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A Strong Lady is a quest in Final Fantasy Tactics A2: Grimoire of the Rift. Located in block 4b.II on the Quest Report, it is the fourth quest in the Duelhorn chain of missions.

Brief[]

  • Location: Shaug Tablelands(Camoa region)
  • Description: Two clans fought and the winners dragged the losers off to an unknown location...
  • Objective: Defeat the Night Dancer!
  • Forbidden: Harming the Weak
  • Formation: 6 units allowed

Rewards[]


Enemy formation[]

Unit Level Equipment Action Abilities Reaction Ability Support Ability
FFTA2-TricksterSprite 33 FFTA2 Joker Joker
FFTA Onlyone Ever Robe
FFTA Ribbon Ribbon
Sleight of Hand
(Charisma, Traumatize)
Dragon Soul
(Lancet)
MP Shield Ribbon-bearer
FFTA2-GladiatorSprite 31 FFTA Venus Blade Venus Blade
FFTA Brigandine Brigandine
FFTA Cachusha Cachusha
Sparring
(Fire Soul)
Dragon Soul
(Lancet, Bangaa Cry)
Counter Ribbon-bearer
FFTA2-TemplarSprite 30 FFTA Lava Spear Lava Spear
FFTA Carabini Mail Carabineer Mail
FFTA Cachusha Cachusha
Sacred Blade
(Haste)
Intercession
(Cura, Dispel)
Counter Ribbon-bearer
FFTA2-WhiteMonkSprite 29 FFTA Power Sash Power Sash
FFTA Ruby Earring Ruby Earring
FFTA Aegis Shield Aegis Shield
Discipline
(Earth Render)
Sleight of Hand
(Snigger, Hypochondria)
Shieldbearer
FFTA2-WhiteMonkSprite 29 FFTA Power Sash Power Sash
FFTA Ruby Earring Ruby Earring
FFTA Flame Shield Flame Shield
Discipline
(Earth Render)
Sleight of Hand
(Snigger, Hypochondria)
Shieldbearer
FFTA2-WhiteMonkSprite 29 FFTA Power Sash Power Sash
FFTA Ruby Earring Ruby Earring
FFTA Ice Shield Ice Shield
Discipline
(Earth Render)
Sleight of Hand
(Snigger, Hypochondria)
Shieldbearer

Notes[]

The two narrow bridges will keep the party off from the long-ranged Night Dancer, so long-ranged weapons will be required to attack him without defeating the other bangaa first.

Story[]

The Night Dancer: My, my. Does no clan have the spine to join us? Do they not realize this may be their only chance to do so? Many would die to join Duelhorn's ranks!
Party leader: I recognize that sickly sweet snarl! That's one (of) the Four Bosses of Duelhorn! That must be the old man the boy was talking about.
The Night Dancer: Oh? I remember you... Old man? Me!? That's no way to speak to a lady! Call me... the Night Dancer!
Actually, I'm glad you've come. There was something I meant to ask you. Since you are aware of this already, I can tell you... Our advance team was attacked by a strange organization the other day. Any ideas who that organization might be, hmm?
The attacks happened in the middle of Graszton and Camoa... Ahem! Why am I even bothering to ask? You'll tell us all when you're part of our clan, won't you, dearies? You'll be our little informants.Yes! I can see it already... Of course, you might have other plans for your clan...
... but don't worry-we'll beat them out of you.
Party leader: Us, join with you? Not likely!

Mid-battle (approach the mark)[]

The Night Dancer: A bold thing to say to Duelhorn's second in command... Imprudent, even. But then again, I like a little feistiness! Ah ha ha ha ha!

Post-battle[]

The Night Dancer: Hmm... I never did fight my best under the bright light of the sun. We'll be back... but one last thing before we go: pray tell, what is your clan name?
Party leader: Clan Gully! And we'll never bow to anyone!
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