Angelgard is a peculiarly shaped island off the coast of Galdin Quay. It is a small barren island that has two peaks that could be taken to resemble wings. The island has but a prison and nine towering staves stuck on the ground around it. It is the island where the gods gather and where the power of Eos is centered. The player can't directly explore the island unless via a glitch. The island also plays a key role in the storyline of the multiplayer mode Final Fantasy XV: Comrades.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Kingsglaive member in Angelgard.

The world was once in peace with the Six Astrals looking over Eos. According to the Cosmogony, Angelgard was once the meeting place of the Astrals, where they would bestow their powers upon humanity. Later it became a prison island where criminals were sent to reflect upon their sins. Ramuh would pass judgement on these criminals and would smite them with a bolt of lightning if deemed unworthy. After the emergence of Starscourge and the Great War of Old, Ramuh went to rest in Angelgard. Two millennia later, he is awoken by Lunafreya Nox Fleuret, the Oracle, who wanted Ramuh to forge a covenant with Prince Noctis.

After forging his covenants with the Astrals and meeting Bahamut, Noctis sleeps inside the the Crystal for ten years. During this time, the remaining Kingsglaive visit the island at Bahamut's behest. The five remaining Astrals appear, with Bahamut challenging the Kingsglaive to a duel to test their worth and redeem themselves for their failure to prevent—or culpability in—the death of Noctis's father Regis.

Noctis after 10 years

Noctis awakes in Angelgard.

Having triumphed, Bahamut redeems the Kingsglaive and gives them the task of protecting Angelgard from daemons while Noctis undergoes his Revelation. After ten years, Noctis awakens at Angelgard with the sky black with not even stars showing. He meets the Messenger Umbra that has a message for him from his friends to meet them at Hammerhead. Noctis discovers his father's yacht, which he steers to Galdin Quay. As he leaves the island, Noctis meets with the exhausted Kingsglaive and Gentiana, who asks that he fulfill his duty as the True King so their sacrifices will not be in vain.

Spoilers end here.


Eye for IslandsEdit


Angelgard from Galdin Quay.

"Eye for Islands" is a quest for Vyv at Lestallum that becomes available after completing "The Perfect Landscape". Vyv requests a photo of the island taken from Galdin Quay. Completing the quest yields 1,500 EXP and 7,500 gil.

Creation and developmentEdit


Clay model.

The team created a clay model of Angelgard to render its shape. The model was then digitized.



Within the world of Eos, the island may have been named for its shape, perhaps seen resembling angel's wings. -Gard is a Germanic suffix often associated with placenames.

An angel is a non-physical entity or spirit found in various religions and mythologies. In Abrahamic religions and Zoroastrianism, angels are often depicted as benevolent celestial beings who act as intermediaries between God or Heaven and Earth, or as guardian spirits or a guiding influence. Other roles of angels include protecting and guiding human beings, and carrying out God's tasks. The term "angel" has also been expanded to various notions of spirits found in many other religious traditions. In art, angels are often depicted with bird-like wings on their back, a halo, robes and various forms of glowing light.

Gard is Norwegian for "enclosure". It is also Kashubian for "city".


FINAL FANTASY XV - Angelgard Island glitch

FINAL FANTASY XV - Angelgard Island glitch

Angelgard visited via a glitch

  • It is possible to visit the island via an "out of bounds" glitch if the player swims there on a chocobo. It is not possible to fly the Regalia Type-F across it, but with the chocobo glitch the player can get a better look at the swords left on the site.
  • If the player goes to the Galdin Quay dock at the end of the restaurant, they have the option to have Noctis sit and look toward Angelgard.