From Final Fantasy Wiki
- See also: Chemist.
- "Mage that uses the secrets of alchemy."
- —In-game description
Alchemist is a job class from Final Fantasy Tactics Advance. Unlike the Chemist Job class of other games who normally mix items together, Alchemists focus more on the offense, working to alter the composition of the opponent (Ex: Toad and Poison) or of the environment (Ex. Meteor and Flare). Only Nu Mou can become Alchemists after mastering 5 Black Mage skills and 3 White Mage skills.
Alchemists always have access to the Item command, although it can never be actually equipped as a secondary A-Ability. Instead, you can choose another skillset to be the secondary A-Ability and still have ability to use items in battle.
[edit] Abilities
[edit] Alchemy Skill
Alchemist command. Change the form of matter.
| Skill
| Weapon Learned From
| Effect
| AP To Master
| MP Use
|
| Astra
| Sage Crosier
| Nullify the next status ailment
| 200
| 8
|
| Death
| Life Crosier
| Instant KO.
| 300
| 36
|
| Meteor
| Scorpion Tail
| Strong area damage.
| 300
| 40
|
| Rasp
| Energy Mace
| MP damage.
| 100
| 24
|
| Flare
| Lotus Mace
| Strong damage.
| 300
| 36
|
| Poison
| Druid Mace
| Inflicts Poison.
| 100
| 10
|
| Toad
| Mandragora
| Inflicts Frog.
| 200
| 36
|
[edit] Reaction
[edit] Support
| Skill
| Equipment Learned From
| Effect
| AP To Master
|
| Magic Pow+
| Morning Star (Weapon)
| Increases Magic Power.
| 300
|
| Maintenance
| Adaman Vest (Armor)
| Absolutely ensures that equipped items cannot be stolen or destroyed. Includes gil, EXP, JP, and Ability theft as well.
| 300
|
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Gold Combo
| Mythril Mace
| Allows the unit to start or join in a Combo during combat.
| 100
|