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Abaddon (Final Fantasy XII)

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XII

The Abaddon is a beast/toad-type enemy from Final Fantasy XII. It can be found in the Pharos - Second Ascent and the Subterra.

Bestiary entry Edit

Page 1: Observations=Edit

Being beast born from the bones of an ancient creature that has long lain dead within the Pharos. Of these the most violent are called bulls, and greatly feared by even their own kin. Thick purple veins stripe its body, constantly oozing viscous fluid, by which action impurities are removed from the creature's blood. The foul discharge serves also as a slippery second skin, deflecting the blades and claws of those who would do it harm.

Page 2: Sage Knowledge 62 of 78 Edit

StatsEdit

Final Fantasy XII enemy stats
#174#175-a #175-b
Location Species Aggression Movement type Rare Game Other information
Pharos - Second Ascent (Station of Banishment, Station of Suffering, Station of Ascension), Pharos - Subterra (Penumbra - Interior) Beast/Toad Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A Immune to Doom, Confuse, Sleep, Blind, Disable, Sap and Charm at levels 47 - 49 only
Immune to Petrify at levels 55 - 56 only
Stats
Level HP MP Strength Magick Power
47 - 56 13,239 - 16,898 999 - 999 37 - 49 25 - 39
Vitality Speed Attack Power Defense Magick Resist
51 - 60 20 - 24 76 - 93 30 - 33 33 - 37
Evade EXP LP CP Gil
4 - 5 4,615 - 5,395 1 432 - 703 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% Immune Immune Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Hunter)
[21%] Canopic Jar: Arcana
[95%] Solid Horn
[5%] Rubber Suit;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 3

None Gnaw, Aqua Bubbles, Angelsong, Blitz Tongue Innate: Low-HP ATK+
Conditional: If HP <50% - Ignore Evade, Normal Damage+
None

Etymology Edit

The Hebrew term abaddon appears in the Bible as a place of destruction and an angel, respectively. In the Hebrew Bible, abaddon is used with reference to a bottomless pit, often appearing alongside the place שאול (sheol), meaning the land of the dead. This monster was given this name most likely due to its dark color scheme and strength.

Related enemies Edit

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