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Alterna-FFXV

Alterna in Final Fantasy XV.

A spell of the Arcana, Alterna consigns entire hordes of enemies to the void at the cost of all MP.
—Description

Alterna (オルタナ, Orutana?) is a recurring ability in the series.

AppearancesEdit

Final Fantasy XVEdit

Alterna is a Ring Magic, obtained during Chapter 13 at Zegnautus Keep. Alterna is the last spell Noctis learns on the Ring of the Lucii. It casts a spell that expels an entire horde of enemies to the void at the cost of spending all MP, costing a full bar. There is no EXP penalty for defeating enemies this way.

When the ring is in the weapon slot, the player can cast the Alterna if there is enough room in the field for the animation to play (it will not activate in narrow spaces) with the warp button when locking onto an enemy. A crystal sphere appears around the target(s), which collapses upon itself, sucking the enemies into a black hole that disappears. Very few enemies are immune to Alterna (such as the Dread Behemoth and Tyraneant), but the chance of it working is random and Noctis's Magic stat doesn't appear to affect it. It works against Gladiolus Amicitia, Ignis Scientia and Prompto Argentum when they are fought against at training session at camp. Enemies that used to be immune to Alterna pre-1.06 tend to resist it and it may take numerous tries for it to work.

Patch 1.06 boosted Alterna, removing enemies' immunities to it, so now it has a chance to work against Adamantoise. If Ifrit is defeated by Alterna, it triggers the death animation where Shiva defeats him.[1] Patch 1.08 was released with a patch note saying that it fixes a bug that arises when using Alterna on Ifrit.

Alterna's animation is reminiscent of the appearances of the Void from other series's entries as a crystal sphere that collapses to form a black hole that sucks enemies in, removing them altogether. While seemingly inspired by the appearances of the Void from the series, whether the spell actually transports one to the same Void is unknown.

Final Fantasy Brave ExviusEdit

Alterna is a Level 8 Black Magic spell, only usable while equipped with the Ring of the Lucii. It inflicts one hit of massive non-elemental magic damage to all enemies (5.1x) and ignores 25% of the target's SPR stat at the cost of 80 MP (originally 99 MP).

GalleryEdit

EtymologyEdit

Alterna is a Latin verb, a first-person singular present active imperative of alternō. From the word alternus, meaning ‎"one after the other" or "alternate".

In the Spanish version the spell is called "Versus".

ReferencesEdit