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Arcanist (Final Fantasy XIV)

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Arcanist Class Artwork ARR

The Arcanist (巴術士, Hajutsu Shi?) is a Disciple of Magic in Final Fantasy XIV.

OverviewEdit

Accompanied by a familiar in battle, adepts of the art of arcanum derive their might from symbols of power born of geometric techniques hailing from across the southern seas. Held within special grimoires, these symbols lend shape to the arcanist's aether, thereby allowing them to produce a myriad of powerful spells.

Using magicked gemstones upon which the selfsame symbols are graven, arcanists are also able to summon forth the ephemeral being Carbuncle to carry out their bidding.

RoleEdit

Arcanists wield grimoires in battle, and while lacking in pure damage-dealing abilities, they do possess debilitation spells, spells that deal damage over time and spells capable of healing and reviving allies.

Their defining trait is their ability to summon pets into battle. The Emerald Carbuncle, obtainable at level 4, specializes in wind-elemental attacks, while Topaz Carbuncle focuses on tanking abilities. This allows the Arcanist to be very versatile, effectively switching from a DPS to a tank or a healer when the situation demands, without necessarily excelling in either role.

Arcanist AbilitiesEdit

Note: All spells cost MP to use (unless stated otherwise); however MP cost varies depending on the level and class of the player and the spell in question.

Ability Level Type Cast Recast Range Radius Class (Job) Affinity
Description
Ruin 1 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Deals unaspected damage with a potency of 80.
Bio 2 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage over time with a potency of 40 for 18 seconds.
Summon 4 Spell 6.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 0y ACN (SMN, SCH)
Summons Emerald Carbuncle (Arcanist), Eos (Scholar) or Garuda-Egi (Summoner - after the relevant job quest is cleared).
Physick 4 Spell 2.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Restore target's HP with a potency of 400.
Aetherflow 6 Ability Instant 60.00s 0y 0y ACN (SMN, SCH)
Restores MP equal to 20% maximum MP.
Energy Drain 8 Ability Instant 3.00s 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 150. Absorbs 50% of damage dealt as HP and restores MP. Only available when under the effect of Aetherflow.
Miasma 10 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 20 and unaspected damage over time with a potency of 35 as well as Disease for 24 seconds (reduces HP recovered by cure spells by 50% for the target and inflicts Heavy +40%).
Virus 12 Ability Instant 90.00s 25y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Reduces target's Strength and Dexterity by 15%.
Summon II 15 Spell 6.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 0y ACN (SMN, SCH)
Summons Topaz Carbuncle (Arcanist), Selene (Scholar) or Titan-Egi (Summoner - after the relevant job quest is cleared).
Sustain 18 Spell 1.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y ACN (SMN, SCH)
Sacrifices 10% of own maximum HP to continuously restore 8% of summon's HP over a period of 10 seconds. Cannot execute if HP is below 10%. This spell does not consume MP.
Resurrection 22 Spell 8.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 30y 0y ACN (SMN, SCH)
Resurrects target to a weakened state. (Note: can be used in-combat by default, without the need for a trait.)
Bio II 26 Spell 2.50sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage over time with a potency of 35 for 30 seconds.
Eye for an Eye 34 Ability Instant 180.00s 25y 0y GLA, PGL, MRD, LNC, ARC, CNJ (WHM), THM (BLM), ACN (SMN, SCH)
Erects a magicked barrier around a single party member or pet for 30 seconds. If the barrier is struck, there is a 20% chance striker will deal 10% less damage for 20 seconds.
Ruin II 38 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 0y ACN (SMN, SCH)
Deals unaspected damage with a potency of 80 and inflicts Blind for 10 seconds.
Rouse 42 Ability Instant 90.00s 25y 0y ACN (SMN, SCH)
Increases healing magic potency and damage dealt by pet by 40% for 20 seconds. While roused, the pet will be immune to stun, sleep, bind, heavy, paralysis and disease.
Miasma II 46 Spell Instant 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 0y 5y ACN (SMN, SCH)
Deals unaspected damage with a potency of 20 and unaspected damage over time with a potency of 10 as well as Disease to all opponents within radius for 15 seconds.
Shadow Flare 50 Spell 3.00sBase value; The higher the player's Spell Speed, the lower the cast time will be 2.50sBase value; The higher the player's Spell Speed, the lower the recast time will be 25y 5y ACN (SMN, SCH)
Envelops a designated area in a veil of magicked shadows for 30 seconds, dealing damage with a potency of 25 and a 5% chance of sustained Slow to any who enter.

TraitsEdit

Name Level Description
Aetherdam 8 Allows the stacking of one Aetherflow.
Enhanced Intelligence 14 Increases intelligence by 2.
Enhanced Intelligence II 16 Increases intelligence by 4.
Maim and Mend 20 Increases base action damage and HP restoration by 10%.
Aetherdam II 20 Allows the stacking of up to two Aetherflows.
Enhanced Pet Actions 24 20% chance of increasing spell speed by 20% for 8 seconds when pet deals critical damage.
Supervirus 28 Adds 15% intelligence and mind enfeeblement to Virus.
Enhanced Intelligence III 32 Increases intelligence by 6.
Energy Siphon 36 Doubles the amount of MP restored by Energy Drain.
Maim and Mend II 40 Increases base action damage and HP restoration by 30%.
Aetherdam III 40 Allows the stacking of up to three Aetherflows.
Enhanced Eye for an Eye 44 Shortens Eye for and Eye recast time to 120 seconds.
Enhanced Rouse 48 Shortens Rouse recast time to 60 seconds.

Pet ActionsEdit

Upon reaching Level 4, Arcanists gain the ability to summon their first pet; the Emerald Carbuncle. At this point a new set of actions exclusive to the Arcanist and their job upgrades are unlocked, enabling them to control their pets actions and positioning. Newly summoned pets start under Guard.

In the PlayStation version, these actions are available on their own hotbar, although players may choose to assign actions on their normal hotbar.

Name Description
Away Order pet to leave the battlefield.
Heel Order pet to follow behind you.
Place Order pet to move to a specified location.
Stay Order pet to remain where it is.
Guard Order pet to refrain from attacking until you attack or are attacked.
Steady Order pet to refrain from attacking until ordered to do so.
Sic Order pet to attack.
Obey Order pet to attack, but refrain from using certain actions until ordered to do so.

Emerald Carbuncle AbilitiesEdit

Ability Level Cast Recast Range Radius Description
Gust 1 1.00s 3.00s 25y 0y Deals wind damage with a potency of 90.
Backdraft 1 Instant 90.00s 5y 0y Deals wind damage with a potency of 80. and knocks target back 15 yalms.
Downburst 20 3.00s 30.00s 25y 5y Deals wind damage with a potency of 80 to target and all opponents within radius of it.
Shining Emerald 40 Instant 60.00s 25y 0y Extends duration of damage over time effects already cast by master by 15 seconds.

Topaz Carbuncle AbilitiesEdit

Ability Level Cast Recast Range Radius Description
Gouge 1 Instant 3.00s 3y 0y Damages opponent with a potency of 70 and increases enmity in that opponent.
Shining Topaz 1 Instant 15.00s 0y 4y Damages opponents within radius with a potency of 70 and increases enmity in those opponents.
Curl 20 Instant 120.00s 0y 0y Decreases damage suffered by pet by 20%.
Storm 40 Instant 40.00s 3y 0y Damages opponent with a potency of 60 and inflicts Stun for 2 seconds.

Soul CrystalsEdit

SummonerEdit

FFXIV Summoner Artwork

The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.

In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.

Summoners have the ability to summon the "essence" of the Eorzean primals, giving him access to more powerful abilities and summons compared to the Arcanist.

Summoner AbilitiesEdit

Ability Level MP Cost Type Usage Cast/Recast/Duration Combo
Summon III 30 Varies Summon Summoner 6.00s/2.50s/— None
Summons an attacker-type pet to fight at your side.
(Only available to Summoner, this summons Ifrit-Egi.)
Fester 35 Varies Damage Summoner Instant/10.00s/— None
Causes wounds inflicted by Bio, Bio II and Miasma to fester, dealing further unaspected damage with a potency of 100 for each spell currently in effect. Only counts effects caused by the casting Summoner in the tally, and only usable under the effect of Aetherflow.
Tri-Disaster 40 Unknown Summon Summoner 3.00s/2.50s/— None
Deals unaspected damage with a potency of 30 to the target and all nearby hostile targets.
Additional Effect: Inflicts Bind on all targets hit.
Duration: 20 seconds
Spur 45 Unknown Pet Command Summoner Instant/120s/20.00s None
Increases a pet's physical and magical attack power by 40% for 20 seconds.
Enkindle 50 Unknown Pet Command Summoner Instant/300s/— None
Commands pet to use its signature attack.

Pet ActionsEdit

Ifrit Egi AbilitiesEdit
Ability MP Cost Type Duration
Crimson Cyclone Varies Damage Instant/40.0
Delivers an attack with a potency of 105.

Additional Effect: Stun for 2s

Burning Strike Varies Damage Instant/3.0
Delivers an attack with a potency of 120.
Radiant Shield Varies Enhancing Instant/60.00s/—
Delivers an attack with a potency of 50 every time physical damage is suffered for 20s.
Flaming Crush Varies Damaging Instant/30.00s/—
Delivers an attack with a potency of 105 to all nearby enemies.
Inferno Varies Damaging Instant/300.00s/—
Deals fire damage with a potency of 200 to all enemies in a cone before it.

Additional Effect: Fire damage over time with potency of 20 for 15s.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

Titan Egi AbilitiesEdit
Ability MP Cost Type Duration
Rock Buster Varies Damage Instant/3.0
Delivers an attack with a potency of 85.

Additional Effect: Increased enmity.

Mountain Buster Varies Damage Instant/15.0
Delivers an attack with a potency of 70 to all nearby enemies.

Additional Effect: Increased enmity

Earthen Ward Varies Enhancing Instant/120.00s/—
Decreases damage suffered by pet by 20% for 20s.
Landslide Varies Damaging Instant/40.00s/—
Delivers an attack with a potency of 70.

Additional Effect: Stun for 2s

Earthen Fury Varies Damaging Instant/300.00s/—
Deals earth damage with a potency of 200 to all nearby targets.

Additional Effect: Razed earth for 15s.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

Garuda Egi AbilitiesEdit
Ability MP Cost Type Duration
Wind Blade Varies Damage 1.0/3.0
Deals wind damage with a potency of 100.
Shockwave Varies Damage Instant/90.0
Deals wind damage with a potency of 90.

Additional Effect: 15-yalm knockback

Aerial Slash Varies Damage 3.00/30.00s/—
Deals wind damage with a potency of 90 to target and all enemies nearby it.
Contagion Varies Enfeebling Instant/60.00s/—
Extends duration of damage over time effects already cast by master by 15s.
Aerial Blast Varies Damaging Instant/300.00s/—
Deals wind damage with a potency of 250 to target and all enemies nearby it.
Editor's Note: This skill can only be activated with the Summoner's Enkindle ability.

ScholarEdit

Elezen Scholar Artwork XIV

In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym's scholars that allowed their mundane army of mariners to throw back would-be conquerors time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures' magicks to heal the wounded and bolster the strength of their allies.

Scholars are accompanied by a fairy, which aids them in their duties.

Scholar AbilitiesEdit
Ability Level MP Cost Type Usage Cast/Recast/Duration Combo
Adloquium 30 Varies Healing Scholar 2.00s/2.50s/— None
Restores target's HP. Cure Potency: 300

Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored for 30s. When critical HP is restored, damage nullification is doubled.

Succor 35 Varies Healing Scholar 2.50s/2.50s/— None
Restores own HP and the HP of all nearby party members. Cure Potency: 150

Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored for 30s.

Leeches 40 Varies Healing Scholar 1.00s/2.50s/— None
Removes a single detrimental effect from target.
Sacred Soil 45 Unknown Enhancing Scholar Instant/30.00s None
Creates a designated area in which party members will only suffer 90% of all damage inflicted for 15s.

Additional Effect: 20% chance that next Succor will cost no MP for 15s. Can only be used when under the effect of Aetherflow.

Lustrate 50 Unknown Healing Scholar Instant/1.00s None
Restores 25% of target's maximum HP. Only available when under the effect of Aetherflow.


Pet ActionsEdit

Eos AbilitiesEdit
Ability MP Cost Type Duration
Embrace Varies Healing 2.0/3.0
Restore target's HP. Cure Potency: 300
Whispering Dawn Varies Healing 2.0/3.0
Gradually restores own HP and the HP of all nearby party members for 21s Cure Potency: 100
Fey Covenant Varies Enhancing Instant/120.00s/—
Increases magic defense of self and nearby party members by 20% for 20s.
Fey Illumination Varies Enhancing Instant/120.00s/—
Increases cure magic potency of self and nearby party members by 20% for 20s.
Selene AbilitiesEdit
Ability MP Cost Type Duration
Embrace Varies Healing 2.0/3.0
Restore target's HP. Cure Potency: 300
Silent Dusk Varies Enfeebling Instant/40.0
Silences target for 1s.
Fey Glow Varies Enfeebling Instant/50.00s/—
Increases spell speed of self and nearby party members by 30% for 30s.

Cannot use while Fey Light effect is active.

Fey Light Varies Enhancing Instant/50.00s/—
Increases skill speed of self and nearby party members by 30% for 30s.

Cannot use while Fey Glow effect is active.

Other AppearancesEdit

Final Fantasy Trading Card GameEdit

Summoner and Scholar appear in Final Fantasy Trading Card Game. The Summoner has a water-elemental card and the Scholar an ice-elemental.

GalleryEdit

TriviaEdit

  • The Arcanist class has been present in the game data since the beta of Legacy FFXIV, but was never made playable during the game's original run. Data mined from the client shows it was evidently planned to fight with magical traps and use a mechanical staff. The class had a guild in Limsa Lominsa in the original game, but it was only used in a few quests.
  • In A Realm Reborn, the class has been repurposed as a summoner class, and was first seen in an early leak from the Realm Reborn website. The page was quickly taken down after it was discovered by players.[1] The class reveal was later confirmed during the Final Fantasy 25th Anniversary event. The class retains its Lominsan origins, but nearly everything else about their concept was altered.
  • Arcanist was the first class in Final Fantasy XIV to receive two branching job options, and the only class to date to receive them before it was even released. Yoshida has indicated other classes will get branching jobs in future updates.
  • During Beta 2 of A Realm Reborn, data mined from the client showed that there were plans to give Summoners a Ramuh Egi on top of the existing Ifrit, Garuda and Titan ones. In the final beta/release client, however, this was not implemented, and no model for the Ramuh Egi exists in the client, although Mr. Yoshida admitted at the "F.A.T.E. in Tokyo" event that a Ramuh Egi is planned as a summon in the future, along with a Leviathan Egi.

ReferencesEdit

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