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"An ancient weapon imbued with a sacred power."
Dissidia Final Fantasy Summon Compendium

Alexander (アレクサンダー, Arekusandā?) is a summoned creature that appears in various games in the Final Fantasy series. Its attack, Divine Judgment, sometimes just called Judgment or Justice, deals Holy-based damage to all enemies.

Contents

AppearancesEdit

Final Fantasy IVEdit

Art by Yoshitaka Amano of the Giant of Babil
ParaminaAdded by Paramina

Alexander does not appear in Final Fantasy IV, however, Yoshitaka Amano's art of the Giant of Babil looks similar to the future summon, particularly the incarnation seen in Final Fantasy VI.

Housed on the Red Moon, the Giant of Babil is summoned to the Earth by gathering the Crystals at the Tower of Babil to activate a dimensional elevator. The connection with Alexander is cemented by the battle with Proto-Babil in the DS release, which uses Divine Judgment, Alexander's signature attack.

Final Fantasy VIEdit

See the Summon sequence here
Alexander is summoned into battle.

Alexander first appears as an esper in Final Fantasy VI. It is obtained by defeating the Wrexsoul in Doma Castle with Cyan in the World of Ruin, and checking the throne in the King's Room. Its summon is called Divine Judgment (Justice in earlier translations). Its Spell Power is 114, and it is unblockable. It costs 90 MP to summon, and it teaches the following spells:

Alexander also appears in the Anthology version's FMV, where it proves to be highly effective against the final boss. Its attack not only seriously hurts Kefka, but also apparently detonates his tower.

Final Fantasy VIIEdit

Model of Alexander in Final Fantasy VII.
See the Summon sequence here

Alexander is a Summon Materia found in the Great Glacier by defeating a snow woman lurking in a cave. Its attack spell is called Judgment, costs 120 MP and deals Holy damage to all enemies.

Although there aren't many monsters weak to Holy in the game, Alexander is the only source of Holy magic for player characters to cast, due to the Holy spell being exclusive to a major plot point in the story. Alexander's spell power is equal to 7.5x the base magic damage.

Stats Level 2 Level 3 Level 4 Master
AP for level 25000 65000 100000 150000
Stat changes Magic +1, Magic Def. +1, Max HP-5%, Max MP+5%

Final Fantasy VIIIEdit

See the Summon sequence here
Alexander in Final Fantasy VIII.
Holy Judgment.
XenomicAdded by Xenomic

Alexander is a Guardian Force obtained by drawing from Edea in Galbadia Garden or, if missed, from Catoblepas in Ultimecia Castle. It attacks with Holy Judgment.

Alexander's attack, Holy Judgment, is a Holy-elemental attack that damages all enemies. Alexander's summon time is 22.1s, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 230% of normal damage using a regular PlayStation controller. Its damage is calculated as follows:[1]

Damage = 63 * Level / 10 + 48 + 20
Damage = Damage * (265 − TargetSpr) / 8
Damage = Damage * 48 / 256
Damage = Damage * Boost / 100
Damage = Damage * (100 + SummonMagBonus) / 100
Damage = Damage * (900 − ElemDef) / 100:

Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.

Compatibility Chart
Summon Effect Alexander +20, Doomtrain -10, Every other GF -1.6
Compatibility Items Moonstone +3.2 (-1.6 for others), LuvLuvG +20.2
Casting Magic Holy +2, Apocalypse +0.2, Curaga +0.2, Full-Life +0.2, Life +0.2, Regen +0.2, Ultima +0.2, Bio -1

AbilitiesEdit

Abilities learned naturally by Alexander are listed below:

Ability AP Prerequisite Ability AP Prerequisite
FFVIII Junction ability icon.png Spr-J (Already learned) FFVIII Character ability icon.png Spr+40% 120Spr+20%
FFVIII Junction ability icon.png Elem-Atk-J 160None FFVIII Character ability icon.png Med Data 200None
FFVIII Junction ability icon.png Elem-Def-Jx2 (Already learned) FFVIII GF ability icon.png SumMag+10% 40None
FFVIII Junction ability icon.png Elem-Def-Jx4 180None FFVIII GF ability icon.png SumMag+20% 70SumMag+10%
FFVIII Junction ability icon.png Abilityx3 (Already learned) FFVIII GF ability icon.png SumMag+30% 140SumMag+20%
FFVIII Command ability icon.png Magic (Already learned) FFVIII GF ability icon.png GFHP+10% 40None
FFVIII Command ability icon.png GF (Already learned) FFVIII GF ability icon.png GFHP+20% 70GFHP+10%
FFVIII Command ability icon.png Draw (Already learned) FFVIII GF ability icon.png GFHP+30% 140GFHP+20%
FFVIII Command ability icon.png Item (Already learned) FFVIII GF ability icon.png Boost 10None
FFVIII Command ability icon.png Revive 200None FFVIII Menu ability icon.png High Mag-RF 60None
FFVIII Character ability icon.png Spr+20% 60None FFVIII Menu ability icon.png Med LV Up 120Med Data

Triple TriadEdit

Alexander
TTAlexander.png Element Holy
Refine 1 refines into 3 Moon Curtains
Drop n/a
Card n/a
Level 9 (GF Card) Win Piet in the Lunar Base


Final Fantasy IXEdit

Alexander's wings emerging from Alexandria castle.

Alexander cannot be summoned by the player in Final Fantasy IX; instead, Alexander plays a major role in the storyline.

Artwork by Yoshitaka Amano.
IcysugarspikeAdded by Icysugarspike

Alexander is the eidolon used by the summoner tribe hundreds of years before the start of the game, back when they inhabited the Mist Continent. During an experiment the eidolon went on a rampage. To stop Alexander from being summoned again, the summoners left the Mist Continent, and divided Alexander's gem into four fragments with one fragment, the Memory Earring, remaining behind before it comes to Eiko's possession.

Hundreds of years later Kuja seeks Alexander's power so he can overthrow Garland and become ruler of both Gaia and Terra. Alexander can only be summoned when all four pieces of the gem are gathered at Alexandria Castle. Using Queen Brahne's greed, Kuja manipulates Alexandria to conquer most of the Mist Continent, obtaining Lindblum's Falcon Claw and Cleyra's Desert Star gems while the Silver Pendant in Princess Garnet's possession eluded capture.

Eventually, after Brahne's death, when Kuja uses Bahamut to ravage Alexandria, Garnet and Eiko manage to summon Alexander and it defeats Bahamut with a flurry of holy light. When Kuja tries to summon the Invincible to steal Alexander and manipulate the eidolon for his own uses, the plan backfires with Garland taking control of the Invincible and using it to destroy Alexander, damaging most of Alexandria in the process.

Unlike previous games, Final Fantasy IX gives more details to Alexander's nature. This is the first time where Alexander's Holy element is drawn out by four magnificent, seraphic wings. The eidolon's immobile qualities are explained by its guardianship and attachment to Alexandria Castle.

Tetra MasterEdit

Alexander
  • Card 070
  • Location: Treno, Card Stadium


Final Fantasy XIEdit

Alexander as he appears in Final Fantasy XI
TacticAngelAdded by TacticAngel

Alexander is the name of a server, as well as the final boss in the Final Fantasy XI: Treasures of Aht Urhgan storyline.

Final Fantasy XI: Treasures of Aht UrhganEdit

Alexander, The Iron Colossus, was constructed countless eons before the game began by the now-dead Alzadaal civilization. Upon its completion, the spirit of the true Alexander Avatar sleeping in a protocrystal animated the giant construct and fought against the Dark Rider, Odin. Both Gods were defeated in the battle, and the Alzadaal Empire was obliterated. The Iron Colossus fell to earth in fragments, becoming the modern day Ruins of Alzadaal.

A map displaying the remnants of the original Alexander.
HereticDanteAdded by HereticDante

In current Vana'diel time, the Aht Urhgan Empire finds itself constantly besieged by the Troll Mercenaries, Mamool Ja Savages, and Undead Swarm. The Empire, as well as its enemies, the beastmen, resurrect Alexander's control core as a remedy to their woes. The core is much smaller than the original Alexander, though it is immeasurably powerful.

This version is operated by a pilot within the device, Razfahd; however, when Empress Nashmeira attempted to intervene, the Avatar Alexander possessed the device, awakening its true power. When Odin appears once again, Alexander and Odin attempt to destroy each other once more. Realizing that Alexander has no care for the Empire's inhabitants and would willingly destroy them in order to defeat Odin, Razfahd refuses to cooperate, and using the last of his strength, halts the Avatar from within.

In the battle, Alexander uses his trademark Divine Judgment at 50% health, and has a variety of other new attacks, such as Divine Spear, Radiant Sacrament, and Mega Holy.

SummonEdit

Final Fantasy XI Spell
Alexander
MP: 0
Effect: Summons Alexander. Only available during Astral Flow.
Duration: Alexander vanishes after he uses Perfect Defense, or is somehow prevented from doing so.
Casting Time: 1 second
Recast Time: 1 minute if Alexander is prevented from using Perfect Defense and vanishes.
Magic Type: Summoning Magic
Element: Light
Jobs: SMN 75

Alexander was released as a summonable avatar in the March 2010 version update. He can only be summoned by Level 75+ Summoners, and only while under the effect of the Summoner's Two-hour ability, Astral Flow. When summoned, Alexander consumes all the Summoner's MP, ends Astral Flow, and grants an enhancement to party members within range known as Perfect Defense.

This ability grants near invincibility to all damage and status ailments to all party members in range for up to 90 seconds. If Alexander is stunned or somehow prevented from using this ability, he will vanish and can be resummoned 1 minute later. The duration is affected by the Summoner's remaining MP: if the Summoner summons Alexander with 100% MP, Perfect Defense reaches its maximum duration of 90 seconds.

Final Fantasy XIIIEdit

Hope Estheim summons Alexander.
Main article: Eidolon (Final Fantasy XIII)#Alexander
For the battle information, see: Alexander (Final Fantasy XIII)
See the Gestalt Mode And Summoning sequence here.
"We need your help, big guy!"
Hope Estheim, Final Fantasy XIII

Alexander makes a return in the form of a playable summon as Hope Estheim's Eidolon. Alexander takes on a far more humanoid appearance than in other games, possessing visible hands and legs for the first time. He uses his powerful fists to strike enemies, but is also capable of long range attacks. Hope, Lightning, and Fang will first face him as a boss in Vallis Media, as a test to prove Hope's strength to him.

Alexanders Gestalt mode with Hope

Alexander utilizes strong non-elemental physical attacks and acts as a Sentinel drawing in all enemy attacks. Alexander has the highest starting SP of all Eidolons. A drawback to Alexander is that he is slow moving around the battlefield and takes longer to act than the other Eidolons, in some cases being late in healing Hope.

Hope's Gestalt Gauge increases by driving up enemy chain gauges, bestowing status enhancements, removing status ailments and restoring HP. In Gestalt Mode, Alexander becomes a fortress that arcs around one edge of the battlefield while Hope gives him orders. He fires beams of holy light from his cannons and retains his trademark move Divine Judgment. According to Motomu Toriyama, Alexander is a "tactical commander".

Final Fantasy Type-0Edit

Alexander in Final Fantasy Type-0.
SteebinAdded by Steebin

Alexander is a powerful Eidolon. This Eidolon's power is so intense that only a l'Cie can summon it to battle and is a double-edged sword because the summoning process would be fatal to the summoner. Forced into using it as a measure against the Milites Empire, Kurasame and many Suzaku students sacrificed their life energies to give Caetuna the means to summon Alexander at the cost of her own life. Alexander proceeds to vaporize all but Qator Bashtar and Machina Kunagiri as the latter created a barrier to shield them from the Eidolon's attack.

FF4PSP-RydiaSprite.png
This section of the article about Final Fantasy Type-0 is a stub. You can help Final Fantasy Wiki by expanding it.


Dissidia Final FantasyEdit

The automatic version of Alexander.
LycentiaAdded by Lycentia
The manual version of Alexander.
LycentiaAdded by Lycentia

Alexander appears as a summon in Dissidia Final Fantasy. When summoned it "locks" the user's Bravery points for a short time, preventing any change. Like some summons in Dissidia, Alexander has two different appearances: an auto version, which is triggered by performing a Bravery Break on the opponent, and shows an artwork of Final Fantasy VII appearance, and a manual version, which shows a colored version of his Final Fantasy VIII artwork. Alexander's auto version is obtained in the Destiny Odyssey IX's third stage, and its manual version is in the second stage of the same storyline. The manual version requires the player to complete Destiny Odyssey IX first.

Dissidia 012 Final FantasyEdit

Alexander returns as a summonstone, with the same function as in Dissidia. His auto version is now found in Chapter Seven: Resolve for Seclusion of Scenario 013. The manual version can be purchased from certain Moogle Shops for 50 KP.

Final Fantasy Fables: Chocobo's Dungeon Edit

Render of Alexander's summoning.
Memoria-PiAdded by Memoria-Pi

Alexander is the Guardian Beast of Light. He lives in the Clock Tower in Lostime and protects Shirma the Oracle of Light. Chocobo fights him after defeating Phoenix and Leviathan, the Guardian Beasts of Fire and Water, respectively, and Croma.

When summoned, Alexander unleashes Holy Judgment on all enemies within a three-grid radius. The damage dealt is proportional to the player's current HP.

Final Fantasy: Unlimited AfterEdit

Alexander is a summon called by Kaze in the sequel of Final Fantasy: Unlimited called Final Fantasy: Unlimited After. It can be summoned by the Magun using the following Soil Charge Triad:

  • More infinite than the open sky, Sky Blue!
  • The one to fill out the devilish darkness, Holy Black!
  • The light after trial, Judgment White!

Followed by saying: "Shine! I summon you, ALEXANDER!"

Final Fantasy Trading Card GameEdit

Alexander's Card.

Alexander is represented in the Final Fantasy TCG by a Wind-elemental Card featuring his Final Fantasy XIII appearance.

Other appearancesEdit

Itadaki Street PortableEdit

Alexander is a card in Dragon Quest & Final Fantasy in Itadaki Street Portable.

GalleryEdit

 
7b-alexander.jpg
View file detailsArtwork of Alexander for Final Fantasy VII.
 
FFVII Alexander.jpg
View file detailsAlexander in Final Fantasy VII.
 
Alexander-ffvii-compact.png
View file detailsA "compact" Alexander in Final Fantasy VII.

EtymologyEdit

"Alexander" is a common western name of Greek origin, the original name being Ἀλέξανδρος (Alexandros), "Protector of Mankind", an adequate reference to the summon's Holy elemental nature. It may also be a reference to the famous Macedonian king, Alexander the Great.

ReferencesEdit

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