Aka Manah
アカ。マナフ (Aka Manafu?)
Aka Manah ffx-2
Level HP MP
40 6,322 6,550
Strength Magic Defense
32 3 22
M. Defense Agility Accuracy
10 131 3
Evasion Luck
0 0
1,030 1 670
Elemental affinities
Fire Lightning Water
- - -
Ice Gravity Holy
- Immune Weak
Status immunities
Death Petrification Sleep Silence Darkness
Immune Immune Immune Immune Immune
Poison Confusion Berserk Curse Eject
Immune Immune Immune Immune 34%
Haste Slow Stop STR Mod MAG Mod
 % Immune Immune 0% 0%
0% 0% 0% 0% 0%
Doom Delay Action-cancel Multi-attack Zantetsu
Immune 0% 0% Immune 16%
Fractional Damage Bribe
0% 0%
Location Mi'ihen Highroad
Thunder Plains
Calm Lands
Via Infinito Floors 44 - 46
Chapters 4, 5
Oversoul Cannot oversoul
Steal rate 100%
Common steal Remedy x2
Rare steal Candle of Life x2
Gil steal 890
Drop rate Expression error: Unclosed bracket.)}}%
Common drop Pretty Orb
Rare drop Blind Shock
Bribe amount 39,512.5
Common bribe Lag Shock
Rare bribe Lag Shock
Abilities Blind, Blizzaga, Break, Curse, Emblem of Thanatos, Firaga, Silence, Slow, Thundaga, Waterga
Blue Bullet None
Other information This enemy cannot Oversoul.
An envoy of the Farplane that terrorizes all Spira. It can unleash consecutive elemental magic attacks as well as the mysterious Emblem of Thanatos.

Aka Manah is an enemy in Final Fantasy X-2. It has the ability to cast powerful magic, so the player should use their strongest attacks and magic to defeat this fiend quickly. Holy-imbued attacks work particularly well.

Creature CreatorEdit

After evolving from DaevaEdit

Immediately after being released, the captured Daeva ends its life, perhaps to prevent Shinra from analyzing it only to be reborn into this level of monster. Aka Manah is born with the following: Firaga, Cure and Absorb. It is 3 years old at this point. It seems to phase in and out of the Farplane and the world of the living.

Shinra says he can feel the Spellspinner communicating with him, but it speaks in a language not known to Spira, but perhaps, to another dimension. If this is the case, then the Aka Manah must be native to another planet.

It has high Magic, Magic Defense, and Accuracy, and mediocre Strength, Defense, and Agility. However, its Evasion and Luck are very low.

It can learn Thanatos Emblem and Total Limit Break from Meteor.

Evolving into AeshmaEdit

After the Aka Manah is released, it ends its own life again like it did when it was a Daeva, and mutates into a new form, Aeshma.



Aka Manah is the Avestan language name for the Zoroastrian daeva "Evil Mind", "Evil Purpose", "Evil Thinking" or "Evil Intention". Aka Manah is the demon of sensual desire sent by Ahriman to seduce the prophet Zarathustra. His eternal opponent is Vohu Manah. Aka Manah is the hypostatic abstraction of accusative akem manah (akәm manah), "manah made evil". The objectification of this malign influence is the demon Aka/Akem Manah, who appears in later texts as Middle Persian Akoman and New Persian Akvan.

Related enemiesEdit

Final Fantasy XEdit