Accuracy
From Final Fantasy Wiki
Accuracy, usually abbreviated as ACC and also known as Hit Rate or Precision, is a recurring stat in the Final Fantasy series. Having a higher accuracy can increase the likelihood that a player will hit. It is generally compared against evasion to determine hits and misses. Unlike physical attacks, magic spells usually have a set Hit Rate, except in Final Fantasy XI where there is a Magic accuracy concept.
Spells, like Blind, can significantly lower accuracy. Other effects, like Bard's Madrigal songs can increase accuracy. Equipment can do the same. The maximum value for Accuracy is 255%. At this value, the attack will never miss, but weapons with such high Accuracy are often rare.
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| Recurring Stats |
| Ability Points - Accuracy - Brave - Charge Time - Evasion - Experience Points - Defense - Health Points - Intelligence - Luck - MBlock - Magic Defense - Magic Points - Magic Power - Mind - Speed - Spirit - Stamina - Strength - Vitality |
| Final Fantasy VI |
| Vigor |
| Before Crisis -Final Fantasy VII- |
| Rank Points |
| Crisis Core -Final Fantasy VII- |
| Soldier Points |
| Final Fantasy XI |
| Charisma - Magic Accuracy - Tactical Points - Fame |
| Final Fantasy XII |
| License Points |
| Final Fantasy Tactics |
| Brave - Faith |
| Final Fantasy Tactics Advance |
| Judge Points |
| Vagrant Story |
| Risk |
