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FF4HoL Aeroga

Aeroga in Final Fantasy: The 4 Heroes of Light.

Aeroga (エアロガ, Earoga?), also known as Aero 3 and Aero III, is a recurring magic attack in the Final Fantasy series and an upgrade of Aero. It carries the element of Wind and is usually classified as Black Magic.

Appearance[]

Final Fantasy III[]

WHM using Aeroga from FFIII Pixel Remaster

Aeroga in Final Fantasy III (Pixel Remaster).

Aeroga is a level 6 White Magic spell, being the upgraded version of the base Aero spell. It deals wind-elemental damage to targets, while also having the ability to be group-casted on all targets. The spell also deals extra damage against flying enemies. Aeroga can be bought in Doga's Manor and Doga's Village for 10,000 gil. It can be used by the White Mage, Devout, and Sage jobs in all versions. Additionally, the Onion Knight job can also use Aeroga in the 3D remake.

A single target version of the spell can also be used through the Raven's Yawn item.

Final Fantasy V[]

Aeroga (previously known as Aero 3) is a Blue Magic ability for the Blue Mage job, learned from Enchanted Fan, Magic Dragon, Elm Gigas, Crystal, Baldanders, Azulmagia, Neo Exdeath, Dark Elemental, Enuo, Cherie, and Ziggurat Gigas. It causes heavy wind-elemental damage on a enemy or group of enemies and costs 24 MP to cast.

The player may use this ability by catching and releasing a Ziggurat Gigas while fighting a Zephyrus or from Baldanders.

Final Fantasy VI[]

Aero (Aeroga in the original version) is one of Strago's Lores, learned from Dark Force, Deathgaze, Demon, Marchosias, Sprinter, Storm Dragon, Tyrannosaur, Vasegiatta, and Gilgamesh. It deals Wind Wind-elemental damage to all enemies, has a spell power of 125, hit rate of 150, and costs 41 MP to cast.

Final Fantasy VII[]

Aero3 is an enemy attack that can be used by the enemy Wind Wing and the boss Rapps. This is the only version of Aero seen in the game, and is not usable by the player.

Before Crisis -Final Fantasy VII-[]

Aeroga is a Non-Elemental Magic Materia. It deals strong Wind-elemental damage.

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Final Fantasy VII Remake[]

Aeroga is the final ability of Wind Materia Wind Materia, costing 21 MP to cast. It deals a major amount of Wind-elemental damage to one enemy, hits the target twice, is capable of hitting other enemies nearby the target, and greatly launches them towards the caster.

Aeroga can be used by Jenova Dreamweaver, Sephiroth, and Trypapolis.

Final Fantasy VII Rebirth[]

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Final Fantasy XI[]

Aeroga is a tier one elemental spell. It deals area of effect damage, potentially hitting multiple targets. -"ga" spells, as they are often referred to, do more damage than tier 1 elemental magic with the same elemental type. This spell is purchasable by the intermediate Black Magic vendors in Selbina and Windurst Waters for 4,792 gil (or less, depending upon fame).

Final Fantasy XII[]

Aeroga is a Black Magicks spell that deals heavy wind-elemental damage to enemies in range. In the original version, its license is Black Magick 4 and costs 40 License Points. It can be bought in Archades for 6,800 gil.

In the Zodiac versions, Aeroga is a Black Magick 8 License that costs 70 LP. It can be bought in a magick vendor in Mosphoran Highwaste, and found in a treasure in Trial Mode Stage 80 with the Diamond Armlet equipped. Two job classes can use it: Black Mage and Uhlan, although Uhlan must obtain the license for the Chaos Esper first.

Final Fantasy XIII[]

Deal wind damage to targets within a wide radius, drawing them up into a tornado.

Description

Aeroga is a Ravager ability that costs five ATB bars, and deals wind damage by conjuring a large tornado. It has a minor launch effect and covers a large area. It can be learned by Sazh (stage 8), Hope (stage 8), and Fang (stage 9).

It is also an enemy ability used by Dahaka, Humbaba, Penanggalan, Rangda, Vampire, and Vespid Soldier.

Final Fantasy XIII-2[]

Aeroga is a Ravager ability that inflicts wind-attribute magic damage on targets within a wide radius, drawing them up into a tornado. It has an ATB cost of 3 and a modifier of 2.2. It can be learned by Noel (role level 55), Blue Chocobo (70), Cloudburst (34), Koboldroid Yin (35), Spiceacilian (60), and Tempest (15).

It is also an enemy ability used by Right Manipulator.

Lightning Returns: Final Fantasy XIII[]

Aeroga costs 40 ATB to activate and casting it causes Lightning initiate a finale cast, dealing eight wind-elemental attacks onto targets. It is also the locked ability in Icy White garb, bought in Yusnaan Armor Alley (Hard Mode) for 200,000 gil.

Final Fantasy XIV[]

Aero III hotkey.

Prior to the launch of the Shadowbringers expansion, Aero III (Aeroga in the Japanese version) was a White Mage spell and could originally be learned from completing the "Wake of Death" level 58 job quest. The spell dealt wind-elemental damage with a potency of 50 to a target and all enemies nearby and inflicted a damage over time effect with a potency of 40 for a period of 24 seconds. The ability had a cast time of 2.5 seconds and a recast time of 2.5 seconds. Due to the development team's desire to balance all healer jobs, White Mages lost the ability to use Aero III.

Sophia uses a variant of Aero III in the extreme version of the Containment Bay P1T6 which inflicts a knockback wind-elemental area-of-effect attack that can eject players off the battlefield if they are caught in the area marker.

Additionally, two more unique versions of Aero III appear usable by specific bosses. Ixali Aero III (イクサリエアロガ, Ikusari Earoga?, lit. Ixali Aeroga) is a variant used by the Tozol Huatotl boss in Xelphatol, which deals wind-elemental damage to the entire party. Lastly, Void Aero III (ヴォイド・エアロガ, Voido Earoga?, lit. Void Aeroga) is an ability used by Deathgaze Hollow in Dun Scaith which creates a whirlwind in the middle of the battlefield that will explode to deal a wind-elemental damage knockback attack that will eject players from the battlefield that are not in safe areas.

Final Fantasy XVI[]

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Final Fantasy: The 4 Heroes of Light[]

Aeroga is a high level Black Magic spell. The spell costs 4 AP to cast and it has a spell power of 15. It can be used if the Aeroga Tome item is in the character's inventory. The spell can be purchased in Horne for 5,000 gil.

Dissidia Final Fantasy (2008)[]

Aeroga is a HP attack for Shantotto, used while her Bravery is between 3,000 and 6,000, and by using the Spirit Magic: Air attack. It conjures a large whirlwind that draws in opponents.

Dissidia 012 Final Fantasy[]

Shantotto casts Aeroga with Spirit Magic: Air at 2,000 - 4,000 Bravery. Aeroga also appears as a spell selectable by Onion Knight's Spellbook EX Burst, but it does nothing at all. Aeroga draws in and staggers near opponents.

Dissidia Final Fantasy NT[]

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Dissidia Final Fantasy Opera Omnia[]

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Theatrhythm Final Fantasy Curtain Call[]

Aeroga is a reactive ability that costs 25 CP to equip. It is activated in Battle Music Sequences (BMS) each time the player receives GOOD or better on 150 Touch or Slide Triggers. It deals magic damage and has full strength. It is learned by Krile (level 75), Vincent (level 95), Vivi (level 80), Shantotto (level 85), Ashe (level 85), Hope (level 85), Yuna #2 (level 95), Chaos (level 90), and Serah (level 90).

Theatrhythm Final Fantasy All-Star Carnival[]

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Pictlogica Final Fantasy[]

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Pictlogica Final Fantasy ≒[]

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Final Fantasy Airborne Brigade[]

Aeroga is an ability for the Summon Stone Noel I (SR). It summons strong winds that form giant tornadoes to damage the enemy.

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Final Fantasy All the Bravest[]

Aeroga is the enemy ability that is used by Deathgaze during battle.

Final Fantasy Record Keeper[]

While not a crafted ability, Aeroga is a magicite Black Magic ability that can only be used by players when they have access to either the Rangda, Rapps, or Tiamat espers. Rangda and Rapps's version of Aeroga deals wind-elemental magic damage to one target, while Tiamat's version deals three wind-elemental attacks to an enemy.

The Rangda's version has a default trigger rate of 10%, raising to 40% at max rank. Rapps's version has a default trigger rate of 20%, with a max trigger rate of 70% when the magicite is fully ranked. Lastly, Tiamat's version has a trigger rate of 10%, with 40% trigger rate at max rank.

Aeroga is also usable by several enemies, particularly bosses. Depending on the version of Aeroga, the ability can deal moderate to heavy wind-elemental magic damage.

Final Fantasy Explorers[]

Whip up a huge gale and launch it straight ahead.

Description
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Final Fantasy Brave Exvius[]

Aeroga is Black Magic Lv 6 Ability that deals wind magic damage x1.8 to all enemies and costs 20 MP to use. It can be learned by the following units:

Unit Rarity Level Lexa 4 1
Shantotto 4 60
Cid 5 1
Malphasie 5 1
Dark Fina 5 3
Seabreeze Dark Fina 5 3
Aloha Lasswell 5 7
Pyro Glacial Lasswell 5 7
Yuraisha 5 10
Barbariccia 5 18
Sara 5 21
Yego 5 22
Crowe 5 23
Warrior of Light Krile 5 23
Ukiyo 5 24
Emperor 5 27
Hope 5 46
Veritas of the Heavens 5 54
Y'shtola 5 56
Krile 5 65
Lasswell 5 65
Heltich 5 71
Lunera 6 11
Sora 6 20
Grinfield 6 30
Friese 6 34
Vaan 6 50
Dracu Lasswell 6 65
White Knight Noel 6 63

It can be also taught to Tetra Sylphid esper (Rarity ★3) for 80 SP and used by any character that equips the esper. Hope's Aeroga can be awakened to boost its damage (Aeroga +1) and power up its consectuive uses (max four times, Aeroga +2).

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Mobius Final Fantasy[]

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World of Final Fantasy[]

Aeroga is an active, wind-elemental magic ability that inflicts magical wind damage to all enemies for 7 AP. It can be used by Syldra★.

It is also an enemy ability used by King of Bahamut

Stranger of Paradise Final Fantasy Origin[]

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Non-Final Fantasy guest appearances[]

Other Square Enix titles[]

Aeroga from BDII

Aeroga in Bravely Default II.

Aeroga has appeared in other Square Enix titles as an ability, referencing the Final Fantasy version of the spell.

Aeroga is a recurring spell in the Kingdom Hearts series, often appearing as the strongest form of Aero magic. In the original Kingdom Hearts, it serves as the strongest defensive spell in the game, creating a large wind barrier that halves damage, while also dealing damage and deflecting certain attacks. Starting from Chain of Memories, Aeroga serves as a wind-elemental offensive spell, often forming a massive gust of wind to damage and stun enemies.

The Aeroga spell of the Bravely series functions the same as its Final Fantasy counterpart, serving as the strongest tier of the Aero school of White Magic in titles associated with the first Bravely Default. In Bravely Default II, Aeroga serves as the second strongest pure wind-elemental Red Magic, only being superseded by the Tornado spell.

The Bravely Default version of Aeroga also appears in the defunct mobile title, Valkyrie Anatomia, as a spell used by Agnès.

Gallery[]

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Etymology[]

Aero is a Greek prefix relating to air and flight. Common usages in modern times include the words "aeroplane" and "aerospace". The "-ga" suffix denotes it is the level three form of the base Aero spell.

Citations[]

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