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Alexander - The Burden of the Father, known by players as A4, is the final turn of the raid Alexander: Gordias in Final Fantasy XIV: Heavensward. Deep beyond the Arm of the Father, the Burden of the Father is the lift that leads down into the core of Gordias. Deactivating it disables Alexander's engines.

Story Edit

NormalEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
The Illuminati would see the lofty ideals of the Enigma Codex turned into warped elitism, and have their primal play host to their chosen few. From within its walls, they would control the world with cold logic, and crush opposition with a fist of iron. With your eyes opened to the goblin scholars' true ambitions, you must make your way farther past the pumping pistons and grinding gears of the colossus. Can you and your comrades destroy the core therein, or will you fall and so allow your foes to wreak ruin across the realm?
—In-game Description

Mide develops a plan to deactivate Alexander's engine, and the party sets off to accomplish this goal. However, in the Burden of the Father, they are attacked by a sentry robot, The Manipulator. When The Manipulator is defeated, the party rides the lift into the engine room, and Mide shuts off the engine. However, Quickthinx Allthoughts is not alarmed, and leaves, suggesting that he has a backup plan.

Spoilers end here.

SavageEdit

What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...

Objectives Edit

  1. Defeat the Manipulator: 0/1

Progression Edit

NormalEdit

The Burden of the Father only contains two rooms: the circular boss arena, and a smaller circular area. The Manipulator is fought in the center of the boss arena, does not move, and is initially untargetable. At first the boss will have two Forelegs which must be destroyed, but as destroying one causes the other to be healed to full health, the party should focus on destroying one Foreleg, then getting some damage on the boss when it drops its invulnerability, and then destroying the other Foreleg; after this, the boss can be damaged.

Throughout the boss fight, the Manipulator will use Emergency Quarantine on the off-tank and a random DPS, causing them to be warped into the smaller area, where they must fight a Panzer Doll before being returned to the main fight. In addition, the Manipulator's attacks cause splash damage, forcing the party to spread out.

Party members with blue orbs over their head will be bombarded by orbs; the off-tank or another DPS should move to intercept these so that the orbs do not all kill the targeted player. Similarly, Magitek Bits will spawn and fire lasers at a party member that should be intercepted to spread damage. Jagd Dolls will pulse out an area-of-effect attack that causes the debuff Luminous Aetherplasm; four stacks of this is instant death and so they must be destroyed immediately.

Late in the fight, the Manipulator will target both healers with a 5-count countdown called Judgement Nisi. If somebody else touches a healer while Judgement Nisi is counting down, they will also be inflicted with Judgement Nisi; if the healers touch and pass Judgement Nisi to each other, they will instantly die. After each count, Judgement Nisi causes heavy damage to its victims, which must be healed through.

After the Manipulator is defeated, the party can obtain 4 of either Tarnished Gordian Shaft, Tarnished Gordian Crank, Tarnished Gordian Spring, Gobwalker Shielding, or Gordian Spring.

SavageEdit



Enemies Edit

Normal Edit

  • The Manipulator (Boss)
    • Left Foreleg
    • Right Foreleg
    • Steam Bit
    • Jagd Doll
    • Panzer Doll

Savage Edit

  • The Manipulator (Boss)
    • Left Foreleg
    • Right Foreleg
    • Left Hindleg
    • Right Hindleg
    • Jagd Doll
    • Panzer Doll
    • Straf Doll

Loot Edit

Normal Edit

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Precision Gordian ShaftMiscellany180An expertly crafted shaft discovered in Alexander's Gordias sector.
13.15
Tarnished Gordian ShaftMiscellany185A uniquely crafted shaft discovered in Alexander's Gordias sector. Four shafts can be traded for special body gear.
13.01
Tarnished Gordian CrankMiscellany185A uniquely crafted crank discovered in Alexander's Gordias sector. Two cranks can be traded for special arm gear.
13.01
Tarnished Gordian SpringMiscellany185A uniquely crafted spring discovered in Alexander's Gordias sector. Four springs can be traded for special leg gear.
13.01
Gobwalker ShieldingPart160Protective metal plating used in the fabrication of a magitek gobwalker G-VII.
13.01
Gordian GearPart150A round cog removed from Alexander's Gordias sector.
13.01

Savage Edit

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Gordian Manifesto - Page 4Miscellany205The fourth page of the Illuminati's catechismal masterwork. Manifesto pages of the same type can be traded for special gear or materials.
13.05
Illuminati GobdipOther210An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of certain ancient martial artifacts.
13.05
Gobwalker GearOther1An oddly shaped metal cog that has been removed from an Illuminati-constructed gobwalker. Using it should restore the machine's controls.
13.05
Gobwalker ShieldingPart160Protective metal plating used in the fabrication of a magitek gobwalker G-VII.
13.01
Gordian Plate Mail of FendingBody210

Defense: 456
Magic Defense: 456
Strength: 101
Vitality: 107
Direct Hit Rate: 66
Determination: 90

GLA MRD PLD WAR DRK 603.05
Gordian Mail of MaimingBody210

Defense: 319
Magic Defense: 251
Strength: 101
Vitality: 107
Determination: 63
Skill Speed: 94

LNC DRG 603.05
Gordian Mail of StrikingBody210

Defense: 251
Magic Defense: 251
Strength: 101
Vitality: 107
Direct Hit Rate: 66
Skill Speed: 94

PGL MNK SAM 603.05
Gordian Corselet of ScoutingBody210

Defense: 251
Magic Defense: 251
Dexterity: 101
Vitality: 107
Direct Hit Rate: 66
Critical Hit: 94

ROG NIN 603.05
Gordian Corselet of AimingBody210

Defense: 251
Magic Defense: 251
Dexterity: 101
Vitality: 107
Determination: 63
Skill Speed: 94

ARC BRD MCH 603.05
Gordian Gown of CastingBody210

Defense: 182
Magic Defense: 319
Vitality: 96
Intelligence: 101
Direct Hit Rate: 94
Spell Speed: 66

THM ACN BLM SMN RDM 603.05
Gordian Gown of HealingBody210

Defense: 182
Magic Defense: 319
Vitality: 96
Mind: 101
Piety: 75
Spell Speed: 94

CNJ WHM SCH AST 603.05
Gordian BladeGladiator's Arm210

Auto Attack: 54.72
Damage: 76
Delay: 2.16
Magic Damage: 53
Strength: 78
Vitality: 82
Critical Hit: 73
Determination: 49

GLA PLD 603.05
Gordian AxeMarauder's Arm210

Auto Attack: 87.14
Damage: 76
Delay: 3.44
Magic Damage: 53
Strength: 109
Vitality: 115
Determination: 68
Skill Speed: 102

MRD WAR 603.05
Gordian GreatswordDark Knight's Arm210

Auto Attack: 74.98
Damage: 76
Delay: 2.96
Magic Damage: 53
Strength: 109
Vitality: 115
Tenacity: 102
Determination: 68

DRK 603.05
Gordian TridentLancer's Arm210

Auto Attack: 72.95
Damage: 76
Delay: 2.88
Magic Damage: 53
Strength: 109
Vitality: 115
Critical Hit: 71
Determination: 97

LNC DRG 603.05
Gordian CestiPugilist's Arm210

Auto Attack: 62.82
Damage: 76
Delay: 2.48
Magic Damage: 53
Strength: 109
Vitality: 115
Determination: 68
Skill Speed: 102

PGL MNK 603.05
Gordian KatanaSamurai's Arm210

Auto Attack: 66.88
Damage: 76
Delay: 2.64
Magic Damage: 53
Strength: 109
Vitality: 115
Critical Hit: 71
Determination: 97

SAM 604.0
Gordian BaselardsRogue's Arm210

Auto Attack: 66.88
Damage: 76
Delay: 2.64
Magic Damage: 53
Dexterity: 109
Vitality: 115
Critical Hit: 102
Determination: 68

ROG NIN 603.05
Gordian LongbowArcher's Arm210

Auto Attack: 77.01
Damage: 76
Delay: 3.04
Magic Damage: 53
Dexterity: 109
Vitality: 115
Critical Hit: 71
Skill Speed: 102

ARC BRD 603.05
Gordian MusketoonMachinist's Arm210

Auto Attack: 66.88
Damage: 76
Delay: 2.64
Magic Damage: 53
Dexterity: 109
Vitality: 115
Critical Hit: 102
Determination: 68

MCH 603.05
Gordian StaffTwo-handed Thaumaturge's Arm210

Auto Attack: 83.09
Damage: 76
Delay: 3.28
Magic Damage: 105
Vitality: 103
Intelligence: 109
Critical Hit: 102
Spell Speed: 71

THM BLM 603.05
Gordian GrimoireArcanist's Grimoire210

Auto Attack: 79.04
Damage: 76
Delay: 3.12
Magic Damage: 105
Vitality: 103
Intelligence: 109
Critical Hit: 71
Determination: 97

ACN SMN 603.05
Gordian RapierRed Mage's Arm210

Auto Attack: 87.14
Damage: 76
Delay: 3.44
Magic Damage: 105
Vitality: 103
Intelligence: 109
Direct Hit Rate: 71
Determination: 97

RDM 604.0
Gordian CaneTwo-handed Conjurer's Arm210

Auto Attack: 87.14
Damage: 76
Delay: 3.44
Magic Damage: 105
Vitality: 103
Mind: 109
Piety: 115
Spell Speed: 71

CNJ WHM 603.05
Gordian CodexScholar's Arm210

Auto Attack: 79.04
Damage: 76
Delay: 3.12
Magic Damage: 105
Vitality: 103
Mind: 109
Piety: 115
Determination: 68

SCH 603.05
Gordian AstrometerAstrologian's Arm210

Auto Attack: 81.06
Damage: 76
Delay: 3.2
Magic Damage: 105
Vitality: 103
Mind: 109
Piety: 115
Determination: 68

AST 603.05
Gordian ShieldShield210

Block Rate: 204
Block Strength: 554
Strength: 31
Vitality: 33
Tenacity: 29
Skill Speed: 20

GLA PLD 603.05


QuestsEdit

The Pulsing Heart

TypeChronicles Of A New Era - Alexander
RequiresTinker, Seeker, Soldier, Spy
UnlocksEnigma
RewardsFFXIV Gil Icon 5000
Start NPCMide
End NPCRedbrix
Patch3.01

Journal

  • Mide has a slightly impatient air about her.
  • Mide knows how to shut down the colossus's engine, but needs your help to reach it. Escort her to the core, fending off any foes, be they goblins or machines, that seek to block your path. ※The Burden of the Father can be accessed via the Duty Finder.
  • You have felled the mechanical sentinel guarding the lift to the core. Now, you need but board it to reach your objective.
  • As Quickthinx Allthoughts looks on, Mide clambers atop the heart of the machine, and brings it to a shuddering halt. Success! Strangely, however, the Illuminati Grand Master seems wholly unconcerned, prompting Biggs and Wedge to wonder aloud if he had reckoned on you succeeding. They recall with a start that Quickthinx was pursuing a mysterious “missing piece,” and that goblin troops might be rushing towards Idyllshire in search of it now. Follow the pair of engineers outside of Gordias, and find out what the watchman has spied emerging from the hatch.
  • Your fears are confirmed when Redbrix reveals that a contingent of Illuminati stormed into Idyllshire during your absence. Fortunately, the soldiers vanished as suddenly as they appeared, and took with them nothing more than trinkets. To your dismay, the goblin watchman then informs you that the enemy was last seen near the Shortstop─where Roundrox was playing. Wedge and Mide dash off to make certain she is safe, leaving you to wonder what the “missing piece” could possibly be...

Objectives

  • Use the Duty Finder to enter the Burden of the Father.
  • Use the Duty Finder to enter the Burden of the Father.
  • Learn what has happened in the Makers' Quarter.

AchievementsEdit

NameTypeTitleDescriptionPatch
Sins Of The Father IBattle: RaidsComplete Alexander: Gordias.3.01
Sins Of The Father IIBattle: RaidsComplete Alexander: Gordias 5 times.3.01
Sins Of The Father IIIBattle: RaidsComplete Alexander: Gordias 10 times.3.01
Sins Of The Savage Father IBattle: RaidsComplete Alexander: Gordias (Savage).3.05
Sins Of The Savage Father IIBattle: RaidsComplete Alexander: Gordias (Savage) 5 times.3.05
Sins Of The Savage Father IIIBattle: RaidsComplete Alexander: Gordias (Savage) 10 times.3.05

Musical themes Edit

The theme of the Burden of the Father is called "Metal - Alexander Awakes". Its lyrics do not begin playing until the party engages the Manipulator in combat.