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Arcanist (Final Fantasy XIV)

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FFXIV Arcanist Icon Arcanist
Arcanist Class Artwork ARR
Type Disciple of Magic Class
Role FFXIV DPS Icon DPS
Guild city Limsa Lominsa
Guildmaster Thubyrgeim
Primary attribute Intelligence
Arms Codexes and Grimoires
Job(s) FFXIV Summoner IconSummoner
FFXIV Scholar IconScholar
Job master(s) Y'mhitra
Alka Zolka and Surito Carito
The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles. It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today. These definitive formulas are represented by "arcane geometries"—patterns that allow arcanists to manipulate aetheric energy and produce specific effects. The ability to shape this energy also allow practitioners to manifest arcane entities known collectively as "Carbuncle." This is perhaps the most defining power attributed to the art of arcanima.
Thubyrgeim, on arcanima

The Arcanist (巴術士, Hajutsu Shi?) is a Disciple of Magic in Final Fantasy XIV. Unlike most classes, Arcanist can be upgraded to two different jobs, the DPS Summoner and the Healer Scholar. The former is upgraded using a Soul Crystal acquired from the quest "Austerities of Flame" which requires a level 30 Arcanist and level 15 Thaumaturge, while the latter is upgraded using a Soul Crystal acquired from the quest "Forgotten but Not Gone" which requires a level 30 Arcanist and level 15 Conjurer.

See also: Summoner (Job) and Scholar

ProfileEdit

ArcanistEdit

Accompanied by a familiar in battle, adepts of the art of arcanum derive their might from symbols of power born of geometric techniques hailing from across the southern seas. Held within special grimoires, these symbols lend shape to the arcanist's aether, thereby allowing them to produce a myriad of powerful spells.

Using magicked gemstones upon which the selfsame symbols are graven, arcanists are also able to summon forth the ephemeral being Carbuncle to carry out their bidding.
—Lodestone

Arcanists wield grimoires in battle, and while lacking in pure damage-dealing abilities, they do possess debilitation spells, spells that deal damage over time and spells capable of healing and reviving allies.

Their defining trait is their ability to summon pets into battle. The Emerald Carbuncle, obtainable at level 4, specializes in wind-elemental attacks, while Topaz Carbuncle focuses on tanking abilities. This allows the Arcanist to be very versatile, effectively switching from a DPS to a tank or a healer when the situation demands, without necessarily excelling in either role.

SummonerEdit

FFXIV Summoner Artwork
The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.

In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.
—Lodestone

Summoners have the ability to summon the "essence" of the Eorzean primals, giving them access to more powerful abilities and summons compared to the Arcanist. Their primary attribute is Intelligence.

ScholarEdit

Elezen Scholar Artwork XIV
In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym's scholars that allowed their mundane army of mariners to throw back would-be conquerors time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures' magicks to heal the wounded and bolster the strength of their allies.
—Lodestone

Scholars are accompanied by a fairy, which aids them in their duties. Unlike carbuncle or egi, fairies do not attack enemies. Their primary stat is Mind.

StoryEdit


FFT-job-squireM
This article or section is a stub about a job class in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.


Class questsEdit

The early Arcanist class quests focus on training under the supervision of Foreseer K'lyhia, starting with routine cargo inspection exercise. She later has the Adventurer accompany her to investigate shady dealings with a goblin merchant, and prepares strategy to deal with likely hostilities. The turning point is at the level 15 class quest, "Over the Rails," when an official inspection of a merchant vessel Morningstar is revealed to be the notorious pirate captain Doesmaga. A man from her past, he tosses her grimoire overboard as she trembles before him.

She attempts a plan to retrieve the salvaged grimoire from black market traders at Oschon's Embrace, with aid from Thubyrgeim and the Adventurer. However, the grimoire was too damaged by saltwater to be of any use, sinking her into the depths of depression. The adventure then seeks out K'rhid Tia, the absentee guildmaster. After fulfilling odd tasks for the eccentric guildmaster, he hands over a new grimoire asking it be given to K'lyhia. Receiving it snaps her out of her glum disposition and motivates her to to return to duty.

The final class quest, "Sinking Doesmaga," K'lyhia puts into motion a plan to defeat her nemesis and bring him into custody. With the adventurer's aid, she arranges to be smuggles on-board disguised as a dancer, while the adventurer poses as a merchant. The two effectively corner the pirate and defeat him with arcanima, whose attempt to escape overboard is thwarted by Yellowjacket coast guard that capture him outside the galleon.

With the chains of her past behind her, K'lyhia sets out to look for the wayward K'rhid Tia. As a final lesson, Thubyrgeim teaches the spell "Bane" to the adventurer.

SummonerEdit

Job questsEdit

After completing their training at Mealvaan's Gate, acting guildmistress Thubyrgeim tells of a new job opportunity from a researcher of the Sons of Saint Coinach, who can be met at Apkallu Falls in Gridania. The scholar, Y'mhitra, mentions the discovery of a soul crystal unearthed belonging to Allagan practitioners of summoning magic. These Summoners could draw upon the power of primals in an arcanima form called "egi." As the adventurer was both an accomplished arcanist and defeated the Lord of the Inferno, Ifrit, at the Bowl of Embers, she believes they are perfect for restoring the lost art. Traveling to the Sagolii Desert, the wellspring of fire-aspected aether is just perfect for performing a ritual called Austerities of Flame, where Ifrit-egi is called forth and defeated in battle. With the primal bound to the soul crystal, the egi is now able to be summoned into battle.

Following further training and a showdown with the Lord of Crags at the Navel, the Austerities of Earth is performed at the earth-aspected environment in Alder Springs. After binding control of Titan-egi, they are suddenly attacked by a dark summoner demanding they surrender the soul crystal. He is driven off, with Y'mhitra shaken by the mysterious assailant. Further fact checking reveals he was a former Immortal Flames soldier named Tristan, and has an old war comrade stationed in Little Ala Mhigo. Attempting to ask him about Tristan prompts an ambush, as he is working on his behalf and knows they're searching for him.

To better deal with the dark summoner, Y'mhitra suggests the adventurer get outfitted with Allagan garments of the Summoner. The scholars at Saint Coinach's Find agree with hand over intact pieces once several mirrorknights are driven away. Now outfitted with Evoker garments, Y'mhitra believes it is time to perform the Austerities of Wind and draw the power of the fallen Garuda. Drawing the egi to the wind-aspected Floating City of Nym, they defeat the tempestuous shade of the Lady of Vortexes and bind its power.

In the final quest "Primal Burdens," Tristan has begun attacking Saint Coinach's Find, apparently intent on confiscating Summoner soul crystals. He is confronted at the Singing Shards, where he is revealed to be making deals with the Ascian of the Twelth Chalice. In exchange for the soul crystal, the Paragon agrees to endow him with the egi of a long forgotten elder primal named Belias. Tristan uses the ancient egi in a pitched battle, eventually resorting to absorb its power. The Adventurer ultimately prevails against the dark summoner, who reveals that he had to put down his brother Kahedin after he was tempered by Ifrit, and vowed to eradicate primals. As he dies, he immolates in a burst of flame.

Though Tristan was defeated, Y'mhitra realizes that the machinations of the Ascians will risk besmirching summoning magic, and agrees to not let that happen. As a final lesson, she then teaches the spell of Enkindle, a technique to awaken the latent power of the egi.

In the optional quest "A Relic Reborn (Veil of Wiyu)", Gerolt is flabbergasted to learn the Adventurer had restored the lost art of summoning. He recalls a centuries-old legend about of a summoner named Wiyu, known for her distinctive green eyes. He agrees to try to help restore the ancient summoner's grimoire.

HeavenswardEdit

Y'mhitra tells how she has presented all her research on the summoning arts to her colleagues, and they agreed to present them with new tomestones. Speaking with Rammbroes, he notes that they might be able to draw upon the power of Leviathan, Ramuh, and Shiva. The Singing Shards have an abundance of lightning-aspected aether, but try as they might, Ramuh-egi would not come to them. Perplexed, Y'mhitra returns to her studies to understand what went wrong.

With her continued research, she uncovers a new spell for Summoners to use. Before she can teach it, they are approached by Dancing Wolf of the Immortal Flames, who claims that a black-robed summoner matching Tristan's description had attacked a caravan in Eastern Thanalan. Confused by this development, they travel to Camp Drybone and speak with survivors, who confirmed the assailant used Ifrit-egi. Regrouping at the Hall of Flames in Ul'dah, they later learn that another attack occurred on miners in Central Thanalan. The survivor confirmed the nature of the attacker, and indicated he was after crystals. With this news, Y'mhitra concludes he must be trying to summon a primal. Dancing Wolf realizes that now many recent attacks attributed to Amalj'aa were likely due to Tristan.

With increased patrols in Thanalan, the attacks on trading routes have largely ceased. Dancing Wolf believes it is time to draw out Tristan with a sing operation. Arranging for a shipment of crystals to conveniently break down in Northern Thanalan, they lie in wait to ambush the dark summoner. The Adventurer finds the silvery-haired black-robed mage with Ifrit-egi outside the convoy and defeats him. As Dancing Wolf examines the body of "Tristan," he recoils in shock when he sees that the man is that of the long-dead Kahedin. At this point, the Ascian of the Twelth Chalice makes his presence known, expressing frustration over losing the two brothers as pawns to the Bringer of Light. Dancing Wolfs vows to get vengeance for Tristan and Kahedin, but Y'mhitra warns that combating an immortal Ascian is no simple task.

Through further research in the tomestones, she learns why the Austerities of Lighting had failed: the adventurer's aetheric reserve had reached maximum capacity with the three egis acquired earlier, and thus Ramuh-egi would not appear. She finds an alternative technique, Trance, which bypasses the egi limit by meditating upon the power of the primal. But to combat an immortal Ascian, they would need a Trance of an exceptionally powerful primal. The best candidate was the very primal that ravaged Eorzea in the Calamity: Bahamut. The extent of his wrath had exposed nearly all Eorzeans, the Warrior of Light included. By meditating at the site of Dalamud's break-up in the Carteneau Flats, the Dreadwyrm Trance should be possible to achieve. As the Flats are currently a restricted area, Dancing Wolf arranges to smuggle Y'mhitra and the Adventurer there under the cover of night. Within the Heliodrome, the meditation is disrupted by the Ascian of the Twelth Chalice, who assaults them with various egi.

Despite the onslaught, the Dreadwyrm Trance is awakened, and with it the egi are banished. Wary at the newly aquired power, the Ascian suddenly flees. Y'mhitra began to wonder why the immortal would back off at that point, since there were at least two others present he could use as a host in the event of defeat. She began to think lesser ascians were far more restricted in terms of hosts -- namely only the recently deceased -- and the long deserted Carteneau Flats would have left the Ascian with no place to go in the event of death. As she learns additional information about the Trance technique, she comes up with a plan to eliminate the Ascian menace.

She claims the secret to fully mastering the Trance, a way to unleash all its power in a singular outburst, will require additional knowledge in a tome stored at the abandoned Great Gubal Library in the Dravanian Hinterlands. Just outside the library, she, the adventurer, and Dancing Wolf are accosted by the Ascian of the Twelth Chalice. Along with three other minions of Lahabrea, they try to overwhelm the Bringer of Light in an ambush before the secret knowledge could be obtained. This was part of Y'mhitra's ruse: full mastery of the Trance only rerquired the heat of battle, which the Ascians provided. The dark Paragons were overcome, and with a the Dreadwyrm Trance fullfy awakened in the form of a mighty Deathflare, the lesser Ascians were annihilated in the remote Dravanian wilderness.

ScholarEdit


FFV World Map Sprite
This article or section is a stub about a quest in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.


Job questsEdit

HeavenswardEdit

EquipmentEdit

The Arcanist class is defined by wielding grimoires. While principally used to cast spells, auto-attacking uses them to bludgeon opponents. At endgame, grimoires are divided between Summoners and Scholars, with healing-oriented "codex" books reserved for the latter.

In terms of late game armor and accessories, Arcanists and Summoners share "Casting" gear with Thaumaturges and Black Mages, while Scholars share "Healing" gear with Conjurers, White Mages, and Astrologians.

AbilitiesEdit

ActionsEdit

All the Arcanist's spells cost MP to use (unless stated otherwise), however, the MP cost varies depending on the level and class of the adventurer and the spell in question.

Ability Level Type Cast Recast Range Radius Class (Job) Affinity
Ruin
FFXIVARR Ruin Icon
1 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Deals unaspected damage with a potency of 80.
Bio
FFXIV Bio Icon
2 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 40 for 18s (combined total potency of 240).
Summon
FFXIV Summon Icon
4 Spell 6.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 0y ACN (SMN, SCH)
Summons a caster-type pet to fight by your side.
Physick
FFXIV Physick Icon
4 Spell 2.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Restores target's HP.
Cure Potency: 400
Aetherflow
FFXIV Aetherflow Icon
6 Ability Instant 60.00s 0y 0y ACN (SMN, SCH)
Restores 20% of maximum MP.
Additional Effect: Aetherflow
Energy Drain
FFXIV Energy Drain Icon
8 Ability Instant 3.00s 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 150.
Additional Effect: If under the effect of Aetherflow, absorbs 50% of damage dealt as HP and restores MP.
Miasma
Miasma
10 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 20.
Additional Effect: Unaspected damage with potency of 35 for 24 seconds (Combined total potency of 300).
Additional Effect: Malady for 24s, reduces HP recovered by healing magic by 20%.
Additional Effect: 40% Heavy for 24s.
Virus
FFXIV Virus Icon
12 Ability Instant 90.00s 25y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Reduces target's STR and DEX by 15% for 10s.
Summon II
FFXIV Summon II Icon
15Complete Arcanist class quest Topaz Teachings Spell 6.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 0y ACN (SMN, SCH)
Summons a tank-type pet to fight at your side.
Sustain
FFXIV Sustain Icon
18 Spell 1.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y ACN (SMN, SCH)
Continuously restores 8% of summon's HP over a period of 10s (total 80% of summons HP).
Resurrection
FFXIV Resurrection Icon
22 Spell 8.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y ACN (SMN, SCH)
Resurrects target to a weakened state.*can be used in-combat by default, without the need for a trait.
Bio II
Bio II Icon
26 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 35 over 30s (combined total potency of 350).
Bane
FFXIV Bane Icon
30Complete Arcanist class quest Sinking Doesmaga Ability Instant 10sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 8y ACN (SMN, SCH)
Spreads a target's Bio, Bio II, or Miasma to all nearby enemies with remaining debuff duration.
Aetherflow Effect: 15% chance to refresh duration of effects to full.
Additional Effect: Grants 1 stack of Aethertrail Attunement.
Eye for an Eye
FFXIV Eye for an Eye Icon
34 Ability Instant 180.00s 25y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Erects a magicked barrier around a single party member or pet for 30s.
Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage for 20s.
Ruin II
FFXIVARR Ruin II Icon
38 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 80.
Additional Effect: Blind for 10s.
Rouse
FFXIV Rouse Icon
42 Ability Instant 90.00s 25y 0y ACN (SMN, SCH)
Increases Cure magic potency and damage dealt by pet by 40%. While roused, pet will be immune to stun, sleep, bind, heavy, paralysis, and disease for 20s.
Miasma II
FFXIVARR Miasma II Icon
46 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 5y ACN (SMN, SCH)
Deals unaspected damage with a potency of 20.
Additional Effect: Unaspected damage with potency of 10 for 15 seconds. (combined total potency of 70 per target).
Additional Effect: Malady for 24s, reduces HP recovered by healing magic by 20%.
Additional Effect: 40% Heavy for 24s.
Shadow Flare
FFXIVARR Shadow Flare Icon
50 Spell 3.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 5y ACN (SMN, SCH)
Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 25 to any who enter for 30s (combined total potency of 250 per target).
Additional Effect: 5% chance of sustained Slow

Summoner AbilitiesEdit

Ability Level MP Cost Type Usage Cast/Recast/Duration Combo
Summon III
FFXIV Summon III Icon
30 Varies Spell Summoner 6.00s/2.50s/— None
Summons an attacker-type pet to fight at your side.
(Only available to Summoner, this summons Ifrit-Egi.)
Fester
FFXIV Fester Icon
35 None Spell Summoner Instant/10.00s/— None
Causes wounds inflicted by Bio, Bio II and Miasma to fester, dealing further unaspected damage with a potency of 100 for each spell currently in effect. Only counts effects caused by the casting Summoner in the tally, and only usable under the effect of Aetherflow.
Tri-Bind
FFXIVARR Tri-disaster Icon
40 Varies Spell Summoner 3.00s/2.50s/— None
Deals unaspected damage with a potency of 30 to the target and all nearby hostile targets.
Additional Effect: Inflicts Bind on all targets hit.
Duration: 20 seconds
Spur
FFXIV Spur Icon
45 None Ability Summoner Instant/120s/20.00s None
Increases a pet's physical and magical attack power by 40% for 20 seconds.
Enkindle
FFXIV Enkindle Icon
50 None Ability Summoner Instant/300s/— None
Commands pet to use its signature attack.

Scholar AbilitiesEdit

Ability Level MP Cost Type Usage Cast/Recast/Duration Combo
Adloquium
FFXIV Adloquium Icon
30 Varies Healing Scholar 2.00s/2.50s/— None
Restores target's HP. Cure Potency: 300

Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored for 30s. When critical HP is restored, damage nullification is doubled.

Succor
FFXIV Succor Icon
35 Varies Healing Scholar 2.50s/2.50s/— None
Restores own HP and the HP of all nearby party members. Cure Potency: 150

Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored for 30s.

Leeches
FFXIV Leeches Icon
40 Varies Healing Scholar 1.00s/2.50s/— None
Removes a single detrimental effect from target.
Sacred Soil
FFXIV Sacred Soil Icon
45 Unknown Enhancing Scholar Instant/30.00s None
Creates a designated area in which party members will only suffer 90% of all damage inflicted for 15s.

Additional Effect: 20% chance that next Succor will cost no MP for 15s. Can only be used when under the effect of Aetherflow.

Lustrate
FFXIV Lustrate Icon
50 Unknown Healing Scholar Instant/1.00s None
Restores 25% of target's maximum HP. Only available when under the effect of Aetherflow.


Pet AbilitiesEdit

After obtaining level 4, the adventurer can summon Emerald Carbuncle to battle through the "Summon" command. Emerald Carbuncle uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Gust
FFXIV Gust Icon
1 Damaging 1.00s 3.00s 25y 0y
Deals wind damage with a potency of 90.
Backdraft
FFXIV Backdraft Icon
1 Damaging Instant 90.00s 5y 0y
Deals wind damage with a potency of 80. and knocks target back 15 yalms.
Downburst
FFXIV Downburst Icon
20 Damaging 3.00s 30.00s 25y 5y
Deals wind damage with a potency of 80 to target and all opponents within radius of it.
Shining Emerald
FFXIV Shining Emerald Icon
40 Enhancing Instant 60.00s 25y 0y
Extends duration of damage over time effects already cast by master by 15 seconds.

After completion of the "Topaz Teachings" level 15 Arcanist job quest, the player can summon Topaz Carbuncle to battle through the "Summon II" command. Topaz Carbuncle uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Gouge
FFXIV Gouge Icon
1 Damaging Instant 3.00s 3y 0y
Damages opponent with a potency of 70 and increases enmity in that opponent.
Shining Topaz
FFXIV Shining Topaz Icon
1 Damaging Instant 15.00s 0y 4y
Damages opponents within radius with a potency of 70 and increases enmity in those opponents.
Curl
FFXIV Curl Icon
20 Enhancing Instant 120.00s 0y 0y
Decreases damage suffered by pet by 20%.
Storm
FFXIV Fleece Butt Icon
40 Damaging Instant 40.00s 3y 0y
Damages opponent with a potency of 60 and inflicts Stun for 2 seconds.

Summoner Pet AbilitiesEdit

After completion of the "Austerities of Fire" level 30 Summoner job quest, the player can summon Ifrit-Egi to battle through the "Summon III" command. Ifrit-Egi uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Crimson Cyclone
FFXIV Crimson Cyclone Icon
1 Damage Instant 3.0s 3y 0y
Delivers an attack with a potency of 105.

Additional Effect: Stun for 2s

Burning Strike
FFXIV Burning Strike Icon
1 Damage Instant 40.00s 3y 0y
Delivers an attack with a potency of 120.
Radiant Shield
FFXIV Radiant Shield Icon
20 Enhancing Instant 60.00s 0y 0y
Delivers an attack with a potency of 50 every time physical damage is suffered for 20s.
Flaming Crush
FFXIV Flaming Crush Icon
40 Damaging Instant 30.0s 0y 3y
Delivers an attack with a potency of 105 to all nearby enemies.
Inferno
FFXIV Inferno Icon
50 Damaging Instant 300.00s 5y 57
Deals fire damage with a potency of 200 to all enemies in a cone before it.

Additional Effect: Fire damage over time with potency of 20 for 15s.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

After completion of the "Austerities of Earth" level 35 Summoner job quest, the player can summon Titan-Egi to battle through the "Summon II" command. Titan-Egi uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Rock Buster
FFXIV Rock Buster Icon
1 Damage Instant 3.0s 3y 0y
Delivers an attack with a potency of 85.

Additional Effect: Increased enmity.

Mountain Buster
FFXIV Mountain Buster Icon
1 Damage Instant 15.00s 0y 4y
Delivers an attack with a potency of 70 to all nearby enemies.

Additional Effect: Increased enmity

Earthen Ward
FFXIV Earthen Ward Icon
20 Enhancing Instant 120.00s 0y 0y
Decreases damage suffered by pet by 20% for 20s.
Landslide
FFXIV Landslide Icon
40 Damaging Instant 40.00s 3y 0y
Delivers an attack with a potency of 70.

Additional Effect: Stun for 2s

Earthen Fury
FFXIV Earthen Fury Icon
50 Damaging Instant 300.00s 0y 5y
Deals earth damage with a potency of 200 to all nearby targets.

Additional Effect: Razed earth for 15s.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

After completion of the "Austerities of Wind" level 45 Summoner job quest, the player can summon Garuda-Egi to battle through the "Summon" command. Garuda-Egi uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Wind Blade
FFXIV Friction Icon
1 Damage 1.0s 3.0s 25y 0
Deals wind damage with a potency of 100.
Shockwave
FFXIV Shockwave Icon
1 Damage Instant 90.0s 5y 0y
Deals wind damage with a potency of 90.

Additional Effect: 15-yalm knockback

Aerial Slash
FFXIV Aerial Slash Icon
20 Damage 3.00s 30.00s 25y 5y
Deals wind damage with a potency of 90 to target and all enemies nearby it.
Contagion
FFXIV Contagion Icon
40 Enfeebling Instant 60.00s 25y 0y
Extends duration of damage over time effects already cast by master by 15s.
Aerial Blast
FFXIV Aerial Blast Icon
50 Damaging Instant 300.00s 25y 5y
Deals wind damage with a potency of 250 to target and all enemies nearby it.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

Scholar Pet AbilitiesEdit

After completion of the "Forgotten but Not Gone" level 30 Scholar job quest, the player can summon Eos to battle through the "Summon" command. Eos uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Embrace
FFXIV Eos Embrace Icon
1 Healing 2.0s 3.0s 30y 0y
Restore target's HP. Cure Potency: 300
Whispering Dawn
FFXIV Whispering Dawn Icon
1 Healing 2.0s 3.0s 0y 15y
Gradually restores own HP and the HP of all nearby party members for 21s Cure Potency: 100
Fey Covenant
FFXIV Fey Covenant Icon
20 Enhancing Instant 120.00s 0y 15y
Increases magic defense of self and nearby party members by 20% for 20s.
Fey Illumination
FFXIV Fey Illumination Icon
40 Enhancing Instant 120.00s 0y 15y
Increases cure magic potency of self and nearby party members by 20% for 20s.

After completion of the "Forgotten but Not Gone" level 30 Scholar job quest, the player can summon Selene to battle through the "Summon II" command. Selene uses the following abilities:

Ability Level Type Cast Time Recast Time Range Radius
Embrace
FFXIV Selene Embrace Icon
1 Healing 2.0s 3.0s 30y 0y
Restore target's HP. Cure Potency: 300
Silent Dusk
FFXIV Silent Dusk Icon
1 Enfeebling Instant 40.0s 25y 0y
Silences target for 1s.
Fey Glow
FFXIV Fey Glow Icon
20 Enfeebling Instant 50.00s 0y 20y
Increases spell speed of self and nearby party members by 30% for 30s.

Cannot use while Fey Light effect is active.

Fey Light
FFXIV Fey Light Icon
40 Enhancing Instant 50.00s 0y 20y
Increases skill speed of self and nearby party members by 30% for 30s.

Cannot use while Fey Glow effect is active.

TraitsEdit

Name Level Description
Aetherdam
FFXIV Aetherdam Icon
8 Allows the stacking of one Aetherflow.
Enhanced Intelligence
FFXIV Enhanced Intelligence Icon
14 Increases intelligence by 2.
Enhanced Intelligence II
FFXIV Enhanced Intelligence II Icon
16 Increases intelligence by 4.
Maim and Mend
FFXIV Maim and Mend Icon
20 Increases base action damage and HP restoration by 10%.
Aetherdam II
FFXIV Aetherdam II Icon
20 Allows the stacking of up to two Aetherflows.
Enhanced Pet Actions
FFXIV Enhanced Pet Actions Icon
24 20% chance of increasing spell speed by 20% for 8 seconds when pet deals critical damage.
Supervirus
FFXIV Supervirus Icon
28 Adds 15% intelligence and mind enfeeblement to Virus.
Enhanced Intelligence III
FFXIV Enhanced Intelligence III Icon
32 Increases intelligence by 6.
Energy Siphon
FFXIV Energy Siphon Icon
36 Doubles the amount of MP restored by Energy Drain.
Maim and Mend II
FFXIV Maim and Mend II Icon
40 Increases base action damage and HP restoration by 30%.
Aetherdam III
FFXIV Aetherdam III Icon
40 Allows the stacking of up to three Aetherflows.
Enhanced Eye for an Eye
FFXIV Enhanced Eye for an Eye Icon
44 Shortens Eye for and Eye recast time to 120 seconds.
Enhanced Rouse
FFXIV Enhanced Rouse Icon
48 Shortens Rouse recast time to 60 seconds.

Cross-classEdit

PvP ActionsEdit

Other AppearancesEdit

Final Fantasy Trading Card GameEdit

Arcanist, Summoner, and Scholar appear in Final Fantasy Trading Card Game. The Arcanist and Scholar have Ice-elemental cards and the Summoner has a Water-elemental one.

GalleryEdit

TriviaEdit

  • The Arcanist class has been present in the game data since the beta of Legacy FFXIV, but was never made playable during the game's original run. Data mined from the client shows it was evidently planned to fight with magical traps and use a mechanical staff. The class had a guild in Limsa Lominsa in the original game, but it was only used in a few quests.
  • In A Realm Reborn, the class has been repurposed as a summoner class, and was first seen in an early leak from the Realm Reborn website. The page was quickly taken down after it was discovered by players.[1] The class reveal was later confirmed during the Final Fantasy 25th Anniversary event. The class retains its Lominsan origins, but nearly everything else about their concept was altered.
  • Arcanist was the first class in Final Fantasy XIV to receive two branching job options, and the only class to date to receive them before it was even released. Yoshida has indicated other classes may get branching jobs in future updates.
  • During Beta 2 of A Realm Reborn, data mined from the client showed that there were plans to give Summoners a Ramuh Egi on top of the existing Ifrit, Garuda and Titan ones. In the final beta/release client, however, this was not implemented, and no model for the Ramuh Egi exists in the client, although Naoki Yoshida admitted at the "F.A.T.E. in Tokyo" event that a Ramuh Egi is planned as a summon in the future, along with a Leviathan Egi.
    • However, they ultimately decided not to add new egi to the SMN job in Heavensward for balance reasons, instead considering offering alternate egi forms to the three roles.

ReferencesEdit

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