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AlexandriaByTheSteeple

Town of Alexandria.

The Kingdom of Alexandria is a fine country, ruled by Queen Brahne.
—Ticketmaster

Alexandria (アレクサンドリア王国, Arekusandoria Ōkoku?) is both a nation and the capital of that nation, and for a time the capital of the Alexandrian Empire, on the planet of Gaia in Final Fantasy IX. It is a large kingdom centered on a plateau in the northern Mist Continent, extending out over the Zamo and Gunitas basins.

A monarchy, it is ruled by Queen Brahne Raza Alexandros XVI and later Princess Garnet Til Alexandros XVII. Alexandria is well-known for its all-female army led by General Beatrix and a group of male knights in charge of protecting the city, known as the Knights of Pluto led by Captain Adelbert Steiner.

HistoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
FFIX Alexandria Destroyed WM

Alexandria as it appears on the world map.

According to the Final Fantasy IX Ultimania[1], Alexandria was founded circa 800 years prior to the game's start, after the other civilizations on Mist Continent collapsed.

After mist began appearing on the continent, its civilizations succumbed into warfare, eventually destroying each other. Alexandria was born out of the destroyed civilizations' remains and was the first kingdom built on high elevation, above the mist. At this time, the summoners still lived in Alexandria.

Around 500 years prior to the game, Alexandria was destroyed by a failed summoning experiment. To ensure that the powerful eidolon would never be summoned again, its crystal was divided up into four pieces, one given to each of the ruling kingdoms on the continent, and one was kept by the summoner tribe. After the event, the summoners left the Mist Continent, migrating to Outer Continent.

Despite being located above the mist, smaller scale conflicts continued, mainly between the three major nations: Alexandria, Lindblum, and Burmecia, with Lindblum and Alexandria having a long history of recorded wars. This continued until the advent of mist-powered airships in Lindblum. Around 30 years before the game's start, Lindblum's air force intervened during an Alexandrian conflict with Burmecia, which was resolved peacefully. Alexandria and Lindblum began diplomatic relations, and the wars that had been plaguing the continent came to a stop. South Gate and the Berkmea cable cars were built, so airships and travelers could pass freely between the two nations.

StoryEdit

Alexandria

The Theater Ship Prima Vista approaches Alexandria.

At the beginning of the game, the kingdom is celebrating Princess Garnet's 16th birthday. To celebrate, a show is being put on by the Tantalus Theater Troupe: a performance of Lord Avon's famous play I Want to Be Your Canary. The Tantalus Troupe is actually hired by Regent Cid Fabool IX of Lindblum to kidnap Princess Garnet to ask her about her mother's recent and unusual behavior.

In a twist of events, Garnet actually wants to be kidnapped because she believes her mother has been acting strange lately. As the events of I Want to Be Your Canary unfold, Zidane meets Garnet at one of Alexandria Castle's towers, as she attempts to flee from the city. They both grab the Prima Vista's lines and swing onto the ship, but Steiner pursues them.

All three, including the confused black mage Vivi Ornitier, end up on center stage. The play manages to go on smoothly with some impromptu acting, but as Tantalus prepares the engines for departure, Queen Brahne realizes the scenario and orders the firing of an explosive Bomb onto the decks. The Prima Vista escapes Alexandria, but crash-lands in the Evil Forest.

Alexandrian Soldier Artwork

Alexandrian Soldier Artwork.

Alexandria is closely linked to the powerful regency of Lindblum, and when Garnet and the others arrive there, they converse with Regent Cid, who is worried about the Queen's behavior. It is later discovered that Brahne has been under Kuja's influence, a weapons dealer of sorts, who persuades her to take over the Mist Continent in order to further his own schemes.

When Garnet and Steiner return to Alexandria, Brahne uses an ancient extraction ritual to take Garnet's eidolons with which she attacks neighboring nations. Once the eidolon Odin destroys the city of Cleyra, Zidane, Vivi, and Freya Crescent warp into Alexandria Castle via teleportation pods on the Red Rose airship.

They join Steiner in liberating Garnet from her prison in the castle basements and are forced to fend off a slew of Bandersnatches set upon them by the queen. The party is split up at the castle antechamber: one group flees to Treno, while the other stays to slay the Bandersnatches, and in chaos, Brahne readies her naval fleet for the Outer Continent.

Alexandria FFIX 1

Alexandria under attack.

Queen Brahne eventually comes to her senses after suffering a mortal wound inflicted by Bahamut, which Kuja had captured from her. The queen perishes on the Outer Continent shores, and Garnet prepares to be crowned the new ruler of Alexandria. Kuja soon orders Bahamut to torch the city and during the attack, the eidolon Alexander defends the castle, summoned by Eiko Carol and Garnet, who have brought the four crystal fragments together.

After Alexander destroys Bahamut, Garland appears with the Invincible and wrecks the city with a single blow. Reconstruction work begins straight away, however, and in the game's final scene occurring some time after the final battle, Alexandria seems to have been restored to its former glory, as Tantalus once again returns to perform I Want to Be Your Canary.

LocationsEdit

The city is not as large as Lindblum, so there is no real need for an air cab service. This is partially because Alexandria isn't as technologically advanced as Lindblum. Therefore, the only way to get around town is on foot. Alexandria's natural setting over a lake separates the castle from the city proper, and a simple rowing ferry serves as transport between the two locations.

The city is badly damaged after it is ravaged by Bahamut and the Invincible, but as in Lindblum, residents immediately begin to rebuild the city, allowing it to be partially explored in later discs.

AlexandriaMainStreet1

A section of the main street.

Main street

The game begins here on the main street, with Vivi watching the Prima Vista cross the city. In the south, the street leads to the town exit that has a statue in the middle of the square; north onwards leads toward the castle. The street is lined by many residences and a tavern. The player can race against Hippaul in a minigame here at the beginning of Disc Three. Among the cobbled streets, there seems to be a mosaic of Alexandria Castle with a star shining above it, alluding to Alexandria Castle's secret.

AlexandriaPub

Morning Star Bar.

Pub

The pub is found along the main street. The player can find some gil here on the floor and get a tutorial for playing Tetra Master if they find Alleyway Jack in the alley. At the beginning of Disc 3, when the player is in control of Vivi in Alexandria, they can find Zidane here.

AlexandriaSquare

Town Square.

Town Square

The town square is at the center of town. The north leads to the castle, and there are shops and an inn around the square. The ticket office in the middle checks patrons' tickets when they come to see I Want to Be Your Canary. The player can play the Jump Rope minigame here at the start of the game and obtain the Alexandria card from a girl here in Discs 3 and 4.

AlexandriaInn

The inn.

Inn

The inn is located by the town square and is run by Hippaul's family. The guests' rooms are upstairs, and there is a balcony overlooking the town square from the inn. The inn is packed at the beginning of the game due to the performance of I Want to Be Your Canary at the castle.

AlexandriaMini-Theater

Ruby's theater.

Mini Theater

After being left behind in Alexandria, Ruby opens a mini theater in the alley, but she has trouble finding good actors for her shows. She manages to get Lowell Bridges, the star of the Theater District in Lindblum, but upon seeing Ruby's tiny theater, Lowell does nothing but complain of how his talents are being wasted. The item to be obtained to solve the Mognet Central sidequest can be obtained from Ruby but only after hearing the clue that the item is somewhere in Alexandria.

AlexandriaSteeple

Alexandria Steeple.

Steeple

Kupo, the local moogle, makes his residence here and can record the player's progress as a save point. At the start of the game, Stiltzkin visits Kupo before embarking on his travels, and he can be found in the steeple again near the end. The player starts the Mognet quest here by receiving a letter from Kupo, who also plays a role later on Disc 4 if the player does the Mognet Central sidequest; Kupo will give the hint that the required item is somewhere in Alexandria. From Disc 3 onwards, the player can play the jump rope minigame here if either Vivi or Eiko are in the party. Hippaul has hidden some Tetra Master cards in the bell.

AlexandriaRooftop

The rooftops of Alexandria.

Rooftops

Puck leads Vivi on the rooftops of Alexandria from the steeple during the pair's attempt to sneak in to watch I Want to Be Your Canary. Using the ladder, the two can get across gaps between the buildings, and there are treasures to be found in the houses' chimneys.

Alexandria CastleEdit

Main article: Alexandria Castle

Alexandria Castle is the most prominent landmark of Alexandria with its enormous crystal pillar in the middle of the castle. The castle is the home of the royal family and is guarded by the Knights of Pluto, as well as members of Squad Beatrix. The castle has vast libraries, a dungeon, and an ancient underground tunnel leading to Treno.

TreasureEdit

Disc 1Edit

(Bell Tower)

  • Ironite card
  • Goblin card
  • Fang card

(Hippaul Racing Only Items)

(Jump Rope Only Items)

  • 10 Gil
  • Cactuar Card
  • Genji Card
  • Alexandria Card
  • Tiger Racket Card
  • King of Jump Rope

Disc 3Edit

  • Phoenix Pinion
  • 2680 Gil
  • 3927 Gil

Phoenix Pinion, Hi-Potion and Elixir can be bought from Stiltzkin for 777 gil.

(Bell Tower)

(After Destruction)

QuestsEdit

Jump RopeEdit

Main article: Jump Rope

Jump rope is a minigame the player can participate in as Vivi in Alexandria at the beginning of the game by approaching the girls jumping rope to the left of the ticket booth. Later, the girls relocate to the steeple, and Eiko can also play at this point. The minigame yields rewards such as gil, rare cards, and a rare key item. The field icon indicates when the player should jump. The rhythm of the game varies as the player gets a higher total.

Meeting with Alleyway JackEdit

At the beginning of the game, the player can hear rumors of an "Alleyway Jack" who knows a lot about Tetra Master. The player can meet him in the alley west of the town square, but if the player lets Alleyway Jack walk across the screen and leave the area, they miss the chance of talking to him. After meeting him, the player can talk to him in the tavern, and he will explain he rules of Tetra Master.

Find a missing catEdit

Missing-cat

The cat found.

On the first disc, there is a boy called Tom who has lost his cat, Mittens, near the steeple by the lake. The cat can be found in the very first area of the city, where the statue is found in the middle. Talking to the boy after having found the cat nets the player the Bomb card.

Hippaul's hidden cardsEdit

Hippaul's-treasure

Hippaul's treasure.

Hippaul has hidden his valuable Tetra Master cards at the top of the steeple. If the player looks there at the beginning of the game, they find generic monster cards, but if they check during Disc 3, they will find eidolon cards for Shiva and Ramuh.

MognetEdit

See also: Mognet (Final Fantasy IX)

The player can start the Mognet sidequest by accepting a letter from Kupo in the steeple at the start of the game. On Disc 4, the player can start a chain of deliveries to complete the Mognet Central quest, where the letters eventually point that the item Artemicion needs to fix Mognet is in Alexandria. After getting this clue, the player can get the Super Slick key item from Ruby in the mini theater.

Racing HippaulEdit

Main article: Hippaul#Racing Hippaul

Hippaul can be challenged to a footrace at the beginning of Disc 3. The race is available for a short time only, and the opportunity to race him ends as the player agrees to see Ruby's play. Hippaul can be found on the main street in Alexandria. The player controls Vivi and must press Square-button and Circle-button in succession to beat him. Prizes include the rare key item Athlete Queen as well as Genji and Ribbon cards.

Nero Brothers' gambling minigameEdit

The Nero Brothers host a gambling minigame at the start of Disc 3 in Alexandria's weapon shop. The minigame is only available when the player controls Zidane. The minigame is basically a shell game: The three brothers will shuffle their positions and ask the player to identify one of them. After a correct answer, the player is given a choice to continue or stop and receive a reward. After a wrong answer, the player loses the money they paid for the game. The only reward is gil, and the prize sum rises all the way up to 25,600.

The player can use the Playstation Button Start to pause the game during the shuffle to make it easier.

ShopsEdit

Doug's Item Shop is the only store available at the beginning of the game, and at that time, it does not stock Hi-Potions, Echo Screen, Soft, Remedy or Annoyntments.

Alchemist's Synthesis ShopEdit

Item Price (gil) Components
The Ogre 700 Mage Masher, Mage Masher
Exploda 1,000 Mage Masher, Mythril Dagger
Rune Tooth 2,000 Mythril Dagger, Mythril Dagger
Angel Bless 9,000 Mythril Dagger, Gladius
Cotton Robe 1,000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3,000 Mage Staff, Magician Cloak
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1,000 Magus Hat, Rubber Helm
Coral Ring 1,200 Lightning Staff, Rod
Gold Choker 1,300 Linen Cuirass, Soft
Magician Shoes 1,500 Germinas Boots, Bone Wrist
Barette 1,800 Needle Fork, Barbut
Fairy Earrings 3,200 Magic Armlet, Soft
Extension 3,500 Lamia's Tiara, Multina Racket
Reflect Ring 7,000 Anklet, Madain's Ring
Anklet 4,000 Gold Choker, Peridot
Feather Boots 4,000 Magician Shoes, Phoenix Pinion
Black Belt 4,000 Twist Headband, Survival Vest
Pearl Rouge 5,000 Moonstone, Elixir

Weapon ShopEdit

Item Price (gil)
Mythril Dagger 950
Gladius 2,300
Ice Brand 3,780
Partisan 1,600
Ice Lance 2,430
Cat's Claws 4,000
Poison Knuckles 5,000
Stardust Rod 760
Healing Rod 1,770
Lamia's Flute 3,800
Flame Staff 1,100
Ice Staff 980
Lightning Staff 1,200
Oak Staff 2,400
Pinwheel 200
Glass Armlet 250
Bone Wrist 330
Mythril Armlet 500
Magic Armlet 1,000
Mythril Gloves 980
Thunder Gloves 1,200
Lamia's Tiara 980
Ritual Hat 1,000
Twist Headband 1,200
Barbut 600
Mythril Helm 1,000
Gold Helm 1,800
Magician Cloak 1,850
Survival Vest 2,900
Brigandine 4,300
Mythril Armor 1,830
Plate Mail 2,320

Doug's Item ShopEdit

Item Price (gil)
Potion 50
Hi-Potion 150
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Remedy 300
Annoyntment 150
Tent 800

Monster FormationsEdit

OutsideEdit

During the Battle for AlexandriaEdit

Tetra MasterEdit

Tetra Master
Card094

#094
Location: Got from skipping 200 times at Alexandria Square, Steeple (Disc 1/3/4)
Got from talking to the Girl at Alexandria Square (Disc 3-4)
Win from Gamble Grecchio at Treno Card Stadium (Disc 3)
Win from Librarian at Daguerreo 2nd Floor (Disc 3-4)
Win from Engineer Zebolt at Daguerreo 2nd Floor (Disc 3-4)
Win from Strong Phantom at Memoria Lost Memory (Disc 4)


Musical ThemesEdit

{{{image}}}
"Vivi's Theme" from Final Fantasy IX
Music-harp
FFIX Vivi's Theme
Trouble with the audio sample?

While neither Alexandria nor its castle have official themes like the other nations in the Mist Continent, three different songs play whenever the party visits Alexandria. "Vivi's Theme" plays when the player has control of Vivi at the beginning of the game before I Want To Be Your Canary is performed.

"We're Thieves" plays during the party's visit at the beginning of Disc 3, when the party is waiting for Garnet's coronation. "Unrequited Love" becomes the nation's main theme for the rest of the game, starting when Zidane laments about being in love with soon-to-be Queen Garnet.

Other appearancesEdit

Dissidia 012 Final FantasyEdit

Alexandria is present as a room for preset characters of the game's Multiplayer Mode Online Lobby.

Theatrhythm Final FantasyEdit

Alexandria appears in the FMS of "Over the Hill", and as the BMS during the Mist Invasion for "Something to Protect".

Theatrhythm Final Fantasy: Curtain CallEdit

Alexandria returns in the FMS and BMS for both songs.


Non-Final Fantasy appearancesEdit

Dragon Quest & Final Fantasy in Itadaki Street PortableEdit

Alexandria is present in this crossover between Dragon Quest and Final Fantasy as a stage.

GalleryEdit

EtymologyEdit

Alexandria is a city founded and named by Alexander III of Macedon, and is the second largest city in Egypt. However, its name probably derives from the in-game lore, as it is the resting spot of the powerful eidolon Alexander.

TriviaEdit

  • One of the rooms from the Online Lobby in Dissidia Final Fantasy is named Alexandria.
  • At the beginning of Disc 3, when Vivi reunites with Zidane, the player can leave Alexandria and see it from the World Map, before it is destroyed. This is the only time in the game the player can do this.
  • According to his concept art in the Final Fantasy XIII-2 Ultimania, Gilgamesh found his Excalibur in a hidden room in Alexandria.

ReferencesEdit

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