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Ahriman (Echoes of Time)

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The following tables are incomplete and require the Japanese, romaji areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
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Final Fantasy Crystal Chronicles: Echoes of Time Enemy
Ahriman
{{{japan}}} (')
Location Ice Mountain, Ruins, Tower
Item Dropped Ice Mountain
Normal: Big One-Eye, One-Eye Wing, Blue Fay Dust, Silver Shard, Iron Shard

Hard Mode: Mythril Shard
Ruins
Big One-Eye, One-Eye Wing, Gold Shard
Tower
Big One-Eye, One-Eye Wing, Gold Shard

Lift {{{Lift}}}
Sturdiness {{{Sturdiness}}}
Rage Time {{{Rage}}}
Element {{{Element}}}
Guard {{{Guard}}}
Story Mode
Mode Normal Hard Very Hard
HP {{{HP1}}} {{{HP2}}} {{{HP3}}}
ATK {{{ATK1}}} {{{ATK2}}} {{{ATK3}}}
DEF {{{DEF1}}} {{{DEF2}}} {{{DEF3}}}
MAG {{{MAG1}}} {{{MAG2}}} {{{MAG3}}}
MDEF {{{MDEF1}}} {{{MDEF2}}} {{{MDEF3}}}
LUCK {{{LCK1}}} {{{LCK2}}} {{{LCK3}}}
EXP {{{EXP1}}} {{{EXP2}}} {{{EXP3}}}
Multiplay
Mode Normal Hard Very Hard
HP {{{HPN}}} {{{HPH}}} {{{HPV}}}
ATK {{{ATKN}}} {{{ATKH}}} {{{ATKV}}}
DEF {{{DEFN}}} {{{DEFH}}} {{{DEFV}}}
MAG {{{MAGN}}} {{{MAGH}}} {{{MAGV}}}
MDEF {{{MDEFN}}} {{{MDEFH}}} {{{MDEFV}}}
LUCK {{{LCKN}}} {{{LCKH}}} {{{LCKV}}}
EXP {{{EXPN}}} {{{EXPH}}} {{{EXPV}}}
Elemental affinities
RoF Fire Icon RoF Ice Icon RoF Thunder Icon
- - -
RoF Stun Icon RoF Time-Space Icon RoF Dark Icon
- - -


The Ahriman is an enemy in Final Fantasy Crystal Chronicles: Echoes of Time. Appearing as large, one-eyed flying bat-like creatures, Ahrimans are flying monsters that attack with their wings. They have high HP and can be annoying when laying down physical attacks on it. Some are clever enough to strike with their wings knocking the player over and when they get up the process repeats.

BattleEdit

This Ahriman is far worse than its brother the Green Ahriman. It is strong, has high HP, and shoots beams out of its eye. They are annoying because they are very clever in Mine, which after slapping the hero and throw them on ground, and if they were able to move again, they do them again and again. So, it is not recommended to attack them directly.

Casting Gravity (Stack Blizzard with Raise) upon them will ground them for awhile and while they are struggling to take off again they are susceptible to attacks. The yellow Ahriman resists all single orbs, but can't guard itself.

They can generate all elemental orbs:

  • Blizzara - Always
  • Fira and Thundara - Starts from Mine.

Etymology Edit

Angra Mainyu in the Avestan language and Ahriman in Middle Persian is the Zoroastrian idea of the devil, meaning "destructive spirit."

GalleryEdit

Related enemiesEdit

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