Recent changes Random page
GAMING
Gaming
 
WoWWiki
Halopedia
FFXIclopedia
Age of Conan
Warhammer Online
Grand Theft Wiki
See more...

Animist (Final Fantasy Tactics A2)

From Final Fantasy Wiki

Jump to: navigation, search
"Animists have learned the secret language of the animals, tapping their primal powers in battle."
—Description


Animist is a job in Final Fantasy Tactics A2: Grimoire of the Rift, usable by Moogles. This job calls on animals to help them fight battles.

Contents

[edit] Stats

Weapons Head Body Equip Shields?
Instruments Hats Light Armor No
Move Jump Evasion Unarmed
Attack Raise
Resilience
4 2 0 15 70

[edit] Abilities

The ANIMIST uses the abilities of the beasts of the wild

[edit] Calling

Skill Weapon Learned From Effect Range AP To Master MP Use
100% Wool Glass Bell Bestows Protect and Shell Self 200 8
Catnip War Trumpet Inflict Berserk 1 200 8
Chocobo Rush Satyr Flute Deal damage in a straight line Line in front of and behind user 250 8
Toad Song Blueleaf Flute Inflict Frog 4 400 22
Cuisine Heal Chime Recover all HP 1 350 22
Friend Shining Lute Calls random summon 4 400 4
Tail Wag Frigid Viol Inflicts Charm 1 350 12
Sheep Count Hurdy-Gurdy Inflict Sleep in an area 4 150 12

[edit] Reaction

Skill Armor Learned From Effect AP To Master
Archer's Bane Green Beret Ignore attacks from Bow or Greatbow. 200


Rate this article:
Share this article: