|White Mage: Life's refreshing breeze, blow in energy! Cure!||This article can be improved in areas such as quite confusing, is this an ability page, status page, more clarification would be needed.|
Please refer to the Manual of Style or Editing Help to get started.
The victim forgets all knowledge of abilities.
Addle is a level 83 Red Mage and level 93 White Mage white magic enfeebling spell that inflicts a status of the same name decreases an enemy's Magic Accuracy and increases spellcasting time.
Pining Nocturne (恋情のノクターン, Renshou no Nokutān?, lit. Lovesick Nocturne) is a level 95 Bard song that inflicts Nocturne (ノクターン, Nokutān?, lit. Nocturne) status that has the same effect as Addle. Nocturne status and Addle status do not stack.
Units affected by Addle will not be able to remember any ability they have mastered, including Reaction and Support (if it plays any role in battle). Addle has an effect period of three turns. On the third turn, the effect wears off.
There are only three skills in the game that inflicts Addle:
- Hunter's Addle - Only works on monsters.
- Ninja's/Assassin's Oblivion.
- Blue Mage's Acid - May inflict Addle.
It can be removed by dispelling effects:
- Bishop's Dispel.
- White Monk's Holy Sign.
- Ninja's Unspell.
- Gadgeteer's Blue Screw.
- The enemy ability Amber Gleam.