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Air Force
エアフォース (Ea Fōsu?)
Airforce2
Statistics
Level HP MP
25 8,000 750
Attack Magic
10 12
Defense Magic Defense Magic Evasion
150 120 0
Speed Hit Rate Evasion
35 100 0
EXP Gil
0 0
Elemental affinities
Fire Ice Lightning Poison
100% 100% 200% 100%
Pearl Earth Wind Water
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
Immune - Immune Immune Immune
Imp Petrify Fatal Condemned Fatal
Immune Immune Immune Immune Immune
Image Mute Berserk Confuse Sap
Immune Immune Immune Immune Immune
Psyche Float Regen Slow Haste
Immune - - Immune -
Stop Shell Safe Reflect Suplex
Immune - - - Immune
Scan Sketch Control Fractional All damage
- - Immune Immune -
Location Floating Continent
Type None
Common Steal Elixir
Rare Steal None
Item Dropped Czarina Ring
Morph Antidote, Green Cherry, Eye Drop, Soft
Morph Miss Rate 100%
Attack Trident
Special Attack Hit (Level 1 = Attack x 1.5)
Other Abilities Tek Laser, Diffuser, WaveCannon
Rage None
Sketch Battle, Hit
Control Battle, HitBut cannot Control without hacking.
Other information Harder to run from. The party cannot escape.
AirForce
エアフォース (Ea Fōsu?)
Airforce2
Statistics
Level HP MP
25 8,000 750
Attack Magic
10 12
Defense Magic Defense Magic Evasion
150 120 0
Speed Hit Rate Evasion
35 100 0
EXP Gil
0 0
Elemental affinities
Fire Ice Lightning Poison
100% 100% 200% 100%
Pearl Earth Wind Water
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
Immune - Immune Immune Immune
Imp Petrify Fatal Condemned Fatal
Immune Immune Immune Immune Immune
Image Mute Berserk Confuse Sap
Immune Immune Immune Immune Immune
Psyche Float Regen Slow Haste
Immune - - Immune -
Stop Shell Safe Reflect Suplex
Immune - - - Immune
Scan Sketch Control Fractional All damage
- - Immune Immune -
Location
Type None
Common Steal None
Rare Steal None
Item Dropped None
Morph None
Morph Miss Rate 100%
Attack Unarmed
Special Attack None
Other Abilities None
Rage None
Sketch None
Control None
Other information Harder to run from. The party cannot escape.
Air Force
エアフォース (Ea Fōsu?)
FFVI GBA Air Force
Statistics
Level HP MP
25 8,000 750
Attack Magic
10 12
Defense Magic Defense Magic Evasion
150 120 0
Speed Hit Rate Evasion
35 100 0
EXP Gil
0 0
Elemental affinities
Fire Ice Lightning Poison
100% 100% 200% 100%
Holy Earth Wind Water
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
Immune - Immune Immune Immune
Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap
Immune Immune Immune Immune Immune
Sleep Float Regen Slow Haste
Immune - - Immune -
Stop Shell Protect Reflect Meteor Strike
Immune - - - Immune
Libra Sketch Control Fractional All damage
- - Immune Immune -
Location Floating Continent
Type None
Common Steal Elixir
Rare Steal None
Item Dropped Princess Ring
Morph Antidote, Green Cherry, Eyedrops, Gold Needle
Morph Miss Rate 100%
Attack Trident
Special Attack Hit (Level 1 = Attack x 1.5)
Other Abilities Magitek Laser, Diffractive Laser, Wave Cannon
Rage None
Sketch Attack, Hit
Control Attack, HitBut cannot Control without hacking.
Other information Harder to run from. The party cannot escape.
Air Force
エアフォース (Ea Fōsu?)
AirForce-ffvi-ios
Statistics
Level HP MP
25 8,000 750
Attack Magic
10 12
Defense Magic Defense Magic Evasion
150 120 0
Speed Hit Rate Evasion
35 100 0
EXP Gil
0 0
Elemental affinities
Fire Ice Lightning Poison
100% 100% 200% 100%
Holy Earth Wind Water
100% 100% 100% 200%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
Immune - Immune Immune Immune
Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap
Immune Immune Immune Immune Immune
Sleep Float Regen Slow Haste
Immune - - Immune -
Stop Shell Protect Reflect Meteor Strike
Immune - - - Immune
Libra Sketch Control Fractional All damage
- - Immune Immune -
Location Floating Continent
Type None
Common Steal Elixir
Rare Steal None
Item Dropped Princess Ring
Morph Antidote, Green Cherry, Eyedrops, Gold Needle
Morph Miss Rate 100%
Attack Trident
Special Attack Hit (Level 1 = Attack x 1.5)
Other Abilities Magitek Laser, Diffractive Laser, Wave Cannon
Rage None
Sketch Attack, Hit
Control Attack, HitBut cannot Control without hacking.
Other information Harder to run from. The party cannot escape.
When MissileBay or the Laser Gun is destroyed, Air Force sends out Speck. At the same time a countdown begins, ending with a WaveCannon. Watch out for Tek Lasers.
Final Fantasy VI PlayStation Bestiary entry

The Air Force is a boss in Final Fantasy VI. It is flanked by Laser Gun and Missile Bay, and attacks the party during their first flight to the Floating Continent.

BattleEdit

Air Force and its attachments use mostly magical attacks, so summoning Zona Seeker is not a bad opener to protect the party. Summoning Kirin for Regen can be helpful as well. The Missile Bay should be defeated first, as it attacks with Missile, which can cause Sap, and Launcher which puts the entire party in Critical status. Locke can steal a rare Debilitator from it if he is in the party.

Laser Gun should be killed next. It uses powerful magic such as Atomic Rays that affects all characters, as well as Magitek Laser. When it gets low on HP it begins using Diffractive Laser instead of Atomic Rays, which is actually weaker. During this time, Air Force itself uses Magitek Laser and Diffractive Laser until both of its allies are defeated.

Once both Missile Bay and Laser Gun are defeated, Air Force launches a Bit. The Bit does not attack; it is essentially a permanent Runic and prevents any Magic from being used or espers being summoned. Once the Bit is launched, Air Force will begin counting down from six without attacking, and when it reaches zero, it uses Wave Cannon, a powerful Lightning-elemental attack against all characters. It then resets the counter, but starts at three instead. The player should quickly dispatch the Bit and try to defeat Air Force before it finishes the countdown.

StrategyEdit

The same basic strategy should be used against all three parts. Thundara spells work well, as does Wind Song. Mog can also try Water Rondo, as El Nino can deal a lot more damage than Wind Slash due to weaknesses, and Plasma shows up more frequently. Wind Song is the area's home dance, so it does not have a chance of failing. If Gau is in the party, he can use Chimera for Aqua Breath, which Strago can also use. Due to its high defenses the player should use Defense-ignoring attacks like Chainsaw, any damaging Blitz ability, Fang, or Ultima Weapon to kill it.

The battle script (below) shows that Air Force is meant to gain the Haste status after Laser Gun is defeated, however, due to the way Haste and Slow statuses work in Final Fantasy VI, the status will not actually be applied, as being immune to Slow makes a unit also immune to the effects of Haste.

AI ScriptEdit

Attack Turns: 1st Turn: Magitek Laser (66%) or Nothing (33%)

If 2 monsters are alive: Magitek Laser (33%) or Diffractive Laser (33%)

If Laser Gun is dead:

If Var1 = 0:
Gain Haste status
Bring in Bit
Display Message: Air Force launched a Bit! Bits absorbs magic!
Display Message: COUNT: 6
Increase Var1 by 1
If Var1 = 1:
Display Message: COUNT: 5
Increase Var1 by 1
If Var1 = 2:
Display Message: COUNT: 4
Increase Var1 by 1
If Var1 = 3:
Display Message: COUNT: 3
Increase Var1 by 1
If Var1 = 4:
Display Message: COUNT: 2
Increase Var1 by 1
If Var1 = 5:
Display Message: COUNT: 1
Increase Var1 by 1
If Var1 = 6:
Kill Bit
Wave Cannon (100%)
Set Var1 = 0

GalleryEdit

TriviaEdit

  • Air Force and the accompanying Bit enemy are references to R-Type, a long running series of shoot-'em-up games. The R-9 series of starfighters the player controls in the R-Type games boast a chargeable Wave Cannon as one of their weapons, and one of the powerups the player can collect in the game is the Bit device, a small sphere that will hover above or below the player's ship and absorb enemy attacks.

Related EnemiesEdit

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