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Arcanist (Bravely Default)

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BD

BDFF Arcanist
Unleashes awesome power by combining black magic!
—D's Journal job description
Arcanist-bd-icon

The Arcanist (魔人, Majin?) is a job in Bravely Default obtained by defeating Victoria F. Stein. It specializes in Black Magic-based abilities that kill or damage enemies and allies with certain status conditions. Some of its abilities are based on BP or MP numbers, which was the focus of the Arithmetician job from other Final Fantasy games.

ProficiencyEdit

StatsEdit

HP MP STR INT DEX VIT MND AGI
C S E S C E A B

EquipmentEdit

Swords Axes Spears Rods Staves Daggers Bows Katanas Knuckles Shields Helms Armor
E E E S C E E E E E E E

AbilitiesEdit

The Arcanist's Specialty is Absorb M. Damage. Its Job Command is Ritualism.

Ability Job Level Cost Description
Corpse 1 4 MP Has a 75% chance to place one target in the Doom state.
Black Magic Amp 2 1 slot Raise the MP cost of Black Magic by 1.5 times, and raise its damage by 1.25 times. This can be set at the same time as Max Black Magic.
Exterminate 3 4 MP Deal a tremendous amount of dark damage to all allies and enemies who are in the Poison state.
Absorb M.Damage 4 1 slot Recover HP equal to 25% of the damage taken from a magic attack. This effect is not triggered by damage from Poison, nor by damage that results in a K.O.
Twilight 5 9 MP Instantly slay all allies and enemies who are in the Sleep state. Note that this will not work on certain enemies, such as bosses.
Save BM MP 6 2 slots Lower the MP cost of Black Magic by 25%.
Sacrifice 7 Sacrifice 25% of your maximum HP to raise your magic attack by 50% for three turns. The upper limit for M.Atk is 150%.
Zero 8 1 slot Raise the damage of magic attacks to 1.5 times normal when the last digit of your current MP is 0.
Convergence 9 3 slots Increase the damage of magic that can only be group-cast to 1.5 times normal by narrowing its focus to a single target.
Annihilation 10 4 MP Unleash a dark-based magic attack on all allies and enemies with -1 BP or less. Note that the lower the target's BP, the more damage will be dealt.
Status Ailment Amp 11 1 slot Raises the chances of imparting a status ailment.
Iniquity 12 4 MP Unleash a dark-based magic attack on all allies and enemies with 1 BP or more. Note that the higher the target's BP, the more damage will be dealt.
Max Black Magic 13 3 slots The MP cost of black magic doubles, but it also does 1.5 times more damage. This can be set at the same time as Black Magic Amp.
Interment 14 1/4 of Max MP Dark damage to all enemies.

GalleryEdit

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