Add Status
From Final Fantasy Wiki
Add Status is a recurring ability in the series. It add status effects to a character's physical attack.
Contents |
Appearances
Final Fantasy VII
Add Status can appear in the form of the Added Effect materia when paired with specific materia in a linked slot in a character's weapon. This enables the character to attack with various statuses, depending on the level of the paired materia.
List of Materia Combinations:
- Contain: May inflict Petrify, Confuse, Berserk, or Paralyze.
- Destruct: May inflict Instant Death.
- Mystify: May inflict Confuse or Berserk.
- Poison: May inflict Poison
- Seal: May inflict Silence or Sleep.
- Time: May inflict Slow or Paralyze.
- Transform: May inflict Mini or Toad.
Crisis Core -Final Fantasy VII-
Status Strike appears as a support materia, which allows for statuses to be added to attacks, varying on the paired materia equipped with Status Strike.
Final Fantasy VIII
ST-Atk-J enable the player to junction status magic into a character's attack, which will inflict the status at random percentages (1% for every stock of the spell junctioned). Pain is the only spell to inflict multiple statuses. ST-Atk-J can be learned from the GFs Siren, Carbuncle, Cerberus, and Doomtrain for 160 AP, or can be taught to any GF by using the item Status Atk.
Final Fantasy IX
When equipped, there is a small chance when attacking with certain weapons that a status will be added on with the attack. It can be learned by Zidane, Vivi, Steiner, Freya, Quina Quen and Amarant. It is learned from the Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle and Thunder Gloves for 20 AP.
A List of Weapons' Statuses
| v · e · dAbilities |
|---|
| Command Abilities |
| Aim - Attack - Barrage - Bladeblitz - Boost - Bribe - Card - Catch - Chakra - Charge - Check -Control - Cover - Dagger - Defend - Devour - Doom - Doublecast - Draw - First Aid - Flee - Focus - Gil Toss - Healing Wind - Hide - Inferno - Jump - Kick - Lancet - Libra - Mad Rush - Mimic - Morph - Mug - Oath - Open Fire - Pray - Predict - Provoke - Pummel - Recover - Revive - Runic - Sacrifice - Sentinel - Shield - Shock - Sing - Sketch - Slots - Souleater - Steal - Tame - Terrain - Throw - Trance - Treatment - Twincast |
| Support Abilities |
| Ability Up - Absorb MP - Add Status - Alert - Auto-Float - Auto Haste - Auto Potion - Auto-Protect - Auto-Reflect - Auto Regen - Auto-Shell - Brawler - Break Damage Limit - Break HP Limit - Break MP Limit - Chemist - Concentrate - Counter - Cover - Dash - Doublehand - Dual Wield - Defend - Defense Plus % - Eater - Encounter Half - Enemy Lure - Equipment - First Strike - Gillionaire - Half MP - Healer - High Jump - HP Plus % - Initiative - Killer - Learning - Level Up - Lifefont - Light Step - Long Range - Luck Plus % - Magic Counter - Magic Plus % - Magic Defense Plus % - Move-Find - MP Attack - MP Plus % - One MP Cost - Piercing Magic - Poach - Proof - Refine - Sneak Attack - SOS Abilities - SOS Shell - Speed Plus % - Stat-Enhancing - Steal Gil - Sticky Fingers - Strength Plus % - Strike - Touch - Treasure Hunter - Turbo MP - Vigilance - Ward |
| Skillsets |
| Animals - Blitz - Bushido - Chivalry - Combine - Condemn - Dance - Dark Arts - Dragon - Dyne - Flair - Item - Magic - Magitek - Mix - Rage - Seiken - SFX - Skill - Spellblade - Summon - Sword Arts - Swordplay - Tools - Use |
| Specific Skills |
| Armor Break - Black Hole - Climhazzard - Cross Slash - Delay Attack - Full Break - Iai Strike - Magic Break - Mental Break - Meteor Strike - Power Break - Pummel - Quick Hit - Reflex - Shadowbind - Thievery - Thunder Blade - Tremor |
| Ability Lists |
| Final Fantasy IV/Augments - The After Years - Final Fantasy V Support/Command - Final Fantasy VI - Final Fantasy VII Support/Command/Independent - Final Fantasy VIII Support/Command abilities - Final Fantasy IX - Final Fantasy X Support/Command - Final Fantasy X-2 - Final Fantasy XI - Final Fantasy XII Support/Command abilities - List of Final Fantasy XII: Revenant Wings Abilities - Tactics Support/Reaction/Movement - Tactics Advance Reaction/Support abilities - Tactics A2 - Ring of Fates - Echoes of Time - Dissidia |
| v · e · d |
|---|
| Auto-Abilities |
| Ability Up - Absorb MP - Accuracy + - Add Status - Alert - Antibody - Auto-Float - Auto-Haste - Auto-Life - Auto-Potion - Auto-Reflect - Auto-Regen - Bandit - Beast Killer - Bird Killer - Bug Killer - Body Temp - Boost - Bright Eyes - Chemist - Counter - Cover - Clear Headed - Concentrate - Devil Killer - Distract - Dragon Killer - Eye 4 Eye - Flee-Gil - Gamble Defense - Guardian Mog - Healer - High Jump - Half MP - High Tide - HP +10% - HP +20% - Initiative - Insomniac - Jelly - Level Up - Locomotion - Long Reach - Loudmouth - Mag Elm Null - Man Eater - Master Thief - Millionaire - MP Attack - MP +10% - MP +20% - Mug - Odin's Sword - Power Throw - Power Up - Protect Girls - Reflect-Null - Reflectx2 - Return Magic - Restore HP - Steal Gil - Stone Killer - Undead Killer |
| Black Magic |
| Bio - Blizzaga - Blizzara - Blizzard - Break - Comet - Death - Demi - Doomsday - Drain - Fira - Firaga - Fire - Flare - Meteor - Osmose - Sleep - Slow - Stop - Thundaga - Thundara - Thunder - Ultima - Water |
| Skills |
| Black Magic - Blue Magic - Dragon - Flair - SFX - Seiken - Skill - Summon - Sword Arts - White Magic |
| Specials |
| Double Black Magic - Double White Magic - Dyne |
| White Magic |
| Berserk - Blind - Confuse - Cura - Curaga - Cure - Dispel - Esuna - Float - Full-Life - Haste - Holy - Jewel - Life - Might - Mini - Panacea - Protect - Reflect - Regen - Scan - Shell - Silence - Stona |
