We need your help, big guy!
Alexander is Hope's Eidolon in Final Fantasy XIII. He is a non-elemental bipedal robot who can transform into a fortress. He has the highest starting SP of all Eidolons, making him the perfect companion for his fragile summoner.
Alexander is a tall, golden humanoid with dark blue accents. In Gestalt Mode, Alexander becomes a fortress that arcs around the edge of the battlefield while Hope gives him orders. Alexander is the series's staple Holy-elemental summon. Though Holy is not an element in Final Fantasy XIII, Hope's full ATB skill, Last Resort, seems inspired by the Holy spell as seen in many previous entries to the series, thus making Alexander a fitting Eidolon for him.
The writing in Alexander and his summon symbol reads (in Latin written in Etro script):
- By the grace of Etro, stand fast your walls of stern judgment. Come forth, fortress of sanctity.
- Fortified virtue. Shattered iniquity.
- A name in blood, a pact of light. Alexander shall rise, his bond eternal and unyielding.
Eidolons reside in Valhalla, the middle realm between the mortal realm and the unseen realm of the dead. They respond to Goddess Etro, who reigns this realm and sends the Eidolons out to l'Cie who struggle with their Focus.
Days after the party arrives on Gran Pulse, Lightning's party remains in Vallis Media with Hope opting to gather food with the chocobo chick. When the chick returns to camp in alarm, the party hurries to find Hope unconscious. That night, the party discusses the option of heading to Oerba to find a way to remove their brands.
Hope tells them to leave him behind as he is scared they will get hurt because of him, and inadvertently summons Alexander. Lightning and Fang come to Hope's aid with Lightning telling Hope the Eidolon is not an ordeal but a gift, not there to kill his summoner, but to show him he has the power to get back on track and continue on. Hope's eidolith materializes as a yellow and green tone star, and from this point forth he can summon Alexander to aid him in battle by taking the eidolith crystal from his brand and shattering it.
As they later return to Cocoon, they crash a grand prix event in Eden and summon their Eidolons to make their way through. After Cocoon falls and is crystallized, the party's l'Cie brands are removed, and Hope presumably loses his ability to summon Alexander.
The Eidolons aid their former allies in the final assault on the god Bhunivelze. After the end of time and the beginning of a new, god-free universe, the Eidolons disappear to reincarnate, bidding farewell to their former masters.
Alexander uses strong non-elemental physical attacks and draws in all enemy attacks. He has the highest starting SP, but is slow moving around the battlefield and takes longer to act than the other Eidolons, in some cases being late in healing Hope.
Alexander's Gestalt Gauge increases by driving up enemy chain gauges, bestowing status enhancements, removing status ailments, and restoring HP. In Gestalt mode, Alexander transforms into an immobile fortress hugging one edge of the battlefield. Whenever Alexander is summoned, executing gestalt or unleashing his final gestalt attack, a somewhat faint, angelic organ pipe can be heard. His concept is Tactical Commander.
Alexander has 4 ATB slots.
|Steelcrusher||1||Inflicts physical damage on one opponent.|
|Obliterator||1||Inflicts major physical damage on one opponent.|
|Soaring Uppercut||1||Inflicts physical damage on one opponent and launch them in the air while staggered.|
|Blast Punch||1||Inflicts physical damage on one opponent from long range.|
|Explosive Fist||3||Inflicts physical damage on opponents within a wide radius.|
|Lofty Challenge||1||Provokes nearby enemies.|
|Curaga||1||Restores major HP to one ally.|
|Arise||Auto||Revive ally from KO with full HP. Instantly dismisses Eidolon.|
If there is at least one enemy who is not provoked and can be provoked, Alexander uses Lofty Challenge. Otherwise, Alexander targets the same enemy as Hope and uses Steelcrusher twice followed up with Soaring Uppercut finishing with Blast Punch. If the enemy can be launched he uses Soaring Uppercut. If the enemy is far away it uses Blast Punch and if the enemy is surrounded by other enemies, he uses Explosive Fist.
Gestalt Mode Edit
Alexander is the only Eidolon who has attacks in Gestalt Mode that ignore type-based defense.
|Ability||ATB Cost||Move PS3/360||Description|
|Purification||4||/||Deal physical damage to target in front of Eidolon and inflict Deshell.|
|Earthquake||4(2)||/||Deal proximity-based damage, launching staggered enemies; can be chained by repeating input, in which it costs less units. Ignores type-based defense.|
|Brutal Sanction||4(2)||/||Deal magic damage to nearby and falling enemies; can be chained by repeating input, in which it costs less units.|
|Retributive Blast||5||/||Damage enemies in a wide area, launching staggered foes and inflicting Deprotect. Ignores type-based defense.|
|Divine Judgment||All||/||Deal weakness-specific damage to all enemies while boosting their chain gauge.|
Divine Judgement is Alexander's ultimate attack. A hidden compartment opens up in his center and shoots lasers on the ground, which form an intricate white circle, which then explodes. The damage dealt is weakness-specific.
Divine Judgment raises the chain bonus by an amount based on the attack's level:
- Level 1: 8.00 * 1 + 18.00 * 2 + 19.00 * 3 = 101.00
- Level 2: 8.00 * 1 + 18.00 * 3 + 19.00 * 4 = 138.00
- Level 3: 8.00 * 2 + 18.00 * 5 + 19.00 * 6 = 220.00
Divine Judgement deals more damage based on the target's weaknesses:
- If the target is weak to physical or magical attacks the final damage becomes Normal damage * 2.00
- If the target is weak to at least one element the final damage becomes Normal damage * 2.00
- If the target has either Deprotect or Deshell the final damage becomes Normal damage * 1.89
The effects are cumulative. If the target is weak to at least one element, weak to either physical or magical attacks, and has either Deprotect or Deshell the final damage will equal:
- Normal damage * (2.00 * 2.00 * 1.89) = Normal damage * 7.56
"Normal damage" refers to the amount of damage that would have been dealt without the modification.
Other appearances Edit
- Ability Cards
- Legend Cards
Bahamut is an enemy whose abilities may be imparted to the delegation's units as Soul Break skills.
Alexander appears as a card, depicted in the Wind set.
Alexander appears on Triple Triad cards in the version available via Final Fantasy Portal App.
Alexander, along with the other Eidolons, has been made into action figures in the Final Fantasy Creatures Kai Vol. 3 series. These figures cost ¥6,240 a piece.
- Concept art
- Though not appearing in Final Fantasy XIII-2, concept art for Alexander was drawn, presumably for the scene where Lightning leads her army of Eidolons against Caius Ballad and his army of Rift Beasts.
- Hope and Alexander is the only summoner-Eidolon pair where the two are of the same gender in Final Fantasy XIII.