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XII

FFXII Darkga

Darkga is an Arcane Magicks spell.

FFXII Arcane Magic Menu Icon

Arcane Magicks is a skillset in Final Fantasy XII. It deals with damage-dealing spells, and its licenses are exclusive to the Red Battlemage.

MechanicsEdit

Damage calculation:

[POW \times RANDOM(1 \sim 1.125) - Magick Resist] \times [2 + {Magick Power \times (Lv+Magick Power) \over 256}][1]

The damage is boosted if the caster is affected by Faith (to 130% of normal), wears equipment with elemental affinity, what augments have been purchased on the License Board, and whether the enemy is weak against the used element.

The success rate of negative status spells are unaffected by the target's Magick Evade.

Success~Rate = Base~Rate + (MAG~of~user - VIT~of~target) \%[1]

List of Arcane MagicksEdit

FFXII Arcane Magic Icon

"MP cost" is defined as default MP cost. Channeling Augments can lower the MP cost of any spell.

In the Zodiac versions most Arcane Magicks were re-classified as Time Magicks while the powerful Fire-elemental spell, Ardor, was moved into the Arcane Magicks. Only the Red Battlemage can wield Arcane Magick, and certain spells can be obtained from treasures.

Name MP Target Element Base Potency Faith Modifier Accuracy MP Recovery Required License
Initial Switch*With L1 or R1 Area Base EvasionMagick Evasion SafetyNulled by Safety augment ReflectCan be Reflected
Dark
Original stats
10 Enemy Partial Circle 8 Dark 46 Potency 100% No No Yes Warmage Arcane Magick 1
Deal moderate dark damage to all foes in range.

Effect: Minor Dark elemental damage to all targets in range.
Cost: 500 gil
Location: Rabanastre, Giza Plains, NalbinaAfter obtaining Shadestone, Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca WestersandAfter Ondore's Estate, Trial Mode Stage 13 treasure (with Diamond Armlet)
Users: Red Battlemage

Darkra
Original stats
24 Enemy Partial Circle 8 Dark 91 Potency 100% No No Yes Warmage Arcane Magick 1
Deal dark damage to all foes in range.

Effect: Moderate Dark elemental damage to all targets in range.
Cost: 3,500 gil
Location: Mt Bur-Omisace, Mosphoran HighwasteAfter defeating Judge Bergan, Phon Coast, Archades, Trial Mode Stage 63 treasure (with Diamond Armlet)
Users: Red Battlemage

Darkga
Original stats
38 Enemy Partial Circle 8 Dark 130 Potency 100% No No Yes Warmage Arcane Magick 2
Deal heavy dark damage to all foes in range.

Effect: Major Dark elemental damage to all targets in range.
Cost: 7,500 gil
Location: BalfonheimAfter visiting Draklor Laboratory, Trial Mode Stage 87 (with Diamond Armlet)
Users: Red Battlemage

Death
Original stats
20 Enemy Partial Single None Accuracy 50% No Yes Yes No Arcane Magick 5
Reduce one foe's HP to 0.

Effect: Inflicts Instant Death.
Cost:
Location: Paramina Rift (Karydine Glacier)
Users: Red Battlemage

Ardor 60 Enemy Partial Circle 8 Fire 173 Potency 100% Yes No Yes Warmage Arcane Magick 3
Deal massive fire damage to all foes in range.

Effect: Massive Fire elemental damage to all targets in range.
Cost:
Location: Pharos - Third Ascent (Spire Ravel - 2nd Flight)
Users: Red Battlemage

Other appearancesEdit

Final Fantasy Airborne BrigadeEdit

FFAB

Edgar - Chainsaw2This article or section is a stub about an ability. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

EtymologyEdit

Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.

ReferencesEdit