From Final Fantasy Wiki
- "Moogle that borrows strength from animals."
- —In-Game Description
Animist is a Job class from Final Fantasy Tactics Advance. Moogles can be Animists as a basic Job. Animists rely on the aid of the animal kingdom in battle, and can really turn the tide of battle. Most skills involve using the animal for personal gain, but some skills can damage opponents. Animists use the power of instruments in their time of need.
[edit] Abilities
Animist command. Borrow strength from animals.
| Skill
| Weapon Learned From
| Effect
| AP To Master
| MP Use
|
| Sheep Count
| Glass Bell
| Inflicts Sleep in an area.
| 100
| 8
|
| 100% Wool
| Earth Bell
| Bestows Shell and Protect.
| 200
| 8
|
| Cuisine
| Heal Chime
| Fully restores HP of self or ally.
| 300
| 32
|
| Tail Wag
| Fairy Harp
| Inflicts Charm.
| 200
| 8
|
| Chocobo Rush
| Satyr Flute
| Deals damage in a line in front and behind.
| 300
| 12
|
| Frogsong
| Aona Flute
| Inflicts Frog.
| 200
| 18
|
| Friend
| Blood Strings
| Summons random spirit from Summoner's skillset.
| 300
| 12
|
| Catnip
| War Trumpet
| Inflicts Berserk.
| 100
| 12
|
[edit] Reaction
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Block Arrows
| Green Beret
| Completely avoid all physical attacks from units wielding a bow or greatbow.
| 300
|
NOTE: Because Block Arrows is a reaction, it does not activate against counterattacks.
[edit] Support
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Animal Combo
| Mythril Bell
| Allows the unit to start or join in a Combo during combat.
| 100
|