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Adamantoise (Final Fantasy XIII)

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Final Fantasy XIII
Adamantoise
アダマンタイマイ (Adamantaimai)
FFXIII enemy Adamantoise
Statistics
Level HP
13 5,343,000
FFXIII-2 Strength Icon FFXIII-2 Magic Icon
11,537 5,916
Stagger Icon FFXIII Chain Icon FFXIII CP
500% 100% 40,000
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII Water Icon FFXIII
Resist Resist Resist Resist
Wind Icon FFXIII Earth Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Resist Resist Resist Resist
Status susceptibility
Deprotect Deshell Slow Poison
Immune Immune Immune Immune
Imperil Curse Pain Fog
Immune 30% Immune Immune
Daze Death Dispel Provoke
Immune - - 30%
Other names None
Location The Archylte Steppe
- Central Expanse
- Eastern Tors
Eden
- Leviathan Plaza
Type Feral Creature
Subtype Oretoise
Common Drop Platinum Ingot (25%)
Rare Drop Trapezohedron (1%)
Abilities Quake, Roar
Notes Never allow itself to be caught by preemptive strikes.
Delivers devastating physical attacks.
Executes powerful magic attacks.
Legs can be disabled if dealt enough damage.
Lower elemental resistance and Chain Resistance, and susceptible to Slow, Deprotect, Deshell, Imperil and Curse when knocked to the ground
See also: Adamantoise.
"That thing could Gran the Pulse right out of us!"
Sazh Katzroy

The Adamantoise is an enemy in Final Fantasy XIII.

The Adamantoise is a powerful enemy on the Archylte Steppe of Gran Pulse. During the first exploration of Gran Pulse, it is best to avoid them, as they will take the team out in one stomp. It is recommended to come back after completing the story to battle them, when the party's HP is around 15,000 and strength over 1,500. There is also one Adamantoise on the Leviathan Plaza in Edenhall. To respawn the one in Leviathan Plaza, the player can walk up to the sliding Fal'Cie door and come back; going through will cause the soldiers and Humbaba to respawn alongside the Adamantoise.

Adamantoise is immune against "Preemptive Strike", even with Deceptisol. Destroying the forelegs (Left Foreleg and Right Foreleg) will make the Adamantoise fall down. It is unable to attack in this state, but it will recover (stand up again) after roughly one minute along with regenerating both legs.

Contents

SpoilsEdit

Adamantoise's common drop with 25% chance is the Platinum Ingot, worth 150,000 gil. The rare drop is the Trapezohedron, which costs 2,000,000 Gil at R&D Depot. Trapezohedron is required to upgrade Tier 2 weapons into their ultimate forms (Tier 3).

The party can equip the Collector's Catalog to increase the drop chance for Ingots and the Connoisseur Catalog to increase the drop rate of Trapezohedrons. Against the widely spread misinterpretation, both can be equipped the same time (although it doesn't increase the drop rate of Trapezohedrons, but lets the player get more Platinum Ingots at the same time). Getting a 5 star rating gives the best chance of rare drops.

Killing an Adamantoise rewards the party with 40,000 CP with the possibility to double it for 80,000 with the Growth Egg, making Adamantoises one of the best monsters for obtaining CP.

StrategyEdit

The "Death" TrickEdit

If Vanille has learned Death for her Saboteur role, it is possible to defeat the Adamantoise with it, but the chances of successfully landing instant death are low (1%).

Death's success rate can be improved by:

  • Having Vanille at Level 5 in her Saboteur role.
  • Having other Saboteurs in the current battle formation, the higher level the better.
  • Inflicting the Adamantoise with as many debuffs as possible.

Because Death is not actually classified as a debuffing spell, its chances to inflict instant death cannot be boosted by equipping Vanille with Belladonna or Malboro Wands, nor can its success rate be improved with Faith or high chain bonus.

Faith and Haste are still good buffs to give to Vanille. Haste will allow her to cast Death at a faster pace and Faith will boost her magic stat which will allow Death to deal more damage when it doesn't result in instant death.

This technique is helpful for characters with stats too low to fell the Adamantoise otherwise.

A good approach is to have Vanille, Fang and Hope, with Vanille as the leader, and to use the Espionage Paradigm (SAB/SAB/SYN) with Hope as the Synergist. The team should have at least three TP bars full and enter the battle. At the start of battle, Vanille should instantly summon Hecatoncheir to disable the Adamantoise's legs. The Eidolon can be dismissed by entering Gestalt Mode and executing the special attack. Hope should be adding Haste, Bravery, Faith, Veil, while Fang casts Slow, Curse and Fog.

If Hope has advanced in the Saboteur role at all, the player can shift to SAB/SAB/SAB Paradigm to boost Vanille's chances at landing Death as soon as the party is buffed. Vanille must keep casting Death until the Adamantoise dies. Vanille can be equipped with Sprint Shoes and a Collector's Catalog as well as two Whistlewind Scarfs to add Haste and the Synthesized Ability ATB Rate + 15%.

Without DeathEdit

Adamantoises are best tackled when the characters have at least Tier 2 weapons and have mastered their assigned jobs at the Crystarium. Fang should be the party leader and the party start the battle with SYN/SYN/SYN, Fang casting Bravera and Faithra (manually) to the team, while the others cast things like Haste and Protect. After the buffs are in place, the party should switch to RAV/RAV/RAV and stagger one of the legs.

As soon as the leg staggers the party should switch to COM/MED/MED and use Highwind on the staggered leg to kill it while the others heal and repeat the same to the other leg to make the Adamantoise fall (with appropriate strength for this stage of the game, Highwind will always kill a leg at 600% chain bonus). Once it has fallen, the party can re-cast Bravera and Faithra because they run out very fast, then debuff and stagger the fallen Adamantoise. At least Deprotect, Deshell and Slow are very useful. Slow is the only debuff that still remains if Adamantoise recovers its legs.

After the chain bonus is somewhere around 800%, the party should switch to COM/COM/COM (etc) to deal damage, and use Highwind as Adamantoise is recovering from stagger. If it doesn't die yet, the party should go back to SYN/SYN/SYN to re-buff and start again by disabling the legs. Using a summon will instantly knock down the Adamantoise. Also while the summon is out, the timer for when the Adamantoise to stand back up is paused. However, if the player can't live through more then 2-3 stomps then it's recommended to not fight these monsters without using the "Death Spam" trick mentioned above.

If the stomp is doing too much damage the party can switch to SEN/SEN/SEN as the Adamantoise is lifting its leg. Also, wearing Earth resistance accessories, such as Gaian Ring, helps reduce damage significantly.

Other appearancesEdit

Final Fantasy Airborne BrigadeEdit

Adamantoise Brigade

Adamantoise appears in Final Fantasy Airborne Brigade.

TriviaEdit

  • In a Live Trigger conversation in Final Fantasy XIII-2, Noel states that his favorite food is any type of meat, but Adamantoise if he can get it. Serah expresses astonishment that they can be eaten.
  • Brain Blast quiz reveals that the outer shell of the New Cocoon Bhunivelze is made of Adamantoise shell.

Related EnemiesEdit

Final Fantasy XIII-2Edit

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