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Adrenaline Rush (Speed Save in the older translation) is a reaction ability. The Archer class learns it for 800 JP. Whenever a unit with this ability takes any kind of damage, they will add one Speed point to their Speed stats.
Adrenaline Rush is a Pirate support ability. It costs 2 slots to use, and raises Physical Attack and Physical Defense by 50% for five turns when the user's HP falls below 20%. However, the maximum increase for P.Atk and P.Def is 150%.
Adrenaline Rush is the level 6 support ability for the Pirate. For five turns, P.Atk and P.Def each rise by 50% when the users' HP falls below 20% of maximum. The upper limit for P.Atk and P.Def is 150%. It cost 1 slot.
Adrenaline rush means to have a sudden burst of energy from an increase in the hormone and neurotransmitter adrenaline secreted throughout the body when undergoing a traumatic experience. Signs of an adrenaline rush include augmented strength, not feeling pain, heightened senses, sudden boost of energy, and increased breathing and heart rate.