base Magic
| Base HP
| Base MP
|
| 5
| 4
| 11
| 10% (guest) 22% (enemy)
| High
| High
| High
| High
|
[edit] Abilities
[edit] Elmdore
[edit] Sword Spirit
| PS1 Name
| PSP Name
| Description
| Range
| Effect
| Speed
| JP Needed
|
| Asura Knife
| Asura
| Spirit Blade. A technique that releases the spirit in the user's katana, causing an unseen specter-sword to slash at the target.
| 1
| 3
| Now
| 100
|
| Kotetsu
| Binding Darkness. A technique that releases the spirit in the user's katana, loosing a wave of howling dark spirits.
| 1
| 3
| Now
| 180
|
| Bizen Boat
| Osafune
| Verse of Oblivion. A technique that releases the spirit in the user's katana, sending the whispering dead to feed on the target's MP.
| 1
| 3
| Now
| 260
|
| Muramasa
| Doomed Aspirations. A technique that releases the spirit in the user's katana. Only a living soul will quell its tumult.
| 1
| 3
| Now
| 580
|
| Kikuichimoji
| Kiku-ichimonji
| Sanguine Blossom. A technique that releases the spirit in the user's katana, wreaking havoc with its all-consuming hatred.
| 4
| 8
| Now
| 660
|
| Chirijiraden
| Raging Inferno. A technique that releases the spirit in the user's katana, which pursues the living as a band of blue flame.
| 1
| 3
| Now
| 820
|
[edit] Zalbaag
[edit] Blade of Ruin
Note: Zalbaag must be equipped with a sword to use these abilities.
| PS1 Name
| PSP Name
| Description
| MP Cost
| Range
| Effect
| Speed
| JP Needed
|
| Magic Ruin
| Magicksap
| Reduces MP by 1/2 of unit's HP.
| 20
| 4
| 2
| 33
| N/A
|
| Speed Ruin
| Speedsap
| Reduces Speed by 3.
| 20
| 4
| 2
| 33
| N/A
|
| Power Ruin
| Powersap
| Reduces Physical Attack by 5.
| 20
| 4
| 2
| 33
| N/A
|
| Mind Ruin
| Mindsap
| Reduces Magic Attack by 5.
| 20
| 4
| 2
| 33
| N/A
|
[edit] Vampire
Ark Knight job command. The demonic art of supping living blood.
| PS1 Name
| PSP Name
| Description
| Range
| Effect
| Speed
| JP Needed
|
| Blood Suck
| Vampire
| Drains 25% HP and causes the unit to become undead, attacking other units with Vampire.
| 1
| 0
| Now
| N/A
|
[edit] Reaction Abilities
[edit] Zalbaag
| PS1 Name
| PSP Name
| Description
| Trigger
| JP Needed
|
| Counter Tackle
| Counter with dash attack.
| Attacked by enemy.
| 180
|
| Counter
| Counters with physical attack
| Attacked by another unit.
| 300
|
| Speed Save
| Adrenaline Rush
| Raise Speed.
| Attacked by enemy.
| 800
|
[edit] Elmdore
| PS1 Name
| PSP Name
| Description
| Trigger
| JP Needed
|
| Hamedo
| First Strike
| Attack before being attacked.
| Attacked by another unit.
| 1200
|
| Blade Grasp
| Shirahadori
| Evade physical attack.
| Attacked by enemy weapon, other than bows and bolts.
| 700
|
[edit] Support Abilities
[edit] Zalbaag
| PS1 Name
| PSP Name
| Description
| JP Needed
|
| Maintenance
| Safeguard
| Equipped items are immune to break techniques.
| 250
|
| Short Charge
| Swiftness
| CT is shortened.
| 800
|
| Concentrate
| Concentration
| Cannot evade your attacks. If enemy is in targeted panel, attack is sure to succeed.
| 400
|
| Defense UP
| Defense Boost
| Physical attack damage is lessened.
| 400
|
[edit] Elmdore
| PS1 Name
| PSP Name
| Description
| JP Needed
|
| Two Hands
| Doublehand
| Hold weapon in both hands raising destructive power.
| 900
|
| Martial Arts
| Brawler
| Gain the bare-handed fighting strength of a Monk.
| 200
|
[edit] Movement Abilities
[edit] Zalbaag
| PS1 Name
| PSP Name
| Description
| JP Needed
|
| Move +1
| Increase movement range by 1.
| 200
|
| Move-HP UP
| Lifefont
| Recover HP as you move.
| 300
|
[edit] Elmdore
| PS1 Name
| PSP Name
| Description
| JP Needed
|
| Ignore Height
| Ignore Elevation
| Jump to any height regardless of jumping ability.
| 700
|
| Teleport 2
| Master Teleportation
| Teleport any distance without failure
| N/A
|