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Magick

Arcane Magick (red/brown color) on the License Board.

Arcane Magick (裏魔法, Ura Mahō?, lit. Nether Magic), also called Ultimate Magic and Arcane Magicks, is a type of magick that deals with direct damage or negative status effects that distort the judgment of either ally or foe.

They have been classified in previous Final Fantasy titles as Black Magic, and in Final Fantasy X-2 as the main set of abilities for the Dark Knight, though only labeled as Arcana.

AppearancesEdit

Final Fantasy XIIEdit

XII

FFXII Arcane Magic Icon

Arcane Magicks spells inflict direct damage or negative status effects that distort the judgment of either ally or foe.

In the Zodiac versions, Arcane Magick can only be used by the Red Battlemage job. Many Arcane Magick have been moved into the Time Magick category. Also, the powerful Fire-elemental spell, Ardor, has been moved into the Arcane Magick category.

Final Fantasy TacticsEdit

FFT Ultima, the High Seraph primary action ability is called Arcane Magicks.

The formula for damage is as follows:

Magick Attack \times PWR \times (Faith/100) \times (Target Faith/100)
Skill MP Range Effect Speed
Ultima 40 4 3 10
Magick that inflicts damage with pure energy.
Quote: "Open 7 doors to reach the tower of power! Ultima!"

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2 Arcane Magick is the skillset of the Arcanist. The spells that comprise it focus primarily on spells attuned with Gravity and Darkness, and include several spells dependent on level.

Skill Equipment Range AP MP
Syphon Terre Rod 4 300 12
Syphon MP from the target, converting it to HP for the user.
Death Heretic Rod 3 450 16
Sever the target's life thread to KO the target.
Gravity Force Rod 3 250 12
Create a small gravity well around the target. Reduces HP by 25%.
Drain Sleet Rod 4 300 12
Steal the target's vitality. Transfers HP from the target to the user.
Graviga Stardust Rod 3 450 22
Create a large gravity well around the target. Reduces HP by 50%.
LV. 3 Dark Flame Rod All possible units 450 8
Deal dark damage to each unit whose level is a multiple of 3.
Lv. 5 Haste Lilith Rod All possible units 450 8
Grant HASTE to each unit whose level is a multiple of 5.
Lv. ? Shadow Flare Bomb Arm All possible units 450 20
Cast Shadowflare on all units who share the first digit of the caster's level. Deals dark damage.

EtymologyEdit

Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.