Arcanist (Tactics A2)
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- "The archmages practice the forbidden arcane arts."
- —Description
Arcanist is a Job in Final Fantasy Tactics A2: Grimoire of the Rift, usable by the Nu Mou only. The Job specializes in using destructive Arcane Magic, with abilities learned from rods. Arcanists have a large base MP pool, which when combined with their advance spell portfolios, makes them a potent foe against an enemy in an extended battle, but with all of these, the Arcanist stats are very low, so it might not be a good idea to level up as one. They have very low HP and low Evasion, though with the Drain and Halve MP abilities, an Arcanist can heal itself with every attack and essentially never die, unless hit by a Death effect or a very powerful attack.
Perhaps the most obvious tactic would be giving all your units or just the Arcanist equipment that grants immunity or absorbs Darkness, in which the Arcanist would function exactly like a Scholar. If this method is used, the Arcanist will always be able to heal himself and his allies, due to the skill Lvl ? Shadow Flare.
Notable Arcanists in the game include Duke Snakeheart, a Boss of Duelhorn, and Madreth, clan leader of Nu Mou Nobles.
Contents |
Requirements
- To Unlock: Complete The Nu Mou Nobles
- To Use: Master 2 Time Mage A-Abilities
Stats
| Weapons | Head | Body | Equip Shields |
| Rods | Hats | Robes, Light Armor | No |
| Move | Jump | Evasion | Unarmed Attack Raise | Resilience | HP | MP | Atk | Def | Mgk | Res | Spd |
| 3 | 2 | 0 | 10 | 50 | E | A | G | F | D | E | 34% |
Abilities
Arcane Magick
Fire, Ice and Lightning have no place among the magicks of the ARCANIST.
| Skill | Source Equipment | Effect | Range | AP to Master | MP Use |
|---|---|---|---|---|---|
| Syphon | Terre Rod | Drains MP from a unit; User regains HP equal to amount drained. | 4 | 300 | 12 |
| Death | Heretic Rod | Instant Death on a unit (fully heals undead). | 3 | 450 | 16 |
| Gravity | Force Rod | Deals damage equal to 1/4 of target's current HP. | 3 | 250 | 12 |
| Drain | Sleet Rod | Drains HP from a unit; User regains HP equal to damage dealt. | 4 | 300 | 12 |
| Graviga | Stardust Rod | Deals damage equal to half of target's current HP. | 3 | 450 | 22 |
| Lv.3 Dark | Flame Rod | Dark-elemental damage to all units with level that is a multiple of 3. | All possible units | 450 | 8 |
| Lv.5 Haste | Lilith Rod | Bestows Haste to all units with level that is a multiple of 5. | All possible units | 450 | 8 |
| Lv.? Shadow Flare | Bomb Arm | Dark damage to units with same last digit in their level as caster. Also affects caster. | All possible units | 450 | 20 |
Reaction
| Skill | Source Equipment | Effect | AP to Master |
|---|---|---|---|
| MP Shield | Mirage Vest | Converts HP damage to MP damage. Will not work if there is no MP to spare. Overflow is taken from HP. | 450 |
Support
| Skill | Source Equipment | Effect | AP to Master |
|---|---|---|---|
| Pierce | Red Robe | Spells ignore Reflect. | 200 |
Gallery
| v · e · dFinal Fantasy Tactics A2 Jobs |
|---|
| Hume |
| Soldier - Thief - White Mage - Black Mage - Archer - Paladin - Fighter - Parivir - Ninja - Illusionist - Blue Mage - Hunter - Seer |
| Moogle |
| Animist - Thief - Black Mage - Moogle Knight - Fusilier - Juggler - Tinker - Time Mage - Chocobo Knight - Flintlock |
| Nu Mou |
| White Mage - Black Mage - Beastmaster - Time Mage - Illusionist - Alchemist - Arcanist - Sage - Scholar |
| Bangaa |
| Warrior - White Monk - Dragoon - Defender - Gladiator - Master Monk - Bishop - Templar - Cannoneer - Trickster |
| Viera |
| Fencer - White Mage - Green Mage - Archer - Elementalist - Red Mage - Spellblade - Summoner - Assassin - Sniper |
| Seeq |
| Berserker - Ranger - Lanista - Viking |
| Gria |
| Hunter - Raptor - Ravager - Geomancer |
| Special Jobs |
| Bard - Sky Pirate - Dancer - Agent - Heritor - Keeper - Nightshade |