Alchemists are experts when it comes to using items, combining attacks with alchemy to react to a variety of different situations.
The Alchemist is unlocked in the 3★ Quest, "Aptitude Exam: Geomancer, Alchemist." It can be mastered by completing any 10 quests, then the 5★ quest "Mastery Trials: Alchemist."
The Alchemist can initially equip tomes and firearms. After mastery it can equip staves, artillery and dual firearms. It is an effective booster/healer and is capable of dealing damage.
Alchemists are proficient in all Firearm Skills.
Their unique ability Alchemy allows them to use items for free for five seconds, but has a cooldown time of three minutes, the longest cooldown of any ability. This lengthy cooldown can be somewhat mitigated by adding the Instant Cooldown mutation. Their standard ability Itemagnifier increases the effect of items.