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Arise

From Final Fantasy Wiki

Life 2 in Final Fantasy VI.

Arise (アレイズ, Areizu), also known as Life 2 or Full-Life, is a recurring White Magic spell. It usually resurrects one KOed ally and completely restores their HP. It can also destroy undead monsters if used against them.

Contents

[edit] Appearances

[edit] Final Fantasy

Full-Life, also known as LIF2 in the Famicom release and Life2 in the Origins release, is a level 8 White Magic spell from which revives a unit from KO and fully restores their HP.

The spell can be bought at Lufenia and can only be learnt by the White Wizard job class. In the Dawn of Souls and 20th Anniversary Edition releases it costs 40 MP to cast.

[edit] Final Fantasy III

Arise, also known as Life2, is a White Magic Level 8 spell it can be used only by a Devout, a Sage, and a Onion Knight. This spell can be bought in Eureka for 60,000 gil.

[edit] Final Fantasy IV

Arise, also known as Life 2 or Full-Life, can be used by Rosa and Porom. It costs 52 MP in all versions bar the Nintendo DS where it costs 70 MP, and affects a single target.

[edit] Final Fantasy V

Arise is a Level 6 White Magic and costs 50 MP to cast. This spell can only be bought in Phantom Village for 10,000 gil.

[edit] Final Fantasy VI

Arise, or Life 2 is learned by the Esper Phoenix at a rate of x2. Terra also learns it automatically at level 69. It costs 60 MP to cast.

[edit] Final Fantasy VII

Life2 is the second level of the Revive Materia. It costs 100 MP to use and 45000 AP learn.

[edit] Final Fantasy VIII

Full-Life can be drawn by characters from enemies and certain Draw Points.

[edit] Final Fantasy IX

Full-Life is a White Magic only Eiko can use. It is learned from the Siren's Flute and costs 24 MP to cast.

[edit] Final Fantasy X

Full-Life is a spell located on Rikku's side of the Sphere Grid. This spell can be used by all characters. It costs 50 MP to cast.

[edit] Final Fantasy X-2

Full-Life is a spell that can be used only by the White Mage Dressphere. It costs 160 AP and costs 60 MP to cast. It also can be used on the Immortal Soul Garment Grid after going through all the nodes.

[edit] Final Fantasy XII

Arise can be purchased in Balfonheim for 9,700 gil, but cannot be used until the White Magick 6 License is learned. It costs 50 MP to casts and 50 LP to learn. In the International Zodiac Job System version, Arise is a White Magick 10 License.

[edit] Final Fantasy Tactics

Arise, also known as Raise2, is learned by the White Mage. It costs 600 JP to learn. It costs 20 MP to use and has a speed of 10. In the PS1 version, there is a chance that the user will say, upon casting, "Spirits of life, give a new life to the soul! Raise2!"

[edit] Final Fantasy Tactics Advance

Full-Life is learned by White Mages. It is acquired through the Nirvana Staff for 300 AP.

[edit] Final Fantasy Tactics A2: Grimoire of the Rift

Arise is learned by the White Mage from the Nirvana Staff. It costs 400 AP to learn.

[edit] Final Fantasy Crystal Chronicles: Ring of Fates

Arise can be cast by piling two Raise spells. It restores 100% HP and 50% SP.

[edit] Final Fantasy Crystal Chronicles: Echoes of Time

Arise is cast by stacking two Raise spells.


[edit] Gallery